Finalliste Karla

  • Chaos Space Marines

Karla - Chaos Space Marines (Warhammer 40,000 9th Edition) [57 PL, 999pts]

  • Patrol Detachment -2CP (Chaos - Chaos Space Marines) [42 PL, -1CP, 699pts]

    Rules: Armour of Contempt

    • Configuration [1CP]

      • Battle Size [3CP]

        Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [3CP]

        Categories: Configuration

      • Detachment Command Cost [-2CP]

        Categories: Configuration

      • Gametype

        Selections: 4. Chapter Approved: War Zone Nephilim

        Categories: Configuration

      • Legion

        Selections: Word Bearers

        Categories: Configuration

        Abilities: Profane Zeal


        Abilities Description Ref
        Profane Zeal - Each time a model with this trait makes a melee attack, if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn, you can re-roll the hit roll.
        - Each time a model with this trait would lose a wound as the result of a mortal wound, roll one D6: on a 5+, that wound is not lost.
        Codex: Heretic Astartes - Chaos Space Marines 2022
    • HQ [5 PL, 95pts]

      • Dark Apostle [5 PL, 95pts]

        Selections: Accursed crozius, Bolt pistol, Chaos Undivided, Frag & Krak grenades, Illusory Supplication

        Categories: HQ, Faction: Chaos, Faction: Heretic Astartes, Priest, Infantry, Character, Dark Apostle, Faction: Word Bearers, Faction: Chaos Undivided

        Rules: Let the Galaxy Burn

        Abilities: Demagogue (Aura), Icons of Destruction, Priest, Prayers: Dark Zealotry (Aura), Illusory Supplication, Unit: Dark Apostle, Weapon: Accursed crozius, Bolt pistol, Frag grenades, Krak grenades

        • 2x Dark Disciple

          Selections: 2x Close combat weapon

          Abilities: Dark Disciples, Unit: Dark Disciple, Weapon: Close combat weapon


        Abilities Description Ref
        Dark Disciples Each time this unit chants a prayer, if this unit contains any DARK DISCIPLES models, add 1 to the dice roll to determine if that prayer is heard. The destruction of Dark Disciple models is ignored for the purposes of Morale tests. If this unit's DARK APOSTLE model is ever destroyed, all remaining DARK DISCIPLE models in this unit are also destroyed.
        Demagogue (Aura) While a friendly <LEGION> CORE, <LEGION> DAEMONKIN or <LEGION> CULTISTS unit is within 6" of this model, models in that unit can use this model's Leadership characteristic instead of their own.
        Icons of Destruction Models in this unit have a 4+ invulnerable save.
        Priest This unit's DARK APOSTLE model knows Dark Zealotry and one other prayer from the Prayers to the Dark Gods. In your Command phase, this unit's DARK APOSTLE model can attempt to chant one prayer it knows that has not already been attempted by a friendly model this turn. Roll one D6: on a 3+, the prayer is heard and takes effect until the start of your next Command phase. Each time a prayer chanted by this unit's DARK APOSTLE model is heard, measure distances and draw line of sight from that DARK APOSTLE model.
        Prayers Effect Ref
        Dark Zealotry (Aura) If this prayer is heard, then while a friendly <LEGION> CORE, <LEGION> CULTISTS or <LEGION> CHARACTER unit is within 6" of this PRIEST, each time a model in that unit makes a melee attack, you can re-roll the hit roll.
        Illusory Supplication If this prayer is heard, select one friendly <LEGION> CORE, <LEGION> CULTISTS or <LEGION> CHARACTER unit within 6" of this PRIEST. Each time an attack is made against that unit:
        - An unmodifed hit roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have.
        - That attack's hit roll cannot be re-rolled.
        Unit MWSBSSTWALdSave Ref
        Dark Apostle 6"2+3+4455103+
        Dark Disciple 6"4+4+331166+
        Weapon RangeTypeSAPDAbilities Ref
        Accursed crozius MeleeMelee+2-12-
        Bolt pistol 12"Pistol 1401-
        Close combat weapon MeleeMeleeUser01-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
    • Troops [7 PL, 125pts]

      • Legionaries [7 PL, 125pts]

        Selections: Mark of Slaanesh [1 PL, 15pts]

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Troops, Core, Legionaries, Psyker, Faction: Word Bearers, Faction: Slaanesh, Mark of Chaos

        Rules: Let the Galaxy Burn, Malicious Volleys

        Abilities: Mark of Slaanesh, Psychic Power: Delightful Agonies, Unit: Legionary

        • Aspiring Champion [18pts]

          Selections: Bolt pistol, Boltgun, Frag & Krak grenades

          Unit: Aspiring Champion, Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades

        • Marine w/ balefire tome [38pts]

          Selections: Balefire tome [20pts], Bolt pistol, Frag & Krak grenades, Prescience

          Psychic Power: Delightful Agonies, Prescience, Smite, Psyker: Balefire tome, Weapon: Bolt pistol, Frag grenades, Krak grenades

        • 3x Marine w/ boltgun [54pts]

          Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades

          Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades


        Abilities Description Ref
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Psychic Power Warp ChargeRangeDetails Ref
        Delightful Agonies 618"Blessing: If manifested, select one friendly <LEGION> SLAANESH unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit would lose a wound, roll one D6: on a 5+, that wound is not lost.
        Prescience 718"Blessing: If manifested, select one friendly <LEGION> unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes an attack, add 1 to that attack's hit roll.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther Ref
        Balefire tome 11Smite and 1 power from the Dark Hereticus discipline.Each time this unit attempts to Deny the Witch, manifest a psychic power or perform a psychic action, measure distances and draw line of sight from the model in this unit equipped with a balefire tome. If enemy units have abilities that require measuring distance or drawing line of sight to PSYKER units, do so to the model in this unit equipped with a balefire tome.
        Unit MWSBSSTWALdSave Ref
        Aspiring Champion 6"3+3+442493+
        Legionary 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Bolt pistol 12"Pistol 1401-
        Boltgun 24"Rapid Fire 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
    • Elites [23 PL, -2CP, 349pts]

      • Chaos Terminator Squad [19 PL, -1CP, 284pts]

        Selections: Mark of Slaanesh [1 PL, 15pts]

        Categories: Faction: Chaos, Elites, Faction: Heretic Astartes, Infantry, Terminator, Core, Chaos Terminator Squad, Faction: Word Bearers, Faction: Slaanesh, Mark of Chaos

        Rules: Let the Galaxy Burn, Malicious Volleys, Warp Strike

        Abilities: Mark of Slaanesh, Terminator Armour

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Terminator Champion [-1CP, 38pts]

          Selections: Accursed weapon, Black Rune of Damnation, Combi-melta [5pts], Trophies of the Long War [-1CP]

          Rules: Combi Weapon

          Abilities: Black Rune of Damnation, Black Rune of Damnation (Aura), Unit: Terminator Champion, Weapon: Accursed weapon, Boltgun, Meltagun


        Abilities Description Ref
        Black Rune of Damnation - Each time an attack is made against the bearer's unit, subtract 1 from that attack's wound roll.
        Black Rune of Damnation (Aura) While an enemy PSYKER unit is within 18" of the bearer, each time a Psychic Test is taken for that unit, it suffers Perils of the Warp on a roll of any double.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Terminator Armour Models in this unit have a 5+ invulnerable save.
        Unit MWSBSSTWALdSave Ref
        Chaos Terminator 5"3+3+443392+
        Terminator Champion 5"3+3+4434102+
        Weapon RangeTypeSAPDAbilities Ref
        Accursed weapon MeleeMelee+1-31Each time the bearer fights, it makes one additional attack with this weapon.
        Boltgun 24"Rapid Fire 1401-
        Combi-bolter 24"Rapid Fire 2401-
        Meltagun 12"Assault 18-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
      • Master of Executions [4 PL, -1CP, 65pts]

        Selections: 2. Exalted Possession, Aspiring Lord [-1CP], Axe of dismemberment, Bolt pistol, Chaos Undivided, Frag & Krak grenades

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Character, Master of Executions, Elites, Faction: Word Bearers, Faction: Chaos Undivided

        Rules: Let the Galaxy Burn

        Abilities: Exalted Possession, Trophy-taker, Warp-sighted Butcher, Unit: Master of Executions, Weapon: Axe of dismemberment, Bolt pistol, Frag grenades, Krak grenades


        Abilities Description Ref
        Exalted Possession - This WARLORD gains the DAEMON and DAEMONKIN keywords (if it doesn’t already have them).
        - This WARLORD has a 4+ invulnerable save against ranged attacks.
        - Add 1 to the Strength, Attacks and Wounds characteristics of this WARLORD
        - Add 2" to this WARLORD’s Move characteristic.
        Trophy-taker Each time this model makes a melee attack against an enemy CHARACTER unit, you can re-roll the wound roll.
        Warp-sighted Butcher This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit, instead of 3" horizontally and 5" vertically. Each time this model makes a Heroic Intervention move, so long as it ends that move either closer to the closest enemy model or within Engagement Range of an enemy CHARACTER unit, it can move up to 6". All other rules for Heroic Interventions still apply.
        Unit MWSBSSTWALdSave Ref
        Master of Executions 6"2+3+445693+
        Weapon RangeTypeSAPDAbilities Ref
        Axe of dismemberment MeleeMelee+3-32Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends.
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
    • Fast Attack [7 PL, 130pts]

      • Chaos Spawn [1 PL, 25pts]

        Categories: Fast Attack, Beast, Faction: Chaos, Faction: Heretic Astartes, Faction: Word Bearers

        Rules: Let the Galaxy Burn

        Abilities: Fearsome (Aura), Hideous Regeneration, Mutated Beyond Reason, Mutated Beyond Reason: 1 - Razor Claws, 2 - Grasping Pseudopods, 3 - Toxic Haemorrhage

        • Chaos Spawn [1 PL, 25pts]

          Selections: Hideous mutations

          Unit: Chaos Spawn, Weapon: Hideous mutations


        Abilities Description Ref
        Fearsome (Aura) While an enemy unit is within 6" of this unit, subtract 1 from the Leadership characteristic of models in that unit.
        Hideous Regeneration Each time an enemy unit shoots or fights, after it has finished making its attacks, if any model in this unit lost any wounds as a result of those attacks but was not destroyed, that model immediately regains all of its lost wounds.
        Mutated Beyond Reason This unit cannot perform actions. The first time this unit is selected to fight in each Fight phase, roll one D3: until the end of the phase, this unit gains the relevant mutation from the table below.
        Mutated Beyond Reason Effect Ref
        1 - Razor Claws Change the Armour Penetration characteristic of hideous mutations models in this unit are equipped with to -4.
        2 - Grasping Pseudopods Change the Attacks characteristic of models in this unit to 3D3.
        3 - Toxic Haemorrhage Each time a model in this unit makes an attack, you can re-roll the wound roll.
        Unit MWSBSSTWALdSave Ref
        Chaos Spawn 7"4+-5542D385+
        Weapon RangeTypeSAPDAbilities Ref
        Hideous mutations MeleeMeleeUser-22-
      • Venomcrawler [6 PL, 105pts]

        Selections: 2x Excruciator cannon, Soulflayer tendrils and claws

        Categories: Faction: Chaos, Faction: Heretic Astartes, Vehicle, Daemon, Daemon Engine, Venomcrawler, Fast Attack, Faction: Word Bearers

        Rules: Daemon Engine, Let the Galaxy Burn

        Abilities: Explodes (Venomcrawler), Reservoir of Daemonic Energy (Aura), Unit: Venomcrawler, Weapon: Excruciator cannon, Soulflayer tendrils and claws


        Abilities Description Ref
        Explodes (Venomcrawler) When this model is destroyed, roll one D6 before removing it from play; on a 5+ it explodes, and each unit within 6" suffers D3 mortal wounds.
        Reservoir of Daemonic Energy (Aura) While a friendly <LEGION> PSYKER is within 6" of this model, add 1 to Psychic tests taken for that model.
        Unit MWSBSSTWALdSave Ref
        Venomcrawler 12"3+3+779683+
        Weapon RangeTypeSAPDAbilities Ref
        Excruciator cannon 36"Assault 36-22-
        Soulflayer tendrils and claws MeleeMeleeUser-32-
  • Supreme Command Detachment +2CP (Chaos - Chaos Space Marines) [15 PL, 1CP, 300pts]

    Rules: Armour of Contempt

    • Configuration [2CP]

      • Detachment Command Cost [2CP]

        Categories: Configuration

      • Legion

        Selections: Black Legion

        Categories: Configuration

        Abilities: Black Crusaders


        Abilities Description Ref
        Black Crusaders - Each time a Combat Attrition test is taken for a unit with this trait, you can ignore any or all modifiers to that Combat Attrition test.
        - Each time a model with this trait makes an attack, add 1 to that attack's hit roll if:
        - That attack is ranged and the target was the closest eligible enemy unit to the attacking model when its unit was selected to shoot.
        - That attack is a melee attack and the attacking model's unit made a charge move this turn.
        Codex: Heretic Astartes - Chaos Space Marines 2022
    • Primarch | Daemon Primarch | Supreme Commander [15 PL, -1CP, 300pts]

      • Abaddon the Despoiler [15 PL, -1CP, 300pts]

        Selections: 3. Merciless Overseer, 5. Eternal Vendetta, 6. Paragon of Hatred, Drach'nyen, Stratagem: Warlord Trait [-1CP], Talon of Horus, Warlord

        Categories: Faction: Khorne, Faction: Slaanesh, Faction: Heretic Astartes, Faction: Tzeentch, Faction: Nurgle, Faction: Black Legion, Chaos Lord, Character, Infantry, Terminator, Faction: Chaos, Supreme Commander, Abaddon the Despoiler, Primarch | Daemon Primarch | Supreme Commander, Warlord, Agent of Chaos, Warlord - BL

        Rules: Let the Galaxy Burn, Warp Strike

        Abilities: Dark Destiny, Eternal Vendetta (Aura), Lord of the Traitor Legions, Mark of Chaos Ascendant, Merciless Overseer, Paragon of Hatred, Stratagem: Warlord Trait, The Despoiler (Aura), The Warmaster, Unit: Abaddon the Despoiler, Weapon: Drach'nyen, Talon of Horus (melee), Talon of Horus (shooting)


        Abilities Description Ref
        Dark Destiny This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost.
        Eternal Vendetta (Aura) At the start of the first battle round, before the first turn begins, select one enemy unit. Until the end of the battle, while a friendly <LEGION> CORE or <LEGION> CHARACTER unit is within 6" of this WARLORD, each time a model in that <LEGION> unit makes an attack against that enemy unit, you can re-roll that attack's wound roll.
        Lord of the Traitor Legions In your Command phase, select one friendly HERETIC ASTARTES CORE or HERETIC ASTARTES CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll (if that unit is a BLACK LEGION unit, you can also re-roll the wound roll).
        Mark of Chaos Ascendant - Each time this model makes a melee attack, if it made a charge move, was charged or performed a Heroic Intervention this turn, add 1 to the Strength characteristic of that attack.
        - Once per turn, the first time a saving throw is failed for this model, the Damage characteristic of that attack is changed to 0.
        - Each time an attack is made against this model, if the Strength characteristic of that attack either equals or is at least double the Toughness characteristic of this model, subtract 1 from that attack's wound roll.
        - If this model starts the Fight phase in Engagement Range of any enemy models, it fights first that phase.
        Merciless Overseer In your Command phase, you can select one friendly BLACK LEGION unit within 6" of this WARLORD. Until the start of your next Command phase, each time a model in that unit makes an attack, if your army is engaged in Wanton Destruction or Wanton Slaughter, that unit is considered to be engaged in Wanton Massacre for that attack instead.
        Paragon of Hatred - You can re-roll charge rolls made for this WARLORD.
        - Each time this WARLORD fights, if it is within Engagement Range of any enemy units, then until that fight is resolved, add 1 to the Attacks characteristic of this WARLORD (if any of those units have the IMPERIUM keyword, add D3 instead of 1).
        Stratagem: Warlord Trait Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. If your WARLORD is a CHARACTER model, determine a Warlord Trait for them (this must be a Warlord Trait they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament
        The Despoiler (Aura) While a friendly CHAOS CORE unit is within 6" of this model:
        - Add 1 to charge rolls made for that unit.
        - Each time a model in that unit makes an attack, re-roll a hit roll of 1.
        The Warmaster If your army is Battle-forged, this model must be your WARLORD.
        Unit MWSBSSTWALdSave Ref
        Abaddon the Despoiler 6"2+2+6698112+
        Weapon RangeTypeSAPDAbilities Ref
        Drach'nyen MeleeMelee+3-43Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers D3 mortal wounds in addition to any normal damage.
        Talon of Horus (melee) MeleeMeleeUser-41Each time an attack is made with this weapon, make 2 attack rolls instead of 1.
        Talon of Horus (shooting) 24"Assault 45-12-

Force Rules

Armour of Contempt: Each time an attack is allocated to an ASTRA MILITARUM VEHICLE, ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack. (The Balance Dataslate p1)

Selection Rules

Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()

Daemon Engine: - This model has a 5+ invulnerable save.
- In your Command phase, this model regains 1 lost wound. ()

Let the Galaxy Burn: See page 145 of Codex: Chaos Space Marines ()

Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:

• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit Remained Stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon. ()

Warp Strike: During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere that is more than 9" away from any enemy models. ()


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