Liga Rückrunde Dome (Warhammer 40,000 9th Edition) [104 PL, 10CP, 1,990pts]
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Battalion Detachment 0CP (Chaos - Death Guard) [98 PL, 10CP, 1,885pts]
Rules: Contagion Abilities, Plague Weapon
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Configuration [12CP]
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Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
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Detachment Command Cost
Categories: Configuration
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Plague Company
Selections: The Harbingers
Categories: Configuration
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Stratagems [-1CP]
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Gifts of Decay [-1CP]
Selections: Additional Relics [-1CP]
Categories: Stratagems
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HQ [13 PL, 245pts]
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Death Guard Daemon Prince [8 PL, 150pts]
Selections: 1. Miasma of Pestilence, 5. Rotten Constitution, Hellforged sword [10pts], Inspiring Leader, Malefic talons, Smite, Suppurating Plate, Warlord
Categories: HQ, Character, Daemon, Monster, Faction: Heretic Astartes, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Daemon Prince, Psyker, Bubonic Astartes, Faction: Harbingers, Warlord
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Daemonic, Disgustingly Resilient, Inspiring Leader (Aura), Lord of the Death Guard (Aura), Rotten Constitution, Suppurating Plate, Psychic Power: Miasma of Pestilence, Smite, Psyker: Death Guard Daemon Prince, Unit: Death Guard Daemon Prince, Weapon: Hellforged sword, Malefic talons
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Inspiring Leader (Aura) Add 1 to the Leadership characteristic of friendly units whilst they are within 6" of this WARLORD. Warhammer 40,000 Core Book Lord of the Death Guard (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. Rotten Constitution - Add 1 to the Toughness characteristic of this WARLORD.
- Each time an attack with an Armour Penetration characteristic of -1 or -2 is allocated to this WARLORD, that attack has an Armour Penetration chracteristic of 0 instead.Suppurating Plate - The bearer has a Save characteristic of 2+.
- Each time an enemy unit fights, after it makes its attacks, if the bearer lost any wounds as a result of those attacks, roll one D6; on a 2+, that unit suffers 1 mortal wound.Psychic Power Warp Charge Range Details Ref Miasma of Pestilence 6 18" Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time an attack is made against that unit, subtract 1 from that attack's hit roll. Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. Psyker Cast Deny Powers Known Other Ref Death Guard Daemon Prince 1 1 Smite and 1 power from the Contagion discipline - Unit M WS BS S T W A Ld Save Ref Death Guard Daemon Prince 8" 2+ 2+ 7 6 8 6 10 3+ Weapon Range Type S AP D Abilities Ref Hellforged sword Melee Melee +1 -3 3 - Malefic talons Melee Melee User -1 2 Each time this model fights, it makes 1 additional attack with this weapon. -
Malignant Plaguecaster [5 PL, 95pts]
Selections: 4. Putrescent Vitality, 5. Curse of the Leper, Blight grenades, Corrupted staff, Krak grenades, Plague Skull of Glothila, Smite
Categories: Character, Faction: Death Guard, HQ, Infantry, Faction: Heretic Astartes, Faction: Nurgle, Psyker, Faction: Chaos, Bubonic Astartes, Malignant Plaguecaster, Faction: Harbingers
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Disgustingly Resilient, Pestilential Fallout, Plague Skull of Glothila, Psychic Power: Curse of the Leper, Putrescent Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight grenade, Corrupted staff, Krak grenades
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Pestilential Fallout Each time this model successfully manifests a psychic power, if the result of the Psychic test was 7 or more, the closest enemy unit within 12" suffers one mortal wound. Plague Skull of Glothila Once per battle, at the end of your Movement phase, the bearer can use this Relic. If it does, select one enemy unit within 6" of the bearer and roll seven D6s; for each 4-5, that unit suffers 1 mortal wound; for each 6, that unit suffers D3 mortal wounds. Psychic Power Warp Charge Range Details Ref Curse of the Leper 6 18" Witchfire: If manifested, select the closest enemy unit that is within 18" of and visible to this PSYKER. Roll seven D6s: for each dice result that exceeds that enemy unit's Toughness characteristic, it suffers 1 mortal wound. Putrescent Vitality 7 18" Blessing: If manifested, select one friendly DEATH GUARD INFANTRY unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to the Strength and Toughness characteristics of models in that unit. Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. Psyker Cast Deny Powers Known Other Ref Malignant Plaguecaster 2 1 Smite and 2 powers from the Contagion discipline - Unit M WS BS S T W A Ld Save Ref Malignant Plaguecaster 5" 3+ 3+ 4 5 4 4 8 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Corrupted staff Melee Melee +3 -1 D3 Plague Weapon. Krak grenades 6" Grenade 1 6 -1 D3 -
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Troops [22 PL, 410pts]
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Plague Marines [6 PL, 105pts]
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Harbingers
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine
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Plague Champion [21pts]
Selections: Blight grenades, Boltgun, Daemonic plague blade, Krak grenades
Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Daemonic plague blade, Krak grenades
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4x Plague Marine w/ boltgun [84pts]
Selections: 4x Blight grenades, 4x Boltgun, 4x Krak grenades, 4x Plague knife
Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3. Unit M WS BS S T W A Ld Save Ref Plague Champion 5" 3+ 3+ 4 5 2 3 8 3+ Plague Marine 5" 3+ 3+ 4 5 2 2 7 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Boltgun 24" Rapid Fire 1 4 0 1 - Daemonic plague blade Melee Melee +1 -1 1 Plague weapon Krak grenades 6" Grenade 1 6 -1 D3 - Plague knife Melee Melee User -1 1 Plague Weapon -
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Plague Marines [6 PL, 105pts]
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Harbingers
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine
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Plague Champion [21pts]
Selections: Blight grenades, Boltgun, Daemonic plague blade, Krak grenades
Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Daemonic plague blade, Krak grenades
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4x Plague Marine w/ boltgun [84pts]
Selections: 4x Blight grenades, 4x Boltgun, 4x Krak grenades, 4x Plague knife
Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3. Unit M WS BS S T W A Ld Save Ref Plague Champion 5" 3+ 3+ 4 5 2 3 8 3+ Plague Marine 5" 3+ 3+ 4 5 2 2 7 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Boltgun 24" Rapid Fire 1 4 0 1 - Daemonic plague blade Melee Melee +1 -1 1 Plague weapon Krak grenades 6" Grenade 1 6 -1 D3 - Plague knife Melee Melee User -1 1 Plague Weapon -
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Poxwalkers [5 PL, 100pts]
Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Harbingers
Rules: Contagions of Nurgle, Objective Secured
Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde
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20x Poxwalker [100pts]
Selections: 20x Improvised weapon
Unit: Poxwalker, Weapon: Improvised weapon
Abilities Description Ref Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit. Fodder Each time a Morale test is taken for this unit, it is automatically passed. Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action). Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost. Unit M WS BS S T W A Ld Save Ref Poxwalker 4" 4+ - 3 4 1 2 4 7+ Weapon Range Type S AP D Abilities Ref Improvised weapon Melee Melee User 0 1 - -
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Poxwalkers [5 PL, 100pts]
Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Harbingers
Rules: Contagions of Nurgle, Objective Secured
Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde
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20x Poxwalker [100pts]
Selections: 20x Improvised weapon
Unit: Poxwalker, Weapon: Improvised weapon
Abilities Description Ref Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit. Fodder Each time a Morale test is taken for this unit, it is automatically passed. Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action). Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost. Unit M WS BS S T W A Ld Save Ref Poxwalker 4" 4+ - 3 4 1 2 4 7+ Weapon Range Type S AP D Abilities Ref Improvised weapon Melee Melee User 0 1 - -
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Elites [8 PL, -1CP, 150pts]
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Chaos Contemptor Dreadnought [8 PL, -1CP, 150pts]
Selections: 2x Twin volkite culverin [10pts]
Categories: Faction: Chaos, Vehicle, Elites, Dreadnought, Core, Relic, Contemptor Dreadnought, Faction: Heretic Astartes, Faction: Death Guard, Faction: Nurgle, Bubonic Astartes, Faction: Harbingers
Rules: Contagions of Nurgle, Hateful Assault, Inexorable Advance, Martial Legacy
Abilities: Atomantic Shielding, Explodes, Relentless Hatred, Unit: Chaos Contemptor Dreadnought, Weapon: Twin volkite culverin
Abilities Description Ref Atomantic Shielding This model has a 5+ invulnerable save. Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound. Relentless Hatred Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minmum of 1) Unit M WS BS S T W A Ld Save Ref Chaos Contemptor Dreadnought 8" 3+ 3+ 7 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Twin volkite culverin 45" Heavy 8 6 0 2 Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
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Fast Attack [28 PL, 555pts]
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Foetid Bloat-drone [7 PL, 135pts]
Selections: Fleshmower [5pts], Plague probe
Categories: Fast Attack, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Vehicle, Daemon Engine, Daemon, Fly, Faction: Chaos, Foetid Bloat-drone, Faction: Harbingers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Putrid Explosion, Unit: Foetid Bloat-drone, Weapon: Fleshmower, Plague probe
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Putrid Explosion When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. Unit M WS BS S T W A Ld Save Ref Foetid Bloat-drone 10" 3+ 3+ 6 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Fleshmower Melee Melee +1 -2 2 Plague Weapon. Each time an attack is made with this weapon, make 3 hit rolls instead of 1. Plague probe Melee Melee User -2 1 Plague Weapon -
Myphitic Blight-haulers [7 PL, 140pts]
Categories: Faction: Chaos, Daemon, Daemon Engine, Faction: Death Guard, Fast Attack, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Myphitic Blight-haulers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Foul Stench, Putrid Explosion, Remorseless, Unit: Myphitic Blight-hauler
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Myphitic Blight-hauler [7 PL, 140pts]
Selections: Bile spurt, Gnashing maw, Missile launcher, Multi-melta
Categories: Faction: Harbingers
Weapon: Bile spurt, Gnashing maw, Missile launcher, Frag missile, Missile launcher, Krak missile, Multi-melta
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Foul Stench Each time a melee attack is made against this unit, subtract 1 from that attack's hit roll. Putrid Explosion Each time a model in this unit is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Unit M WS BS S T W A Ld Save Ref Myphitic Blight-hauler 10" 3+ 3+ 6 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Bile spurt 12" Assault D3 6 -1 1 Blast. Plague Weapon. This weapon can be used to make attacks against an enemy unit within Engagement Range of the bearer's unit. Gnashing maw Melee Melee User -2 1 Plague Weapon Missile launcher, Frag missile 48" Heavy D6 4 0 1 Blast. Missile launcher, Krak missile 48" Heavy 1 8 -2 D6 - Multi-melta 24" Heavy 2 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. -
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Myphitic Blight-haulers [14 PL, 280pts]
Categories: Faction: Chaos, Daemon, Daemon Engine, Faction: Death Guard, Fast Attack, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Myphitic Blight-haulers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Foul Stench, Putrid Explosion, Remorseless, Unit: Myphitic Blight-hauler
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Myphitic Blight-hauler [7 PL, 140pts]
Selections: Bile spurt, Gnashing maw, Missile launcher, Multi-melta
Categories: Faction: Harbingers
Weapon: Bile spurt, Gnashing maw, Missile launcher, Frag missile, Missile launcher, Krak missile, Multi-melta
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Myphitic Blight-hauler [7 PL, 140pts]
Selections: Bile spurt, Gnashing maw, Missile launcher, Multi-melta
Categories: Faction: Harbingers
Weapon: Bile spurt, Gnashing maw, Missile launcher, Frag missile, Missile launcher, Krak missile, Multi-melta
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Foul Stench Each time a melee attack is made against this unit, subtract 1 from that attack's hit roll. Putrid Explosion Each time a model in this unit is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Unit M WS BS S T W A Ld Save Ref Myphitic Blight-hauler 10" 3+ 3+ 6 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Bile spurt 12" Assault D3 6 -1 1 Blast. Plague Weapon. This weapon can be used to make attacks against an enemy unit within Engagement Range of the bearer's unit. Gnashing maw Melee Melee User -2 1 Plague Weapon Missile launcher, Frag missile 48" Heavy D6 4 0 1 Blast. Missile launcher, Krak missile 48" Heavy 1 8 -2 D6 - Multi-melta 24" Heavy 2 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. -
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Heavy Support [27 PL, 525pts]
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Plagueburst Crawler [9 PL, 175pts]
Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar
Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Harbingers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Unit M WS BS S T W A Ld Save Ref Plagueburst Crawler 1 (6+ wounds remaining) 9" 6+ 3+ 7 8 12 4 8 3+ Plagueburst Crawler 2 (3-5 wounds remaining) 6" 6+ 4+ 6 8 N/A 4 8 3+ Plagueburst Crawler 3 (1-2 wounds remaining) 4" 6+ 5+ 5 8 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Entropy cannon 36" Heavy 1 8 -4 D3+3 Plague Weapon Heavy slugger 36" Heavy 4 5 -1 1 - Plagueburst Mortar 48" Heavy D6 8 -2 2 Blast. Plague Weapon. This weapon can target units that are not visible to the bearer. -
Plagueburst Crawler [9 PL, 175pts]
Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar
Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Harbingers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Unit M WS BS S T W A Ld Save Ref Plagueburst Crawler 1 (6+ wounds remaining) 9" 6+ 3+ 7 8 12 4 8 3+ Plagueburst Crawler 2 (3-5 wounds remaining) 6" 6+ 4+ 6 8 N/A 4 8 3+ Plagueburst Crawler 3 (1-2 wounds remaining) 4" 6+ 5+ 5 8 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Entropy cannon 36" Heavy 1 8 -4 D3+3 Plague Weapon Heavy slugger 36" Heavy 4 5 -1 1 - Plagueburst Mortar 48" Heavy D6 8 -2 2 Blast. Plague Weapon. This weapon can target units that are not visible to the bearer. -
Plagueburst Crawler [9 PL, 175pts]
Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar
Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Harbingers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Unit M WS BS S T W A Ld Save Ref Plagueburst Crawler 1 (6+ wounds remaining) 9" 6+ 3+ 7 8 12 4 8 3+ Plagueburst Crawler 2 (3-5 wounds remaining) 6" 6+ 4+ 6 8 N/A 4 8 3+ Plagueburst Crawler 3 (1-2 wounds remaining) 4" 6+ 5+ 5 8 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Entropy cannon 36" Heavy 1 8 -4 D3+3 Plague Weapon Heavy slugger 36" Heavy 4 5 -1 1 - Plagueburst Mortar 48" Heavy D6 8 -2 2 Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
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Reinforcements (Chaos - Daemons) [6 PL, 105pts]
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Configuration
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Chaos Allegiance
Selections: Chaos Undivided
Categories: Configuration
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Detachment Command Cost
Categories: Configuration
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HQ [6 PL, 105pts]
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Epidemius [6 PL, 105pts]
Selections: Balesword, Nurglings
Categories: HQ, Cavalry, Character, Faction: Daemon, Faction: Nurgle, Plaguebearer, Faction: Chaos, Herald of Nurgle
Rules: Daemonic Ritual
Abilities: Daemonic, Disgustingly Resilient, Tally of Pestilence, Tally: 0-1, 2, 3, 4, 5, 6, 7 or more, Unit: Epidemius, Weapon: Attendant's claws and teeth, Balesword
Abilities Description Ref Daemonic Units with this ability have a 5+ invulnerable save. Disgustingly Resilient Each time a model with this ability loses a wound, roll a dice; on a 5+, the model does not lose that wound. Tally of Pestilence The Tally of Pestilence starts the battle at 0. Whilst Epidemius is on the battlefield, add 1 to the Tally whenever a unit (friend or foe) is destroyed by a Nurgle Daemon unit, and look up the result on the chart below. The results are cumulative, but are lost if Epidemius is destroyed. Tally Effect Ref 0-1 No effect 2 Re-roll hit rolls of 1 for all friendly NURGLE DAEMONS. 3 Increase the Move characteristics of all friendly NURGLE DAEMONS by 1. 4 Increase the Strength characteristics of all friendly NURGLE DAEMONS by 1. 5 Increase the Toughness characteristics of all friendly NURGLE DAEMONS by 1. 6 Increase the Attacks characteristics of all friendly NURGLE DAEMONS by 1. 7 or more Re-roll rolls of 1 for friendly NURGLE DAEMONS Disgustingly Resilient ability. Unit M WS BS S T W A Ld Save Ref Epidemius 5" 2+ 2+ 5 5 8 4 8 6+ Weapon Range Type S AP D Abilities Ref Attendant's claws and teeth Melee Melee 2 0 1 Each time a model attended by Nurglings fights, it can make D6 additional attacks with this weapon. You can re-roll wound rolls of 1 for these attacks. Balesword Melee Melee User -3 1 You can re-roll failed wound rolls for this weapon.
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Force Rules
Contagion Abilities:
Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.
Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9"
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Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability. ()
Selection Rules
Contagions of Nurgle:
If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit.
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Daemonic Ritual:
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn).
If they do so, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS.
Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start (in the case of units that have the choice of allegiance, such as Furies, the unit when summoned will have this keyword.) This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is entirely within 12" of the character and more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.
If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds.
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Hateful Assault: If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn. ()
Inexorable Advance:
- This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls.
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Malicious Volleys:
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The shooting model’s target is within half the weapon’s range.
• The shooting model is Infantry and its unit Remained
Stationary in your previous Movement phase.
• The shooting model is a Terminator.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (as defined on page 88) with the Rapid Fire type.
()
Martial Legacy: if your army is Battle-forged, then when this unit is included in a Detachment, increase that Detachment's Command Cost by 1CP. ()
Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
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