Liste Markus

Markus Liste Chaos Demons (Warhammer 40,000 9th Edition) [98 PL, 1CP, 2,000pts]

  • Battalion Detachment 0CP (Chaos - Daemons) [80 PL, 4CP, 1,620pts]

    • Configuration [6CP]

      • Battle Size [6CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [6CP]

        Categories: Configuration

      • Chaos Allegiance

        Selections: Chaos Undivided

        Categories: Configuration

      • Detachment Command Cost

        Categories: Configuration

      • Game Type

        Selections: 4. Chapter Approved: War Zone Nephilim

        Categories: Configuration

    • HQ [38 PL, -2CP, 760pts]

      • Be'lakor [21 PL, 420pts]

        Selections: Shrouded Step, Smite, The Blade of Shadows, Wreathed in Shades

        Categories: Character, Faction: Legiones Daemonica, Fly, Monster, Psyker, Faction: Chaos, Faction: Khorne, Faction: Nurgle, Faction: Slaanesh, Faction: Tzeentch, Daemon Prince, Be'lakor, Supreme Commander, Daemon, Warp Locus, HQ

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Lord of Torment (Aura), Shadow Form, Spiteful Jealousy, The Dark Master (Aura), Psychic Power: Shrouded Step, Smite, Wreathed in Shades, Psyker: Be'lakor, Unit: Be'lakor 1 (11+ wounds remaining), Be'lakor 2 (6-10 wounds remaining), Be'lakor 3 (1-5 wounds remaining), Weapon: The Blade of Shadows, The Blade of Shadows - Piercing strike, The Blade of Shadows - Sweeping strike


        Abilities Description Ref
        Lord of Torment (Aura) While an enemy unit is within 6" of this model, subtract 1 from the Leadership characteristic of models in that unit, and each time a Combat Attrition test is taken for that unit, subtract 1 from that Combat Attrition test.
        Shadow Form - Each time an attack is made against this model, your opponent cannot re-roll the hit roll.
        - Each time an attack is made against the unit, subtract one from that attack's hit roll and wound roll.
        - Each time a ranged attack is made against this model, subtract 1 from that attack's Damage characteristic (to a minimum of 1).
        Spiteful Jealousy If your army is Battle-forged, you cannot include this model in a Detachment that includes any other DAEMON PRINCE models. Each time this model makes an attack that targets a DAEMON PRINCE model, you can re-roll the hit roll and you can re-roll the wound roll.
        The Dark Master (Aura) While a friendly LEGIONES DAEMONICA or DISCIPLES OF BE'LAKOR unit (excluding VEHICLE units) is within 6" of this model, each ime a model in that unit makes an attack, re-roll a hit roll of 1.
        Psychic Power Warp ChargeRangeDetails Ref
        Shrouded Step 618"Blessing. If manifested, select one friendly LEGIONES DAEMONICA INFANTRY ot DISCIPLES OF BE'LAKOR INFANTRY unit within 18" of this PSYKER. Remove that unit from the battlefield and set them up anywhere on the battlefield that is more than 9" from any enemy models.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Wreathed in Shades 712"Blessing. If manifested, select one friendly LEGIONES DAEMONICA or DISCIPLES OF BE'LAKOR unit (excluding MONSTER and VEHICLE units) within 12" of this PSYKER. Until the start of your next Psychic phase, enemy models cannot target that unit with ranged weapons unless that unit is the closest eligible target to the firing model or it is within 12" of the firing model.
        Psyker CastDenyPowers KnownOther Ref
        Be'lakor 21Smite and 2 powers from the Noctic discipline-
        Unit MWSBSSTWALdSave Ref
        Be'lakor 1 (11+ wounds remaining) 12"2+2+8720694+/4+
        Be'lakor 2 (6-10 wounds remaining) 8"2+2+77N/A594+/4+
        Be'lakor 3 (1-5 wounds remaining) 6"2+2+67N/A494+/4+
        Weapon RangeTypeSAPDAbilities Ref
        The Blade of Shadows -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        The Blade of Shadows - Piercing strike MeleeMelee+4-4D3+3Each time an attack is made with this weapon with this weapon profile, invulnerable saving throws cannot be made against that attack.
        The Blade of Shadows - Sweeping strike MeleeMeleeUser-31Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1.
      • Lord of Change [17 PL, -2CP, 340pts]

        Selections: Baleful sword [10pts], Bolt of Change, Born of Sorcery, Infernal Flames, Infernal Gateway, Master Mutator [2 PL, 30pts], Relics of the Impossible Fortress [-1CP], Smite, Staff of Tzeentch, Stratagem: Warlord Trait [-1CP], The Impossible Robe, Warlord

        Categories: HQ, Character, Faction: Legiones Daemonica, Fly, Lord of Change, Monster, Psyker, Faction: Tzeentch, Faction: Chaos, Greater Daemon, Daemon, Warlord

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Malefic Weapons, Manifestation, Warp Storm

        Abilities: Born of Sorcery, Daemon Lord of Tzeentch (Aura), Master Mutator, Master of Magicians, Stratagem: Warlord Trait, The Impossible Robe, Psychic Power: Bolt of Change, Infernal Flames, Infernal Gateway, Smite, Psyker: Lord of Change, Unit: Lord of Change 1 (11+ wounds remaining), Lord of Change 2 (6-10 wounds remaining), Lord of Change 3 (1-5 wounds remaining), Weapon: Baleful sword, Staff of Tzeentch


        Abilities Description Ref
        Born of Sorcery Add 1 to Psychic tests taken for this WARLORD.
        Daemon Lord of Tzeentch (Aura) While a friendly LEGIONES DAEMONICA TZEENTCH CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
        Master Mutator At the end of your Psychic phase, roll one D6 for each enemy unit that suffered any mortal wounds as a result of a psychic power manifested by this model this turn: on a 2+, that unit suffers 1 mortal wound.
        Master of Magicians Each time a Psychic test is taken for this model, add 1 [to] the result. If this model has 10 or more wounds remaining, add 2 to the result instead.
        Stratagem: Warlord Trait Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. If your WARLORD is a CHARACTER model, determine a Warlord Trait for them (this must be a Warlord Trait they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament
        The Impossible Robe Once per phase, when a saving throw is failed for the bearer, you can use this ability. If you do so, the Damage characteristic of that attack is changed to 0.
        Psychic Power Warp ChargeRangeDetails Ref
        Bolt of Change 718"Witchfire. If manifested, select one enemy unit within 18" of and visible to this PSYKER, and roll nine D6.
        - For each 5+, that enemy unit suffers 1 mortal wound.
        - For each model destroyed as a result of these mortal wounds, that unit suffers 1 additional mortal wound (to a maximum of 3). These additional mortal wounds cannot generate any addtional mortal wounds.
        Infernal Flames 718"Blessing. If manifested, select one friendly LEGIONES DAEMONICA TZEENTCH CORE unit within 18" of and visible to this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a ranged attack, add 1 to that attack's wound roll.
        Infernal Gateway 818"Witchfire. If manifested, the closest enemy unit within 18" of and visible to this PSYKER and each other enemy unit within 3" of that enemy unit suffers D3 mortal wounds. If the result of the Psychic test was 12 or more, each affected unit suffers 3 mortal wounds instead.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther Ref
        Lord of Change 32Smite and three powers from the Tzeentch discipline.-
        Unit MWSBSSTWALdSave Ref
        Lord of Change 1 (11+ wounds remaining) 12"3+3+67205105+/3+
        Lord of Change 2 (6-10 wounds remaining) 10"4+3+67N/A4105+/3+
        Lord of Change 3 (1-5 wounds remaining) 8"5+3+67N/A3105+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Baleful sword MeleeMelee+1-33Malefic 3
        Staff of Tzeentch MeleeMeleeUser-23-
    • Troops [30 PL, 610pts]

      • Bloodletters [6 PL, 130pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Troops, Faction: Khorne, Infantry, Faction: Legiones Daemonica, Bloodletters, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Instrument of Chaos

        • 9x Bloodletter

          Selections: 9x Hellblade

          Unit: Bloodletter, Weapon: Hellblade

        • Bloodreaper

          Selections: Hellblade

          Unit: Bloodreaper, Weapon: Hellblade


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Unit MWSBSSTWALdSave Ref
        Bloodletter 6"3+3+541265+/4+
        Bloodreaper 6"3+3+541375+/4+
        Weapon RangeTypeSAPDAbilities Ref
        Hellblade MeleeMeleeUser-32-
      • Daemonettes [6 PL, 120pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Troops, Infantry, Faction: Legiones Daemonica, Daemonettes, Faction: Slaanesh, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Instrument of Chaos

        • Alluress

          Selections: Piercing claws

          Unit: Alluress, Weapon: Piercing claws

        • 9x Daemonette

          Selections: 9x Piercing claws

          Unit: Daemonette, Weapon: Piercing claws


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Unit MWSBSSTWALdSave Ref
        Alluress 10"3+3+431575+/4+
        Daemonette 10"3+3+431465+/4+
        Weapon RangeTypeSAPDAbilities Ref
        Piercing claws MeleeMeleeUser-21-
      • Daemonettes [6 PL, 120pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Troops, Infantry, Faction: Legiones Daemonica, Daemonettes, Faction: Slaanesh, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Instrument of Chaos

        • Alluress

          Selections: Piercing claws

          Unit: Alluress, Weapon: Piercing claws

        • 9x Daemonette

          Selections: 9x Piercing claws

          Unit: Daemonette, Weapon: Piercing claws


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Unit MWSBSSTWALdSave Ref
        Alluress 10"3+3+431575+/4+
        Daemonette 10"3+3+431465+/4+
        Weapon RangeTypeSAPDAbilities Ref
        Piercing claws MeleeMeleeUser-21-
      • Daemonettes [6 PL, 120pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Troops, Infantry, Faction: Legiones Daemonica, Daemonettes, Faction: Slaanesh, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Instrument of Chaos

        • Alluress

          Selections: Piercing claws

          Unit: Alluress, Weapon: Piercing claws

        • 9x Daemonette

          Selections: 9x Piercing claws

          Unit: Daemonette, Weapon: Piercing claws


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Unit MWSBSSTWALdSave Ref
        Alluress 10"3+3+431575+/4+
        Daemonette 10"3+3+431465+/4+
        Weapon RangeTypeSAPDAbilities Ref
        Piercing claws MeleeMeleeUser-21-
      • Daemonettes [6 PL, 120pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Troops, Infantry, Faction: Legiones Daemonica, Daemonettes, Faction: Slaanesh, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Instrument of Chaos

        • Alluress

          Selections: Piercing claws

          Unit: Alluress, Weapon: Piercing claws

        • 9x Daemonette

          Selections: 9x Piercing claws

          Unit: Daemonette, Weapon: Piercing claws


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Unit MWSBSSTWALdSave Ref
        Alluress 10"3+3+431575+/4+
        Daemonette 10"3+3+431465+/4+
        Weapon RangeTypeSAPDAbilities Ref
        Piercing claws MeleeMeleeUser-21-
    • Elites [12 PL, 250pts]

      • Flamers [6 PL, 125pts]

        Categories: Elites, Faction: Legiones Daemonica, Fly, Infantry, Faction: Tzeentch, Flamers, Faction: Chaos, Daemon, Core

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        • 4x Flamer [100pts]

          Selections: 4x Flickering flames

          Unit: Flamer, Weapon: Flickering flames

        • Pyrocaster [25pts]

          Selections: Flickering flames

          Unit: Pyrocaster, Weapon: Flickering flames


        Unit MWSBSSTWALdSave Ref
        Flamer 12"4+3+543376+/3+
        Pyrocaster 12"4+3+543486+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Flickering flames 12"Assault D6+3User-21Each time an attack is made with this weapon, that attack automatically hits the target.
      • Flamers [6 PL, 125pts]

        Categories: Elites, Faction: Legiones Daemonica, Fly, Infantry, Faction: Tzeentch, Flamers, Faction: Chaos, Daemon, Core

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        • 4x Flamer [100pts]

          Selections: 4x Flickering flames

          Unit: Flamer, Weapon: Flickering flames

        • Pyrocaster [25pts]

          Selections: Flickering flames

          Unit: Pyrocaster, Weapon: Flickering flames


        Unit MWSBSSTWALdSave Ref
        Flamer 12"4+3+543376+/3+
        Pyrocaster 12"4+3+543486+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Flickering flames 12"Assault D6+3User-21Each time an attack is made with this weapon, that attack automatically hits the target.
  • Patrol Detachment -2CP (Chaos - Daemons) [18 PL, -3CP, 380pts]

    • Configuration [-2CP]

      • Chaos Allegiance

        Selections: Tzeentch

        Categories: Configuration

      • Detachment Command Cost [-2CP]

        Categories: Configuration

    • HQ [4 PL, -1CP, 80pts]

      • Changecaster [4 PL, -1CP, 80pts]

        Selections: Boon of Change, Gaze of Fate, Relics of the Impossible Fortress [-1CP], Ritual dagger, Smite, The Endless Grimoire

        Categories: Character, Faction: Legiones Daemonica, Infantry, Faction: Tzeentch, Psyker, Faction: Chaos, Herald, Horrors, Daemon, HQ

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Changecaster, Herald of Tzeentch (Aura), Study Grimoire (Action), Boon of Change - D3 Roll: 1 - Extra Limbs, 2 - Mystic Strength, 3 - Iron Skin, Psychic Power: Boon of Change, Gaze of Fate, Smite, Psyker: Changecaster, Unit: Changecaster, Weapon: Ritual dagger


        Abilities Description Ref
        Changecaster In your Command phase, select one friendly HORRORS CORE unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes a melee attack, an unmodified hit roll of 6 automatically wounds the target.
        Herald of Tzeentch (Aura) While a friendly LEGIONES DAEMONICA TZEENTCH CORE unit is within 6" of this model, each time a model in that unit makes an attack, you can re-roll a wound roll of 1.
        Study Grimoire (Action) At the start of your Shooting phase, the bearer can start to perform this action. This action is completed at the start of your next Command phase. If completed, select one Psychic power from the Pandaemoniac discipline. Until the end of the battle, the bearer knows that psychic power in addition to any others it knows.
        Boon of Change - D3 Roll Effect Ref
        1 - Extra Limbs Add 2" to the Move characteristic of models in that unit.
        2 - Mystic Strength Add 1 to the Strength characteristic of models in that unit.
        3 - Iron Skin Add 1 to the Toughness characteristic of models in that unit.
        Psychic Power Warp ChargeRangeDetails Ref
        Boon of Change 618"Blessing. If manifested, select one friendly LEGIONES DAEMONICA TZEENTCH unit within 18" of this PSYKER and roll one D3. Until the start of your next Psychic phase, that unit gains the relevant bonus from the table.

        If the result of the Psychic test was 9 or more, you can select which result applies instead of rolling a D3.
        Gaze of Fate 7N/ABlessing. If manifested, at the end of the battle round, if this PSYKER is on the battlefield, you can retain up to 2 unspent Warp Storm points.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther Ref
        Changecaster 21Smite and 2 powers from the Tzeentch discipline-
        Unit MWSBSSTWALdSave Ref
        Changecaster 6"4+3+345286+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Ritual dagger MeleeMeleeUser-11-
    • Troops [14 PL, 300pts]

      • Pink Horrors [7 PL, 150pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Faction: Legiones Daemonica, Horrors, Infantry, Faction: Tzeentch, Troops, Faction: Chaos, Daemon, Core, Instrument, Icon

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Exploding Horrors, Instrument of Chaos, Split, Unit: Blue Horror, Brimstone Horror

        • Iridescent Horror

          Selections: Coruscating flames

          Unit: Iridescent Horror, Weapon: Coruscating flames

        • 9x Pink Horror

          Selections: 9x Coruscating flames

          Unit: Pink Horror, Weapon: Coruscating flames


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Exploding Horrors While this unit only contains Blue Horror or Brimstone Horror models:
        - This unit cannot perform actions.
        - This unit can never gain the Objective Secured ability.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Split Each time an enemy unit shoots or fights, after resolving those attacks, if any Pink Horror, Iridescent Horror or Blue Horror models in this unit were destroyed as a result of those attacks but this unit was not destroyed, make a Split roll for each destroyed model. To make a Split roll, roll one D6: on a 4+, that model splits.
        - If a Pink Horror or Iridescent Horror model splits, you can add up to 2 Blue Horror models to this unit (this can increase the size of this unit above its Starting Strength and does not change this unit's Power Rating).
        - If a Blue Horror model splits, you can add 1 Brimstone Horror model to this unit.
        - Each time a model is added to this unit, that model cannot be set up within Engagement Range of any enemy units unless those enemy units are already within Engagement Range of its unit.
        Unit MWSBSSTWALdSave Ref
        Blue Horror 6"5+4+231156+/4+
        Brimstone Horror 6"5+4+131146+/5+
        Iridescent Horror 6"4+3+331176+/3+
        Pink Horror 6"4+3+331166+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Coruscating flames 18"Assault 2+1-11-
      • Pink Horrors [7 PL, 150pts]

        Selections: Daemonic icon, Instrument of Chaos

        Categories: Faction: Legiones Daemonica, Horrors, Infantry, Faction: Tzeentch, Troops, Faction: Chaos, Daemon, Core, Icon, Instrument

        Rules: Daemonic Invulnerablity, Daemonic Terror (Aura), Manifestation, Warp Storm

        Abilities: Daemonic icon, Exploding Horrors, Instrument of Chaos, Split, Unit: Blue Horror, Brimstone Horror

        • Iridescent Horror

          Selections: Coruscating flames

          Unit: Iridescent Horror, Weapon: Coruscating flames

        • 9x Pink Horror

          Selections: 9x Coruscating flames

          Unit: Pink Horror, Weapon: Coruscating flames


        Abilities Description Ref
        Daemonic icon While this unit contains any models with a daemonic icon:
        - It has the ICON keyword.
        - Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
        Exploding Horrors While this unit only contains Blue Horror or Brimstone Horror models:
        - This unit cannot perform actions.
        - This unit can never gain the Objective Secured ability.
        Instrument of Chaos While this unit contains any models with an Instrument of Chaos:
        - It has the INSTRUMENT keyword.
        - Add 1 to the Leadership characteristics of models in this unit.
        Split Each time an enemy unit shoots or fights, after resolving those attacks, if any Pink Horror, Iridescent Horror or Blue Horror models in this unit were destroyed as a result of those attacks but this unit was not destroyed, make a Split roll for each destroyed model. To make a Split roll, roll one D6: on a 4+, that model splits.
        - If a Pink Horror or Iridescent Horror model splits, you can add up to 2 Blue Horror models to this unit (this can increase the size of this unit above its Starting Strength and does not change this unit's Power Rating).
        - If a Blue Horror model splits, you can add 1 Brimstone Horror model to this unit.
        - Each time a model is added to this unit, that model cannot be set up within Engagement Range of any enemy units unless those enemy units are already within Engagement Range of its unit.
        Unit MWSBSSTWALdSave Ref
        Blue Horror 6"5+4+231156+/4+
        Brimstone Horror 6"5+4+131146+/5+
        Iridescent Horror 6"4+3+331176+/3+
        Pink Horror 6"4+3+331166+/3+
        Weapon RangeTypeSAPDAbilities Ref
        Coruscating flames 18"Assault 2+1-11-

Selection Rules

Daemonic Invulnerablity: Instead of a normal Save characteristic, each LEGIONES DAEMONICA datasheet has a Daemonic Save characteristic. This characteristic has 2 values. The first characteristic is used when a melee attack is allocated to that model, while the second characteristic is used when a ranged attack is allocated to that model. In either case, the saving throw cannot be modified in any way. ()

Daemonic Terror (Aura): While an enemy unit is within 6" of this unit, subtract 1 from that enemy unit's Leadership characteristic and subtract 1 from any Combat Attrition tests taken for that enemy unit. ()

Malefic Weapons: Many Chaos Daemons weapons are malefic weapons. Such a weapon will have an ability that reads "Malefic" and then a value. Each time the bearer fights, it makes a number of additional attacks with that weapon equal to that value, and no more than that number of attacks can be made with that weapon while resolving that fight. If a model is equipped with more than one malefic weapon, it can make additional attacks with each one it is equipped with.

Unless otherwise specified, malefic weapons are never affected by effects or abilities that allow models to make additional attacks, or abilities that would add to, subtract from or improve their characteristics in any way. ()

Manifestation: During deployment, you can set up this model in the warp instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set this unit up anywhere on the battlefield that is more than 9" away from any enemy models, or more than 6" away from any enemy models and wholly within 6" of a friendly WARP LOCUS model that was on the battlefield at the start of the turn. If the WARP LOCUS has an Allegiance keyword, the unit being set up can only use this ability if it has the same Allegiance keyword.

If every unit from your army has the LEGIONES DAEMONICA keyword, then in the Reinforcements step of one of your Movement phases, you can instead set this unit up anywhere on the battlefield with one of the following restrictions:
- Wholly within your deployment zone and more than 3" away from any enemy models.
- Neither wholly within your deployment zone nor within your opponent's deployment zone, and more than a number of inches away from away from each enemy unit, equal to the current Leadership characteristic of that enemy unit (to a minimum of 3" and a maximum of 9"). ()

Warp Storm: This ability can be used to apply Warp Storm effects to eligible units from your army. ()


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