Andi; DeathGuard; RR (Warhammer 40,000 9th Edition) [113 PL, 6CP, 2,000pts]

  • Battalion Detachment 0CP (Chaos - Death Guard) [113 PL, 6CP, 2,000pts]

    Rules: Armour of Contempt, Contagion Abilities, Plague Weapon

    • Configuration [12CP]

      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment Command Cost

        Categories: Configuration

      • Plague Company

        Selections: The Wretched

        Categories: Configuration

    • Stratagems [-2CP]

      • Gifts of Decay [-2CP]

        Selections: 2x Additional Relics [-2CP]

        Categories: Stratagems

    • No Force Org Slot [4 PL, -1CP, 75pts]

      • Plague Surgeon [4 PL, -1CP, 75pts]

        Selections: Balesword, Blight grenades, Bolt pistol, Eater Plague, Krak grenades, Plaguechosen [-1CP]

        Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, No Force Org Slot, Foetid Virion, Plague Surgeon, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Eater Plague (Contagion), Revitalising Malignancy, Tainted Narthecium (Aura), Unit: Plague Surgeon, Weapon: Balesword, Blight grenade, Bolt pistol, Krak grenades


        Abilities Description Ref
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Eater Plague (Contagion) While an enemy unit is within Contagion Range of this unit, each time an attack is made by a friendly WRETCHED model against that enemy unit, an unmodified hit roll of 6 automatically wounds the target.
        Revitalising Malignancy At the end of your Movement phase, this model can heal one friendly BUBONIC ASTARTES INFANTRY model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn.
        Tainted Narthecium (Aura) While a friendly BUBONIC ASTARTES INFANTRY unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        Unit MWSBSSTWALdSave Ref
        Plague Surgeon 5"3+3+454483+
        Weapon RangeTypeSAPDAbilities Ref
        Balesword MeleeMelee+1-31Plague Weapon
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Bolt pistol 12"Pistol 1401-
        Krak grenades 6"Grenade 16-1D3-
    • HQ [12 PL, -2CP, 235pts]

      • Lord of Virulence [7 PL, 140pts]

        Selections: 4. Arch-Contaminator, Blight grenades, Fugaris' Helm, Krak grenades, Plague claw, Twin plague spewer, Virulent Fever [1 PL, 20pts], Warlord

        Categories: HQ, Faction: Chaos, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Infantry, Character, Bubonic Astartes, Terminator, Lord of the Death Guard, Lord of Virulence, Faction: Wretched, Wretched Warlord, Warlord

        Rules: Contagions of Nurgle, Deadly Pathogens, Inexorable Advance

        Abilities: Arch-Contaminator (Aura), Diseased Terminator Armour, Disgustingly Resilient, Fugaris' Helm, Lord of the Death Guard (Aura), Master of Destruction (Aura), Teleport Strike, Virulent Fever, Unit: Lord of Virulence, Weapon: Blight grenade, Krak grenades, Plague claw, Twin plague spewer


        Abilities Description Ref
        Arch-Contaminator (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this WARLORD:
        - Each time a model in that unit makes a melee attack with a plague weapon, you can re-roll the wound roll.
        - Each time a model in that unit makes a ranged attack with a plague weapon that targets a unit within 12", you can re-roll the wound roll.
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Fugaris' Helm Add 3" to the range of the bearer's aura abilities (to a maximum of 12").
        Lord of the Death Guard (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
        Master of Destruction (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes a ranged attack with a Plague Weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Virulent Fever Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
        Unit MWSBSSTWALdSave Ref
        Lord of Virulence 5"2+2+456592+
        Weapon RangeTypeSAPDAbilities Ref
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Krak grenades 6"Grenade 16-1D3-
        Plague claw MeleeMeleex2-32Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack's hit roll.
        Twin plague spewer 12"Heavy 2D65-11Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
      • Malignant Plaguecaster [5 PL, -2CP, 95pts]

        Selections: 1. Miasma of Pestilence, 3. Hulking Physique, 4. Putrescent Vitality, 6. Gift of Plagues, Blight grenades, Corrupted staff, Krak grenades, Plaguechosen [-1CP], Sevenfold Blessings [-1CP], Smite, The Daemon's Favour

        Categories: Character, Faction: Death Guard, HQ, Infantry, Faction: Heretic Astartes, Faction: Nurgle, Psyker, Faction: Chaos, Bubonic Astartes, Malignant Plaguecaster, Faction: Wretched, Wretched Warlord

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Hulking Physique, Sevenfold Blessings, Torrent of Putrefaction, Psychic Power: Gift of Plagues, Miasma of Pestilence, Putrescent Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight grenade, Corrupted staff, Krak grenades


        Abilities Description Ref
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Hulking Physique - Add 1 to the Wounds characteristic of this WARLORD.
        - Each time an attack is made against this WARLORD, an unmodified wound roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have.
        Sevenfold Blessings Use this Stratagem before the battle, when you are mustering your army. Select one WRETCHED PSYKER model from your army.
        - That model knows one additional psychic power from their chosen discipline.
        - Once per Psychic phase, you can re-roll one Psychic test taken for that model.
        Torrent of Putrefaction Each time this model successfully manifests a psychic power, if the result of the Psychic test was 7 or more, the closest enemy unit within 12" suffers D3 mortal wounds. Otherwise, the closest enemy unit within 6" suffers 1 mortal wound.
        Psychic Power Warp ChargeRangeDetails Ref
        Gift of Plagues 618"Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 6" to the range of any Contagion abilities that unit has (to a maximum of 12").
        Miasma of Pestilence 618"Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time an attack is made against that unit, subtract 1 from that attack's hit roll.
        Putrescent Vitality 718"Blessing: If manifested, select one friendly DEATH GUARD INFANTRY unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to the Strength and Toughness characteristics of models in that unit.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther Ref
        Malignant Plaguecaster 21Smite and 2 powers from the Contagion discipline-
        Unit MWSBSSTWALdSave Ref
        Malignant Plaguecaster 5"3+3+454483+
        Weapon RangeTypeSAPDAbilities Ref
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Corrupted staff MeleeMelee+3-1D3Plague Weapon.
        Krak grenades 6"Grenade 16-1D3-
    • Troops [30 PL, -1CP, 454pts]

      • Plague Marines [12 PL, 159pts]

        Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured

        Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine

        • Plague Champion [21pts]

          Selections: Blight grenades, Boltgun, Krak grenades, Plague knife

          Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife

        • Plague Marine w/ boltgun [21pts]

          Selections: Blight grenades, Boltgun, Krak grenades, Plague knife

          Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife

        • Plague Marine w/ cleaver [31pts]

          Selections: Blight grenades, Great plague cleaver [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Great plague cleaver, Krak grenades, Plague knife

        • Plague Marine w/ flail [31pts]

          Selections: Blight grenades, Flail of corruption [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Flail of corruption, Krak grenades, Plague knife

        • Plague Marine w/ mace and axe [29pts]

          Selections: Blight grenades, Bubotic Axe [3pts], Krak grenades, Mace of Contagion [5pts], Plague knife

          Weapon: Blight grenade, Bubotic axe, Krak grenades, Mace of Contagion, Plague knife

        • Plague Marine w/ special weapon [26pts]

          Selections: Blight grenades, Krak grenades, Plague belcher [5pts], Plague knife

          Weapon: Blight grenade, Krak grenades, Plague belcher, Plague knife


        Abilities Description Ref
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3.
        Unit MWSBSSTWALdSave Ref
        Plague Champion 5"3+3+452383+
        Plague Marine 5"3+3+452273+
        Weapon RangeTypeSAPDAbilities Ref
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Boltgun 24"Rapid Fire 1401-
        Bubotic axe MeleeMelee+2-21Plague Weapon
        Flail of corruption MeleeMelee+1-22Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1.
        Great plague cleaver MeleeMeleex2-3D6Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll.
        Krak grenades 6"Grenade 16-1D3-
        Mace of Contagion MeleeMelee+2-13Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll.
        Plague belcher 12"Assault D6401Plague Weapon. This weapon automatically hits its target.
        Plague knife MeleeMeleeUser-11Plague Weapon
      • Plague Marines [12 PL, -1CP, 175pts]

        Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured

        Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine

        • Plague Champion [-1CP, 21pts]

          Selections: Blight grenades, Boltgun, Champion of Disease [-1CP], Krak grenades, Plague knife, Plague Skull of Glothila

          Abilities: Plague Skull of Glothila, Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife

        • 3x Plague Marine w/ boltgun [63pts]

          Selections: 3x Blight grenades, 3x Boltgun, 3x Krak grenades, 3x Plague knife

          Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife

        • Plague Marine w/ cleaver [31pts]

          Selections: Blight grenades, Great plague cleaver [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Great plague cleaver, Krak grenades, Plague knife

        • Plague Marine w/ flail [31pts]

          Selections: Blight grenades, Flail of corruption [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Flail of corruption, Krak grenades, Plague knife

        • Plague Marine w/ mace and axe [29pts]

          Selections: Blight grenades, Bubotic Axe [3pts], Krak grenades, Mace of Contagion [5pts], Plague knife

          Weapon: Blight grenade, Bubotic axe, Krak grenades, Mace of Contagion, Plague knife


        Abilities Description Ref
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Plague Skull of Glothila Once per battle, at the end of your Movement phase, the bearer can use this Relic. If it does, select one enemy unit within 6" of the bearer and roll seven D6s; for each 4-5, that unit suffers 1 mortal wound; for each 6, that unit suffers D3 mortal wounds.
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3.
        Unit MWSBSSTWALdSave Ref
        Plague Champion 5"3+3+452383+
        Plague Marine 5"3+3+452273+
        Weapon RangeTypeSAPDAbilities Ref
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Boltgun 24"Rapid Fire 1401-
        Bubotic axe MeleeMelee+2-21Plague Weapon
        Flail of corruption MeleeMelee+1-22Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1.
        Great plague cleaver MeleeMeleex2-3D6Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll.
        Krak grenades 6"Grenade 16-1D3-
        Mace of Contagion MeleeMelee+2-13Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll.
        Plague knife MeleeMeleeUser-11Plague Weapon
      • Poxwalkers [6 PL, 120pts]

        Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Wretched

        Rules: Contagions of Nurgle, Objective Secured

        Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde

        • 20x Poxwalker [120pts]

          Selections: 20x Improvised weapon

          Unit: Poxwalker, Weapon: Improvised weapon


        Abilities Description Ref
        Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit.
        Fodder Each time a Morale test is taken for this unit, it is automatically passed.
        Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action).
        Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        Unit MWSBSSTWALdSave Ref
        Poxwalker 4"4+-341247+
        Weapon RangeTypeSAPDAbilities Ref
        Improvised weapon MeleeMeleeUser01-
    • Elites [44 PL, 781pts]

      • Blightlord Terminators [20 PL, 351pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Faction: Nurgle, Infantry, Terminator, Blightlord Terminators, Bubonic Astartes, Core, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured

        Abilities: Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Blightlord Champion [42pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Champion, Weapon: Bubotic axe, Combi-bolter

        • Blightlord Terminator [47pts]

          Selections: Flail of corruption [5pts]

          Unit: Blightlord Terminator, Weapon: Flail of corruption

        • Blightlord Terminator [47pts]

          Selections: Bubotic Axe, Combi-melta [5pts]

          Rules: Combi Weapon

          Unit: Blightlord Terminator, Weapon: Boltgun, Bubotic axe, Meltagun

        • Blightlord Terminator [47pts]

          Selections: Blight launcher [5pts], Bubotic Axe

          Unit: Blightlord Terminator, Weapon: Blight launcher, Bubotic axe

        • Blightlord Terminator [42pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter

        • Blightlord Terminator [42pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter

        • Blightlord Terminator [42pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter

        • Blightlord Terminator [42pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter


        Abilities Description Ref
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Blightlord Champion 5"3+3+453492+
        Blightlord Terminator 5"3+3+453382+
        Weapon RangeTypeSAPDAbilities Ref
        Blight launcher 24"Assault 26-22Plague Weapon
        Boltgun 24"Rapid Fire 1401-
        Bubotic axe MeleeMelee+2-21Plague Weapon
        Combi-bolter 24"Rapid Fire 2401-
        Flail of corruption MeleeMelee+1-22Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1.
        Meltagun 12"Assault 18-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
      • Deathshroud Terminators [9 PL, 165pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Objective Secured

        Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Deathshroud Champion [55pts]

          Selections: Manreaper, Plaguespurt gauntlet

          Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet

        • 2x Deathshroud Terminator [110pts]

          Selections: 2x Manreaper, 2x Plaguespurt gauntlet

          Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet


        Abilities Description Ref
        Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks.
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Deathshroud Champion 5"2+3+453592+
        Deathshroud Terminator 5"2+3+453482+
        Weapon RangeTypeSAPDAbilities Ref
        Manreaper -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Manreaper - Cleave MeleeMelee+3-32Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll.
        Manreaper - Scythe MeleeMelee+1-11Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
        Plaguespurt gauntlet 12"Pistol D6301Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
      • Deathshroud Terminators [9 PL, 165pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Objective Secured

        Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Deathshroud Champion [55pts]

          Selections: Manreaper, Plaguespurt gauntlet

          Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet

        • 2x Deathshroud Terminator [110pts]

          Selections: 2x Manreaper, 2x Plaguespurt gauntlet

          Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet


        Abilities Description Ref
        Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks.
        Diseased Terminator Armour Models in this unit have a 4+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Deathshroud Champion 5"2+3+453592+
        Deathshroud Terminator 5"2+3+453482+
        Weapon RangeTypeSAPDAbilities Ref
        Manreaper -----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Manreaper - Cleave MeleeMelee+3-32Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll.
        Manreaper - Scythe MeleeMelee+1-11Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
        Plaguespurt gauntlet 12"Pistol D6301Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
      • Foul Blightspawn [6 PL, 100pts]

        Selections: Blight grenades, Krak grenades, Plague sprayer, Revolting Stench-vats, Unholy death's head grenade, Viscous Death [1 PL, 10pts]

        Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, Elites, Foetid Virion, Foul Blightspawn, Faction: Wretched

        Rules: Contagions of Nurgle, Deadly Pathogens, Inexorable Advance

        Abilities: Disgustingly Resilient, Putrefying Stink, Revolting Stench (Aura), Viscous Death, Unit: Foul Blightspawn, Weapon: Blight grenade, Krak grenades, Plague sprayer, Unholy death's head grenade


        Abilities Description Ref
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Putrefying Stink At the start of the Fight phase, you can select one enemy unit within 3" of this model. That unit is not eligible to fight this phase until after all eligible units from your army have done so.
        Revolting Stench (Aura) While an enemy unit is within 6" of the bearer, that unit cannot make use of any rules that allow it to fight first and never counts as having made a charge move this turn, irrespective of any abilities that unit may have.
        Viscous Death Each time you roll to determine the number of attacks made with this weapon, you can re-roll the result.
        Unit MWSBSSTWALdSave Ref
        Foul Blightspawn 5"3+3+454483+
        Weapon RangeTypeSAPDAbilities Ref
        Blight grenade 6"Grenade D6401Plague Weapon. Blast.
        Krak grenades 6"Grenade 16-1D3-
        Plague sprayer 12"Assault D67-32Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
        Unholy death's head grenade 6"Grenade 2D65-11Blast. Plague Weapon. The bearer can only shoot with this weapon once per battle.
    • Fast Attack [7 PL, 135pts]

      • Foetid Bloat-drone [7 PL, 135pts]

        Selections: Fleshmower [5pts], Plague probe

        Categories: Fast Attack, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Vehicle, Daemon Engine, Daemon, Fly, Faction: Chaos, Foetid Bloat-drone, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Putrid Explosion, Unit: Foetid Bloat-drone, Weapon: Fleshmower, Plague probe


        Abilities Description Ref
        Daemonic Models in this unit have a 5+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Putrid Explosion When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound.
        Unit MWSBSSTWALdSave Ref
        Foetid Bloat-drone 10"3+3+679483+
        Weapon RangeTypeSAPDAbilities Ref
        Fleshmower MeleeMelee+1-22Plague Weapon. Each time an attack is made with this weapon, make 3 hit rolls instead of 1.
        Plague probe MeleeMeleeUser-21Plague Weapon
    • Heavy Support [8 PL, 160pts]

      • Plagueburst Crawler [8 PL, 160pts]

        Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar

        Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar


        Abilities Description Ref
        Daemonic Models in this unit have a 5+ invulnerable save.
        Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        Unit MWSBSSTWALdSave Ref
        Plagueburst Crawler 1 (6+ wounds remaining) 9"6+3+7812483+
        Plagueburst Crawler 2 (3-5 wounds remaining) 6"6+4+68N/A483+
        Plagueburst Crawler 3 (1-2 wounds remaining) 4"6+5+58N/A483+
        Weapon RangeTypeSAPDAbilities Ref
        Entropy cannon 36"Heavy 18-4D3+3Plague Weapon
        Heavy slugger 36"Heavy 45-11-
        Plagueburst Mortar 48"Heavy D68-22Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
    • Dedicated Transport [8 PL, 160pts]

      • Chaos Rhino [4 PL, 80pts]

        Selections: Combi-bolter

        Categories: Faction: Heretic Astartes, Dedicated Transport, Transport, Vehicle, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Chaos Rhino, Smokescreen, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Explodes, Transport: Chaos Rhino, Unit: Chaos Rhino 1 (6+ wounds remaining), Chaos Rhino 2 (3-5 wounds remaining), Chaos Rhino 3 (1-2 wounds remaining), Weapon: Combi-bolter


        Abilities Description Ref
        Explodes When this model is destroyed, roll one D6 before removing it from play and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        Transport Capacity Ref
        Chaos Rhino This unit can transport 10 <PLAGUE COMPANY> BUBONIC ASTARTES INFANTRY. It cannot transport TERMINATOR or DEATH GUARD POSSESSED models.
        Unit MWSBSSTWALdSave Ref
        Chaos Rhino 1 (6+ wounds remaining) 12"6+3+6710383+
        Chaos Rhino 2 (3-5 wounds remaining) 6"6+4+67N/AD383+
        Chaos Rhino 3 (1-2 wounds remaining) 3"6+5+67N/A183+
        Weapon RangeTypeSAPDAbilities Ref
        Combi-bolter 24"Rapid Fire 2401-
      • Chaos Rhino [4 PL, 80pts]

        Selections: Combi-bolter

        Categories: Faction: Heretic Astartes, Dedicated Transport, Transport, Vehicle, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Chaos Rhino, Smokescreen, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Explodes, Transport: Chaos Rhino, Unit: Chaos Rhino 1 (6+ wounds remaining), Chaos Rhino 2 (3-5 wounds remaining), Chaos Rhino 3 (1-2 wounds remaining), Weapon: Combi-bolter


        Abilities Description Ref
        Explodes When this model is destroyed, roll one D6 before removing it from play and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        Transport Capacity Ref
        Chaos Rhino This unit can transport 10 <PLAGUE COMPANY> BUBONIC ASTARTES INFANTRY. It cannot transport TERMINATOR or DEATH GUARD POSSESSED models.
        Unit MWSBSSTWALdSave Ref
        Chaos Rhino 1 (6+ wounds remaining) 12"6+3+6710383+
        Chaos Rhino 2 (3-5 wounds remaining) 6"6+4+67N/AD383+
        Chaos Rhino 3 (1-2 wounds remaining) 3"6+5+67N/A183+
        Weapon RangeTypeSAPDAbilities Ref
        Combi-bolter 24"Rapid Fire 2401-

Force Rules

Armour of Contempt: Each time an attack is allocated to an ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack. (The Balance Dataslate p1)

Contagion Abilities: Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.

Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9" ()

Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability. ()

Selection Rules

Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()

Contagions of Nurgle: If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:

Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit. ()

Deadly Pathogens: Each time you give a model a Deadly Pathogen, select one plague weapon that model is equipped with to upgrade (this cannot be a Grenade weapon or a Relic). In addition to the effects listed for that Deadly Pathogen, add1 to the Strength characteristic of that plague weapon. The Power rating of that model's unit is increased by 1. ()

Inexorable Advance: - This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls. ()

Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The shooting model’s target is within half the weapon’s range.
• The shooting model is Infantry and its unit Remained
Stationary in your previous Movement phase.
• The shooting model is a Terminator.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (as defined on page 88) with the Rapid Fire type. ()

Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)


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