Liste Max

New Roster (Warhammer 40,000 9th Edition) [103 PL, 3CP, 1,996pts]

  • Battalion Detachment 0CP (Imperium - Adeptus Astartes - Black Templars) [103 PL, 3CP, 1,996pts]

    Rules: And They Shall Know No Fear, Angels of Death, Armour of Contempt, Bolter Discipline, Combat Doctrines, Righteous Zeal, Shock Assault, Vows

    • Configuration [6CP]

      • Battle Size [6CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [6CP]

        Categories: Configuration

      • Chapter Selection: Black Templars

        Categories: Configuration, PC: BT

      • Detachment Command Cost

        Categories: Configuration

      • Gametype

        Selections: 4. Chapter Approved: War Zone Nephilim

        Categories: Configuration

    • HQ [20 PL, -1CP, 385pts]

      • Chaplain Grimaldus [7 PL, -1CP, 140pts]

        Selections: 1. Litany of Divine Protection, 2. Psalm of the Remorseless Persecution, Artificer Crozius, 3x Cenobyte Servitors, Epitome of Piety, Frag & Krak grenades, Litany of Hate, Plasma pistol, Stratagem: Warlord Trait [-1CP], Warlord

        Categories: Faction: Adeptus Astartes, Faction: Black Templars, Chaplain, Character, Grimaldus, Faction: Imperium, Infantry, Priest, HQ, Primaris, Master of Sanctity, Warlord

        Rules: Angels of Death

        Abilities: 1. Litany of Divine Protection, 2. Psalm of the Remorseless Persecution, Banner of Fallen Crusaders, Devout, Epitome of Piety, Indomitable Resolve, Litany of Hate, Mindless Followers, Remnant of the Fallen Temple, Rosarius, Sceptre of Anointing, Spiritual Leaders (Aura), Stratagem: Warlord Trait, Unit: Cenobyte Servitors, Chaplain Grimaldus, Weapon: Artificer Crozius, Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge


        Abilities Description Ref
        1. Litany of Divine Protection If this litany is inspiring, select one friendly BLACK TEMPLARS CORE or BLACK TEMPLARS CHARACTER unit within 6" of this Priest. Each time a model in that unit would lose a wound, roll one D6; on a 5+ that wound is not lost.
        2. Psalm of the Remorseless Persecution If this litany is inspiring, select one friendly BLACK TEMPLAR CORE unit within 6" of this PRIEST. Each time a model in that unit makes a melee attack, an unmodifed wound of 6 inflicts 1 mortal wound on the target in addtion to any normal damage. A unit can suffer a maximum of 6 mortal wounds per phase as the result of this ability
        Banner of Fallen Crusaders The bearer has the following ability: Banner of Fallen Crusaders [Aura] While a friendly BLACK TEMPLAR CORE or BLACK TEMPLAR CHARACTER unit within 6" of this unit, each time an Advance roll is made for that, add D3+3" to that unit's Move characteristic instead of D6"
        Devout In your opponent's Psychic phase, this unit can attempt to deny one psychic power as if it were a PSYKER
        Epitome of Piety • In your opponent's Psychic phase this Warlord can attempt to deny one psychic power as if it were a Pysker
        • Add 1 to Deny the Witch tests taken for this Warlord.
        Indomitable Resolve Once per battle, when this unit's Chaplain Grimaldus model is destroyed, you can choose to roll one D6 at the end of the phase instead of using any rules that are triggered when that model is destroyed [e.g. the Only in Death Does Duty End Strategem]. If you do then on a 4+ set this unit's Chaplain Grimaldus model back up on the battlefield as close as possible to where they were destroyedand not within Engagement range of any enemy units with 3 wounds remaining
        Litany of Hate If this litany is inspiring, then while a friendly Core or Character unit is within 6" of this Priest, each time a model in that unit makes a melee attack, you can re-roll the hit roll
        Mindless Followers While this unit contains any Cenobyte Servitors models, each time an attack succesfully wounds this unit, that attack must be allocated to one of those models. The destruction of Cenobyte Servitor models is ignored for the purposes of Morale test. If Chaplain Grimaldus is ever destroyed any remaing Cenobyte Servitor in this unit is also destroyed. In addition, Cenobyte Servitor models cannot be your Warlord.
        Remnant of the Fallen Temple The bearer has the following ability: Remnant of the Fallen Temple [Aura] While a friendly BLACK TEMPLAR CORE or BLACK TEMPLAR CHARACTER unit is within 6" of this unit, each time a model model in that unit would lose a wound, on a 6+ that wound is not lost
        Rosarius This model has a 4+ invulnerable save.
        Sceptre of Anointing Each time a roll is made to determine if a litany recited by this unit's Chaplain Grimaldus model is inspiring, add 1 to that roll
        Spiritual Leaders (Aura) While a friendly BLACK TEMPLARS CORE unit is within 6" of this model, models in that unit can use this model’s Leadership characteristic instead of their own.
        Stratagem: Warlord Trait Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. If your WARLORD is a CHARACTER model, determine a Warlord Trait for them (this must be a Warlord Trait they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament
        Unit MWSBSSTWALdSave Ref
        Cenobyte Servitors 6"4+4+341164+
        Chaplain Grimaldus 6"2+3+445493+
        Weapon RangeTypeSAPDAbilities Ref
        Artificer Crozius MeleeMelee+2-22-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Plasma pistol, Standard 12"Pistol 17-31-
        Plasma pistol, Supercharge 12"Pistol 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
      • High Marshal Helbrecht [8 PL, 160pts]

        Selections: Attendant Thrall's Fists, Ferocity, Frag & Krak grenades, Sword of the High Marshals

        Categories: Faction: Adeptus Astartes, Faction: Black Templars, Chapter Master, Character, High Marshal Helbrecht, Faction: Imperium, Infantry, HQ, Primaris

        Rules: Angels of Death, Combi Weapon

        Abilities: Chapter Master, Crusade of Wrath (Aura), Iron Halo, Rites of Battle, Sword of the High Marshals, Unit: High Marshal Helbrecht, Weapon: Attendant Thrall's Fists, Ferocity - Bolt Rifle, Ferocity - Meltagun, Frag grenades, Krak grenades, Sword of the High Marshals - One Handed, Sword of the High Marshals - Two handed


        Abilities Description Ref
        Chapter Master In your Command phase select one friendly <CHAPTER> CORE or <CHAPTER> CHARACTER within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll.
        Crusade of Wrath (Aura) While a friendly BLACK TEMPLARS CORE unit is within 6" of this model, add 1 to the Strength characteristic of models in that unit.
        Iron Halo This model has a 4+ invulnerable save.
        Rites of Battle While a friendly <CHAPTER> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1
        Sword of the High Marshals Each time an attack is made with this weapon, select one of the profiles below to make that attack with
        Unit MWSBSSTWALdSave Ref
        High Marshal Helbrecht 6"2+2+448692+
        Weapon RangeTypeSAPDAbilities Ref
        Attendant Thrall's Fists MeleeMelee301Each time the bearer fights, it makes 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon
        Ferocity - Bolt Rifle 30"Rapid fire 25-11
        Ferocity - Meltagun 12"Assault 18-4D6+2
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Sword of the High Marshals - One Handed MeleeMelee+2-31Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1
        Sword of the High Marshals - Two handed MeleeMeleex2-33
      • Primaris Chaplain [5 PL, 85pts]

        Selections: 3. Exhortation of Rage, Absolver Bolt pistol, Crozius arcanum, Frag & Krak grenades, Litany of Hate

        Categories: Faction: Adeptus Astartes, Character, Chaplain, Faction: Imperium, Infantry, Primaris, Priest, HQ

        Rules: Angels of Death

        Abilities: 3. Exhortation of Rage, Litany of Hate, Rosarius, Spiritual Leaders, Unit: Primaris Chaplain, Weapon: Absolver Bolt Pistol, Crozius arcanum, Frag grenades, Krak grenades


        Abilities Description Ref
        3. Exhortation of Rage If this litany is inspiring, select one friendly CORE or CHARACTER unit within 6" of this PRIEST. Each time a model in that unit makes a melee attack, add 1 to that attack's wound roll.
        Litany of Hate If this litany is inspiring, then while a friendly Core or Character unit is within 6" of this Priest, each time a model in that unit makes a melee attack, you can re-roll the hit roll
        Rosarius This model has a 4+ invulnerable save.
        Spiritual Leaders While a friendly <CHAPTER> CORE unit is within 6" of this model, models in that unit can use this model's Leadership characteristic instead of their own
        Unit MWSBSSTWALdSave Ref
        Primaris Chaplain 6"2+3+445493+
        Weapon RangeTypeSAPDAbilities Ref
        Absolver Bolt Pistol 18"Pistol 15-12-
        Crozius arcanum MeleeMelee+2-12-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
    • Troops [30 PL, -2CP, 551pts]

      • Assault Intercessor Squad [5 PL, 95pts]

        Categories: Faction: Imperium, Faction: Adeptus Astartes, Primaris, Infantry, Assault Intercessor Squad, Core, Intercessors, Troops

        Rules: Angels of Death, Combat Squads

        • 4x Assault Intercessor [76pts]

          Selections: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol

          Unit: Assault Intercessor, Weapon: Astartes Chainsword, Frag grenades, Heavy Bolt Pistol, Krak grenades

        • Assault Intercessor Sgt [19pts]

          Selections: Astartes Chainsword, Frag & Krak grenades, Heavy Bolt Pistol

          Unit: Assault Intercessor Sgt, Weapon: Astartes Chainsword, Frag grenades, Heavy Bolt Pistol, Krak grenades


        Unit MWSBSSTWALdSave Ref
        Assault Intercessor 6"3+3+442273+
        Assault Intercessor Sgt 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes Chainsword MeleeMeleeUser-11When the bearer fights, it makes 1 additional attack with this weapon.
        Frag grenades 6"Grenade D6301Blast.
        Heavy Bolt Pistol 18"Pistol 14-11-
        Krak grenades 6"Grenade 16-1D3-
      • Intercessor Squad [5 PL, 100pts]

        Selections: Auto Bolt Rifle

        Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Core, Intercessors, Troops

        Rules: Angels of Death, Combat Squads

        Weapon: Auto Bolt Rifle

        • 4x Intercessor [80pts]

          Selections: 4x Bolt pistol, 4x Frag & Krak grenades

          Unit: Intercessor, Weapon: Bolt pistol, Frag grenades, Krak grenades

        • Intercessor Sergeant [20pts]

          Selections: Bolt pistol, Frag & Krak grenades

          Unit: Intercessor Sergeant, Weapon: Bolt pistol, Frag grenades, Krak grenades


        Unit MWSBSSTWALdSave Ref
        Intercessor 6"3+3+442273+
        Intercessor Sergeant 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Auto Bolt Rifle 24"Assault 3401-
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
      • Primaris Crusader Squad [20 PL, -2CP, 356pts]

        Selections: Bolt Pistol and Astartes Chainsword

        Categories: Troops, Core, Infantry, Faction: Black Templars, Faction: Imperium, Faction: Adeptus Astartes, Primaris, Crusader Squad

        Rules: Angels of Death

        Unit: Primaris Initiates, Primaris Neophytes, Primaris Sword Brother, Weapon: Astartes Chainsword, Bolt pistol

        • 7x Primaris Initiate w/Chainsword & Heavy Bolt Pistol [133pts]

          Selections: 7x Astartes Chainsword, 7x Frag & Krak grenades, 7x Heavy Bolt Pistol

          Weapon: Astartes Chainsword, Frag grenades, Heavy Bolt Pistol, Krak grenades

        • 4x Primaris Initiate w/Power Fist and Heavy bolt pistol [76pts]

          Selections: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Power fist

          Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Power fist

        • 8x Primaris Neophytes [128pts]

          Selections: 8x Frag & Krak grenades

          Weapon: Frag grenades, Krak grenades

        • Primaris Sword Brother [-2CP, 19pts]

          Selections: Frag & Krak grenades, Heavy Bolt Pistol, Power sword, Stratagem: Champion of the Feast [-1CP], Stratagem: Revered Repositories [-1CP], Sword of Judgement

          Abilities: Champion of the Feast, Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Power sword, Sword of Judgement


        Abilities Description Ref
        Champion of the Feast Use this Stratagem before the battle: Select one BLACK TEMPLARS model from your army that has the word 'Sergeant' or 'Sword Brother' in their profile. Add 1 to that model's Attacks and Wounds characteristics and improve that model's Weapon Skill by 1. You can only use this Stratagem once
        Unit MWSBSSTWALdSave Ref
        Primaris Initiates 6"3+3+442273+
        Primaris Neophytes 6"3+3+442264+
        Primaris Sword Brother 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes Chainsword MeleeMeleeUser-11When the bearer fights, it makes 1 additional attack with this weapon.
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Heavy Bolt Pistol 18"Pistol 14-11-
        Krak grenades 6"Grenade 16-1D3-
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
        Power sword MeleeMelee+1-31-
        Sword of Judgement MeleeMelee+3-33
    • Elites [46 PL, 915pts]

      • Bladeguard Veteran Squad [11 PL, 230pts]

        Selections: Icon of Heinmann [1 PL, 15pts]

        Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Bladeguard, Primaris, Bladeguard Veteran Squad, Core, Elites

        Rules: Angels of Death, Combat Squads

        Abilities: Icon of Heinmann

        • 5x Bladeguard Veteran [175pts]

          Selections: 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Master-crafted power sword, 5x Storm Shield

          Abilities: Storm shield, Unit: Bladeguard Veteran, Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Master-crafted power sword

        • Bladeguard Veteran Sergeant [40pts]

          Selections: Frag & Krak grenades, Master-crafted power sword, Plasma pistol [5pts], Storm Shield

          Abilities: Storm shield, Unit: Bladeguard Veteran Sergeant, Weapon: Frag grenades, Krak grenades, Master-crafted power sword, Plasma pistol, Standard, Plasma pistol, Supercharge


        Abilities Description Ref
        Icon of Heinmann Each time an attack with an Armour Penetration characteristic of -1 or -2 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead.
        Storm shield The bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
        Unit MWSBSSTWALdSave Ref
        Bladeguard Veteran 6"3+3+443383+
        Bladeguard Veteran Sergeant 6"3+3+443493+
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Heavy Bolt Pistol 18"Pistol 14-11-
        Krak grenades 6"Grenade 16-1D3-
        Master-crafted power sword MeleeMelee+1-32-
        Plasma pistol, Standard 12"Pistol 17-31-
        Plasma pistol, Supercharge 12"Pistol 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
      • Redemptor Dreadnought [10 PL, 195pts]

        Selections: 2x Storm Bolters, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Onslaught Gatling Cannon [5pts], Redemptor Fist

        Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites

        Rules: Angels of Death, Explodes (6"/D3)

        Abilities: Duty Eternal, Unit: Redemptor Dreadnought [1] (7+ wounds remaining), Redemptor Dreadnought [2] (4-6 wounds remaining), Redemptor Dreadnought [3] (1-3 wounds remaining), Weapon: Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Onslaught Gatling Cannon, Redemptor Fist, Storm bolter


        Abilities Description Ref
        Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1)
        Unit MWSBSSTWALdSave Ref
        Redemptor Dreadnought [1] (7+ wounds remaining) 8"3+3+7713483+
        Redemptor Dreadnought [2] (4-6 wounds remaining) 6"4+4+77N/A483+
        Redemptor Dreadnought [3] (1-3 wounds remaining) 4"5+5+77N/A483+
        Weapon RangeTypeSAPDAbilities Ref
        Icarus Rocket Pod 24"Heavy D37-12Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll.
        Macro Plasma Incinerator, Standard 36"Heavy D68-42Blast
        Macro Plasma Incinerator, Supercharged 36"Heavy D69-43Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon.
        Onslaught Gatling Cannon 24"Heavy 85-11-
        Redemptor Fist MeleeMeleex2-3D3+3-
        Storm bolter 24"Rapid Fire 2401-
      • Redemptor Dreadnought [10 PL, 195pts]

        Selections: 2x Storm Bolters, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Onslaught Gatling Cannon [5pts], Redemptor Fist

        Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites

        Rules: Angels of Death, Explodes (6"/D3)

        Abilities: Duty Eternal, Unit: Redemptor Dreadnought [1] (7+ wounds remaining), Redemptor Dreadnought [2] (4-6 wounds remaining), Redemptor Dreadnought [3] (1-3 wounds remaining), Weapon: Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Onslaught Gatling Cannon, Redemptor Fist, Storm bolter


        Abilities Description Ref
        Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1)
        Unit MWSBSSTWALdSave Ref
        Redemptor Dreadnought [1] (7+ wounds remaining) 8"3+3+7713483+
        Redemptor Dreadnought [2] (4-6 wounds remaining) 6"4+4+77N/A483+
        Redemptor Dreadnought [3] (1-3 wounds remaining) 4"5+5+77N/A483+
        Weapon RangeTypeSAPDAbilities Ref
        Icarus Rocket Pod 24"Heavy D37-12Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll.
        Macro Plasma Incinerator, Standard 36"Heavy D68-42Blast
        Macro Plasma Incinerator, Supercharged 36"Heavy D69-43Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon.
        Onslaught Gatling Cannon 24"Heavy 85-11-
        Redemptor Fist MeleeMeleex2-3D3+3-
        Storm bolter 24"Rapid Fire 2401-
      • Vanguard Veteran Squad [15 PL, 295pts]

        Selections: Holy Orb [1 PL, 15pts], Jump Pack [2 PL, 30pts]

        Categories: Faction: Adeptus Astartes, Infantry, Faction: Imperium, Vanguard Veteran Squad, Core, Melta Bombs, Elites, Fly, Jump Pack

        Rules: Angels of Death, Combat Squads, Death from Above

        Abilities: Holy Orb

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw

        • Vanguard Veteran Sergeant [25pts]

          Selections: Frag & Krak grenades, 2x Lightning Claw [6pts]

          Unit: Vanguard Veteran Sergeant (Jump Pack), Weapon: Frag grenades, Krak grenades, Lightning claw


        Abilities Description Ref
        Holy Orb Once per battle, in your Shooting phase, you can select one enemy unit that is within 6" of and visible to this model.
        • Roll one D6: on a 2+, that unit suffers D3 mortal wounds.
        • Until the end of the turn, that unit is not eligible to fight until after all eligble units from your army have done so.
        Unit MWSBSSTWALdSave Ref
        Vanguard Veteran (Jump Pack) 12"3+3+442283+
        Vanguard Veteran Sergeant (Jump Pack) 12"3+3+442393+
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Lightning claw MeleeMeleeUser-21Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll.
    • Heavy Support [7 PL, 145pts]

      • Eradicator Squad [7 PL, 145pts]

        Selections: Melta rifle

        Categories: Primaris, Mk X Gravis, Infantry, Faction: Imperium, Faction: Adeptus Astartes, Eradicator Squad, Core, Heavy Support

        Rules: Angels of Death, Combat Squads

        Abilities: Total Obliteration, Weapon: Melta rifle

        • Eradicator [45pts]

          Selections: Bolt pistol

          Unit: Eradicator, Weapon: Bolt pistol

        • Eradicator Sgt [45pts]

          Selections: Bolt pistol

          Unit: Eradicator Sgt, Weapon: Bolt pistol

        • Eradicator with MM [55pts]

          Selections: Bolt pistol, Multi-melta [10pts]

          Unit: Eradicator, Weapon: Bolt pistol, Multi-melta


        Abilities Description Ref
        Total Obliteration In your shooting phase, each time this unit is selected to shoot, if it has not Advanced this turn, it can unleash total obliteration, If it does, select one enemy unit; models in this unit can shoot twice this phase, but they can only make attacks that target that enemy unit(and only if that enemy unit is an eliglbe target for those attacks)
        Unit MWSBSSTWALdSave Ref
        Eradicator 5"3+3+453273+
        Eradicator Sgt 5"3+3+453383+
        Weapon RangeTypeSAPDAbilities Ref
        Bolt pistol 12"Pistol 1401-
        Melta rifle 24"Assault 18-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2
        Multi-melta 24"Heavy 28-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.

Force Rules

And They Shall Know No Fear: Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers ()

Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines. ()

Armour of Contempt: Each time an attack is allocated to an ASTRA MILITARUM VEHICLE, ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack. (The Balance Dataslate p1)

Bolter Discipline: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply

- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type. ()

Combat Doctrines: (See page 125 of Codex Space Marines) ()

Righteous Zeal: - You can re-roll Advance rolls and charge rolls made for units with this tactic.
- Each time a model with this tactic would lose a wound as a result of a mortal wound, roll one D6; on a 5+, that wound is not lost ()

Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. ()

Vows: If every unit in your army (excluding UNALIGNED units) has the BLACK TEMPLARS keyword, then every unit that has the Combat Doctrines ability (see Codex: Space Marines) and is in a BLACK TEMPLARS Detachment gains the Templar Vows ability, below:


TEMPLAR VOWS
At the end of the Read Mission Briefing step, you can select one of the following Templar Vows

• Suffer Not the Unclean to Live
• Uphold the Honour of the Emperor
• Abhor the Witch, Destroy the Witch
• Accept any Challenge, No Matter the Odds

Until the end of the battle, all units from your army with the Templar Vows ability gain the effects of the selected vow. The effects of each vow can be found on pages 44-45. Each vow provides a series of abilities as well as a passion. Each passion is a drawback that affects Black Templars units while they are under the effects of that vow. ()

Selection Rules

Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines. ()

Combat Squads: Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models. ()

Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()

Death from Above: During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from enemy models. ()

Explodes (6"/D3): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 6" suffers D3 mortal wounds. ()


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