Karla DG Rückrunde (Warhammer 40,000 9th Edition) [101 PL, 8CP, 1,998pts]

  • Supreme Command Detachment +3CP (Chaos - Death Guard) [25 PL, 490pts, 3CP]

    Rules: Contagion Abilities, Plague Weapon

    • Configuration [3CP]

      • Detachment Command Cost [3CP]

        Categories: Configuration

      • Plague Company

        Categories: Configuration

    • Primarch | Daemon Primarch | Supreme Commander [25 PL, 490pts]

      • Mortarion [25 PL, 490pts]

        Selections: 1. Miasma of Pestilence, 5. Curse of the Leper, Attendant's claws and teeth, Gloaming Bloat, Phosphex bombs, Silence, Smite, The Lantern, Warlord

        Categories: Faction: Chaos, Faction: Heretic Astartes, Faction: Nurgle, Faction: Death Guard, Character, Daemon, Monster, Primarch, Psyker, Fly, Mortarion, Bubonic Astartes, Supreme Commander, Primarch | Daemon Primarch | Supreme Commander, Warlord, Mortarion Warlord, Configuration

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Arch-Contaminator (Aura), Daemon Primarch, Disgustingly Resilient, Host of Plagues, Living Plague (Aura), Lord of the Death Guard (Aura), Primarch of the Death Guard, Putrid Explosion, Revoltingly Resilient, The Barbaran Plate, Toxic Presence, Psychic Power: Curse of the Leper, Miasma of Pestilence, Smite, Psyker: Mortarion, Unit: Mortarion 1 (10+ wounds remaining), Mortarion 2 (6-9 wounds remaining), Mortarion 3 (1-5 wounds remaining), WLT Reference: Gloaming Bloat (Contagion), Weapon: Attendant's claws and teeth, Phosphex bombs, Silence, Silence - Eviscerating blow, Silence - Reaping scythe, The Lantern


        Abilities Description
        Arch-Contaminator (Aura) While a friendly DEATH GUARD CORE unit is within 6" of this WARLORD:
        - Each time a model in that unit makes a melee attack with a plague weapon, you can re-roll the wound roll.
        - Each time a model in that unit makes a ranged attack with a Plague Weapon that targets a unit within 12", you can re-roll the wound roll.
        Daemon Primarch If your army is Battle-forged, this model must be your army's WARLORD. If more than one model in your army has a rule to this effect, then one of these models must be your WARLORD.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Host of Plagues At the start of the first battle round, select one of the following Warlord Traits: Shamblerot, Ferric Blight, Gloaming Bloat, Eater Plague, Sanguous Flux, The Droning, Nurgle's Fruit. You cannot select a Warlord Trait that another model in your army already has. Until the end of the battle this model gains the selected Warlord Trait in addition to any others it has, even if it is not your WARLORD.
        Living Plague (Aura) While an enemy unit is within 3" of this WARLORD, that unit cannot be affected by the aura abilities (excluding those that are psychic powers) of untis from your opponent's army.
        Lord of the Death Guard (Aura) While a friendly DEATH GUARD CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
        Primarch of the Death Guard In your Command phase, select one friendly DEATH GUARD CORE or DEATH GUARD CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll.
        Putrid Explosion When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers D3 mortal wounds.
        Revoltingly Resilient Each time this WARLORD would lose a wound, roll a D6: on a 5+, that wound is not lost.
        The Barbaran Plate Mortarion has a 4+ invulnerable save.
        Toxic Presence This model counts the battle round number as being 4 for the purposes of determining the Contagion range of the Contagion abilities it has.
        Psychic Power Warp ChargeRangeDetails
        Curse of the Leper 618"Witchfire: If manifested, select the closest enemy unit that is within 18" of and visible to this PSYKER. Roll seven D6s: for each dice result that exceeds that enemy unit's Toughness characteristic, it suffers 1 mortal wound.
        Miasma of Pestilence 618"Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time an attack is made against that unit, subtract 1 from that attack's hit roll.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther
        Mortarion 23Smite and 3 powers from the Contagion Discipline
        Unit MWSBSSTWALdSave
        Mortarion 1 (10+ wounds remaining) 12"2+2+88187103+
        Mortarion 2 (6-9 wounds remaining) 10"2+2+88N/A6103+
        Mortarion 3 (1-5 wounds remaining) 8"2+2+88N/A5103+
        WLT Reference Description
        Gloaming Bloat (Contagion) While an enemy unit is within Contagion Range of this unit:
        - That enemy unit cannot fire Overwatch or Set to Defend.
        - Each time a model in that enemy unit makes an attack, the hit roll and the wound roll cannot be re-rolled.
        Weapon RangeTypeSAPDAbilities
        Attendant's claws and teeth MeleeMelee201Plague Weapon. Each time the bearer fights, it makes D6 additional attacks with this weapon.
        Phosphex bombs 6"Grenade 2D65-11Blast.
        Silence -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Silence - Eviscerating blow MeleeMeleex2-4D3+3Plague Weapon.
        Silence - Reaping scythe MeleeMeleeUser-21Plague Weapon. Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
        The Lantern 12"Pistol 18-33Each time an attack is made with this weapon, if a hit is scored, draw a straight line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit, and each other unit this line passes over.
  • Battalion Detachment -3CP (Chaos - Death Guard) [76 PL, 1,508pts, 5CP]

    Rules: Contagion Abilities, Plague Weapon

    • Configuration [9CP]

      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment Command Cost [-3CP]

        Categories: Configuration

      • Plague Company

        Selections: Mortarion's Anvil

        Categories: Configuration

    • Stratagems [-2CP]

      • Gifts of Decay [-2CP]

        Selections: 2x Additional Relics [-2CP]

        Categories: Stratagems

    • HQ [11 PL, 215pts]

      • Lord of Contagion [6 PL, 120pts]

        Selections: Plaguereaper, Warp Insect Hive

        Categories: HQ, Character, Infantry, Terminator, Faction: Death Guard, Faction: Nurgle, Faction: Heretic Astartes, Faction: Chaos, Lord of Contagion, Bubonic Astartes, Lord of the Death Guard, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Diseased Terminator Armour, Disgustingly Resilient, Lord of the Death Guard (Aura), Teleport Strike, Vector of Disease, Warp Insect Hive, Unit: Lord of Contagion, Weapon: Plaguereaper


        Abilities Description
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Lord of the Death Guard (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Vector of Disease Add 3" to the Contagion range of all Contagion abilities this model has (to a maximum of 12").
        Warp Insect Hive Each time the bearer makes a melee attack, you can re-roll the hit roll and you can re-roll the wound roll.
        Unit MWSBSSTWALdSave
        Lord of Contagion 5"2+2+456592+
        Weapon RangeTypeSAPDAbilities
        Plaguereaper MeleeMeleex2-33Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack's hit roll.
      • Malignant Plaguecaster [5 PL, 95pts]

        Selections: 4. Putrescent Vitality, 5. Curse of the Leper, Blight grenades, Corrupted staff, Krak grenades, Plague Skull of Glothila, Smite

        Categories: Character, Faction: Death Guard, HQ, Infantry, Faction: Heretic Astartes, Faction: Nurgle, Psyker, Faction: Chaos, Bubonic Astartes, Malignant Plaguecaster, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Pestilential Fallout, Plague Skull of Glothila, Psychic Power: Curse of the Leper, Putrescent Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight grenade, Corrupted staff, Krak grenades


        Abilities Description
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Pestilential Fallout Each time this model successfully manifests a psychic power, if the result of the Psychic test was 7 or more, the closest enemy unit within 12" suffers one mortal wound.
        Plague Skull of Glothila Once per battle, at the end of your Movement phase, the bearer can use this Relic. If it does, select one enemy unit within 6" of the bearer and roll seven D6s; for each 4-5, that unit suffers 1 mortal wound; for each 6, that unit suffers D3 mortal wounds.
        Psychic Power Warp ChargeRangeDetails
        Curse of the Leper 618"Witchfire: If manifested, select the closest enemy unit that is within 18" of and visible to this PSYKER. Roll seven D6s: for each dice result that exceeds that enemy unit's Toughness characteristic, it suffers 1 mortal wound.
        Putrescent Vitality 718"Blessing: If manifested, select one friendly DEATH GUARD INFANTRY unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to the Strength and Toughness characteristics of models in that unit.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther
        Malignant Plaguecaster 21Smite and 2 powers from the Contagion discipline-
        Unit MWSBSSTWALdSave
        Malignant Plaguecaster 5"3+3+454483+
        Weapon RangeTypeSAPDAbilities
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Corrupted staff MeleeMelee+3-1D3Plague Weapon.
        Krak grenades 6"Grenade 16-1D3-
    • Troops [12 PL, 245pts]

      • Death Guard Cultists [2 PL, 50pts]

        Categories: Troops, Infantry, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Cultists, Plague Followers

        Unit: Death Guard Cultist

        • Death Guard Cultist Champion [5pts]

          Selections: Autogun

          Unit: Death Guard Cultist Champion, Weapon: Autogun

        • 9x Death Guard Cultist w/ Autogun [45pts]

          Selections: 9x Autogun

          Weapon: Autogun


        Unit MWSBSSTWALdSave
        Death Guard Cultist 6"4+4+331156+
        Death Guard Cultist Champion 6"4+4+331266+
        Weapon RangeTypeSAPDAbilities
        Autogun 24"Rapid Fire 1301-
      • Poxwalkers [5 PL, 100pts]

        Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Objective Secured

        Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde

        • 20x Poxwalker [100pts]

          Selections: 20x Improvised weapon

          Unit: Poxwalker, Weapon: Improvised weapon


        Abilities Description
        Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit.
        Fodder Each time a Morale test is taken for this unit, it is automatically passed.
        Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action).
        Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        Unit MWSBSSTWALdSave
        Poxwalker 4"4+-341247+
        Weapon RangeTypeSAPDAbilities
        Improvised weapon MeleeMeleeUser01-
      • Poxwalkers [5 PL, 95pts]

        Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Objective Secured

        Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde

        • 19x Poxwalker [95pts]

          Selections: 19x Improvised weapon

          Unit: Poxwalker, Weapon: Improvised weapon


        Abilities Description
        Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit.
        Fodder Each time a Morale test is taken for this unit, it is automatically passed.
        Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action).
        Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        Unit MWSBSSTWALdSave
        Poxwalker 4"4+-341247+
        Weapon RangeTypeSAPDAbilities
        Improvised weapon MeleeMeleeUser01-
    • Elites [34 PL, 675pts, -2CP]

      • Chaos Contemptor Dreadnought [8 PL, 150pts, -1CP]

        Selections: 2x Twin volkite culverin [10pts]

        Categories: Faction: Chaos, Vehicle, Elites, Dreadnought, Core, Relic, Contemptor Dreadnought, Faction: Heretic Astartes, Faction: Death Guard, Faction: Nurgle, Bubonic Astartes, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Hateful Assault, Inexorable Advance, Martial Legacy

        Abilities: Atomantic Shielding, Explodes, Relentless Hatred, Unit: Chaos Contemptor Dreadnought, Weapon: Twin volkite culverin


        Abilities Description
        Atomantic Shielding This model has a 5+ invulnerable save.
        Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound.
        Relentless Hatred Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minmum of 1)
        Unit MWSBSSTWALdSave
        Chaos Contemptor Dreadnought 8"3+3+779483+
        Weapon RangeTypeSAPDAbilities
        Twin volkite culverin 45"Heavy 8602Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
      • Chaos Contemptor Dreadnought [8 PL, 150pts, -1CP]

        Selections: 2x Twin volkite culverin [10pts]

        Categories: Faction: Chaos, Vehicle, Elites, Dreadnought, Core, Relic, Contemptor Dreadnought, Faction: Heretic Astartes, Faction: Death Guard, Faction: Nurgle, Bubonic Astartes, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Hateful Assault, Inexorable Advance, Martial Legacy

        Abilities: Atomantic Shielding, Explodes, Relentless Hatred, Unit: Chaos Contemptor Dreadnought, Weapon: Twin volkite culverin


        Abilities Description
        Atomantic Shielding This model has a 5+ invulnerable save.
        Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound.
        Relentless Hatred Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minmum of 1)
        Unit MWSBSSTWALdSave
        Chaos Contemptor Dreadnought 8"3+3+779483+
        Weapon RangeTypeSAPDAbilities
        Twin volkite culverin 45"Heavy 8602Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
      • Deathshroud Terminators [7 PL, 150pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Deathshroud Champion [50pts]

          Selections: Manreaper, Plaguespurt gauntlet

          Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet

        • 2x Deathshroud Terminator [100pts]

          Selections: 2x Manreaper, 2x Plaguespurt gauntlet

          Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet


        Abilities Description
        Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks.
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave
        Deathshroud Champion 5"2+3+453592+
        Deathshroud Terminator 5"2+3+453482+
        Weapon RangeTypeSAPDAbilities
        Manreaper -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Manreaper - Cleave MeleeMelee+3-32Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll.
        Manreaper - Scythe MeleeMelee+1-11Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
        Plaguespurt gauntlet 12"Pistol D6301Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
      • Deathshroud Terminators [7 PL, 150pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Deathshroud Champion [50pts]

          Selections: Manreaper, Plaguespurt gauntlet

          Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet

        • 2x Deathshroud Terminator [100pts]

          Selections: 2x Manreaper, 2x Plaguespurt gauntlet

          Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet


        Abilities Description
        Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks.
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave
        Deathshroud Champion 5"2+3+453592+
        Deathshroud Terminator 5"2+3+453482+
        Weapon RangeTypeSAPDAbilities
        Manreaper -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Manreaper - Cleave MeleeMelee+3-32Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll.
        Manreaper - Scythe MeleeMelee+1-11Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
        Plaguespurt gauntlet 12"Pistol D6301Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
      • Foul Blightspawn [4 PL, 75pts]

        Selections: Blight grenades, Krak grenades, Plague sprayer, Revolting Stench-vats, Unholy death's head grenade

        Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, Elites, Foetid Virion, Foul Blightspawn, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Putrefying Stink, Revolting Stench (Aura), Unit: Foul Blightspawn, Weapon: Blight grenade, Krak grenades, Plague sprayer, Unholy death's head grenade


        Abilities Description
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Putrefying Stink At the start of the Fight phase, you can select one enemy unit within 3" of this model. That unit is not eligible to fight this phase until after all eligible units from your army have done so.
        Revolting Stench (Aura) While an enemy unit is within 6" of the bearer, that unit cannot make use of any rules that allow it to fight first and never counts as having made a charge move this turn, irrespective of any abilities that unit may have.
        Unit MWSBSSTWALdSave
        Foul Blightspawn 5"3+3+454483+
        Weapon RangeTypeSAPDAbilities
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Krak grenades 6"Grenade 16-1D3-
        Plague sprayer 12"Assault D67-32Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
        Unholy death's head grenade 6"Grenade 2D65-11Blast. Plague Weapon. The bearer can only shoot with this weapon once per battle.
    • Fast Attack [1 PL, 23pts]

      • Chaos Spawn [1 PL, 23pts]

        Categories: Fast Attack, Beast, Faction: Death Guard, Faction: Heretic Astartes, Faction: Nurgle, Faction: Chaos, Chaos Spawn, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle

        Abilities: Fearsome (Aura), Mutated Beyond Reason, Mutated Beyond Reason: 1 - Razor Claws, 2 - Grasping Pseudopods, 3 - Toxic Haemorrhage

        • Chaos Spawn [1 PL, 23pts]

          Selections: Hideous mutations

          Unit: Chaos Spawn, Weapon: Hideous mutations


        Abilities Description
        Fearsome (Aura) While an enemy unit is within 6" of this unit, subtract 1 from the Leadership characteristic of models in that enemy unit.
        Mutated Beyond Reason The first time this unit is selected to fight in each Fight phase, roll one D3 and consult the table below.
        Mutated Beyond Reason Effect
        1 - Razor Claws Unil the end of the phase, hideous mutations models in this unit are equipped with have an Armour Penetration characteristic of -4.
        2 - Grasping Pseudopods Until the end of the phase, models in this unit have an Attacks characteristic of 3D3.
        3 - Toxic Haemorrhage Until the end of the phase, each time a model in this unit makes an attack, you can re-roll the wound roll.
        Unit MWSBSSTWALdSave
        Chaos Spawn 7"4+-5542D395+
        Weapon RangeTypeSAPDAbilities
        Hideous mutations MeleeMeleeUser-22-
    • Heavy Support [18 PL, 350pts]

      • Plagueburst Crawler [9 PL, 175pts]

        Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar

        Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar


        Abilities Description
        Daemonic Models in this unit have a 5+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        Unit MWSBSSTWALdSave
        Plagueburst Crawler 1 (6+ wounds remaining) 9"6+3+7812483+
        Plagueburst Crawler 2 (3-5 wounds remaining) 6"6+4+68N/A483+
        Plagueburst Crawler 3 (1-2 wounds remaining) 4"6+5+58N/A483+
        Weapon RangeTypeSAPDAbilities
        Entropy cannon 36"Heavy 18-4D3+3Plague Weapon
        Heavy slugger 36"Heavy 45-11-
        Plagueburst Mortar 48"Heavy D68-22Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
      • Plagueburst Crawler [9 PL, 175pts]

        Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar

        Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Mortarion's Anvil

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar


        Abilities Description
        Daemonic Models in this unit have a 5+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        Unit MWSBSSTWALdSave
        Plagueburst Crawler 1 (6+ wounds remaining) 9"6+3+7812483+
        Plagueburst Crawler 2 (3-5 wounds remaining) 6"6+4+68N/A483+
        Plagueburst Crawler 3 (1-2 wounds remaining) 4"6+5+58N/A483+
        Weapon RangeTypeSAPDAbilities
        Entropy cannon 36"Heavy 18-4D3+3Plague Weapon
        Heavy slugger 36"Heavy 45-11-
        Plagueburst Mortar 48"Heavy D68-22Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.

Force Rules

Contagion Abilities: Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.

Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9"

Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability.

Selection Rules

Contagions of Nurgle: If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:

Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit.

Hateful Assault: If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.

Inexorable Advance: - This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls.

Martial Legacy: if your army is Battle-forged, then when this unit is included in a Detachment, increase that Detachment's Command Cost by 1CP.

Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal.


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