Liste Kay

Chaos Space Marines Liga (Warhammer 40,000 9th Edition) [98 PL, 1CP, 2,000pts]

  • Battalion Detachment -3CP (Chaos - Chaos Space Marines) [83 PL, -1CP, 1,700pts]

    Rules: Armour of Contempt

    • Configuration [3CP]

      • Battle Size [6CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [6CP]

        Categories: Configuration

      • Detachment Command Cost [-3CP]

        Categories: Configuration

      • Game Type

        Selections: 4. Chapter Approved: War Zone Nephilim

        Categories: Configuration

      • Legion

        Selections: Emperor's Children

        Categories: Configuration

        Abilities: Flawless Perfection


        Abilities Description Ref
        Flawless Perfection - Each time a model with this trait makes an attack, you can ignore any or all hit roll, Weapon Skill and Ballistic Skill modifiers.
        - Each time a model this this trait makes an attack, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1.
        Codex: Heretic Astartes - Chaos Space Marines p157
    • HQ [23 PL, -3CP, 420pts]

      • Dark Apostle [6 PL, 110pts]

        Selections: Accursed crozius, Bolt pistol, Frag & Krak grenades, Illusory Supplication, Mark of Slaanesh [1 PL, 15pts]

        Categories: HQ, Faction: Chaos, Faction: Heretic Astartes, Priest, Infantry, Character, Dark Apostle, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos

        Rules: Let the Galaxy Burn

        Abilities: Demagogue (Aura), Icons of Destruction, Mark of Slaanesh, Priest, Prayers: Blissful Devotion, Dark Zealotry (Aura), Illusory Supplication, Unit: Dark Apostle, Weapon: Accursed crozius, Bolt pistol, Frag grenades, Krak grenades

        • 2x Dark Disciple

          Selections: 2x Close combat weapon

          Abilities: Dark Disciples, Unit: Dark Disciple, Weapon: Close combat weapon


        Abilities Description Ref
        Dark Disciples Each time this unit chants a prayer, if this unit contains any DARK DISCIPLES models, add 1 to the dice roll to determine if that prayer is heard. The destruction of Dark Disciple models is ignored for the purposes of Morale tests. If this unit's DARK APOSTLE model is ever destroyed, all remaining DARK DISCIPLE models in this unit are also destroyed.
        Demagogue (Aura) While a friendly <LEGION> CORE, <LEGION> DAEMONKIN or <LEGION> CULTISTS unit is within 6" of this model, models in that unit can use this model's Leadership characteristic instead of their own.
        Icons of Destruction Models in this unit have a 4+ invulnerable save.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Priest This unit's DARK APOSTLE model knows Dark Zealotry and one other prayer from the Prayers to the Dark Gods. In your Command phase, this unit's DARK APOSTLE model can attempt to chant one prayer it knows that has not already been attempted by a friendly model this turn. Roll one D6: on a 3+, the prayer is heard and takes effect until the start of your next Command phase. Each time a prayer chanted by this unit's DARK APOSTLE model is heard, measure distances and draw line of sight from that DARK APOSTLE model.
        Prayers Effect Ref
        Blissful Devotion If this prayer is heard, select one friendly <LEGION> SLAANESH CORE or <LEGION> SLAANESH CHARACTER unit within 6" of this PRIEST. That unit is eligible to declare a charge in a turn in which it advanced.
        Dark Zealotry (Aura) If this prayer is heard, then while a friendly <LEGION> CORE, <LEGION> CULTISTS or <LEGION> CHARACTER unit is within 6" of this PRIEST, each time a model in that unit makes a melee attack, you can re-roll the hit roll.
        Illusory Supplication If this prayer is heard, select one friendly <LEGION> CORE, <LEGION> CULTISTS or <LEGION> CHARACTER unit within 6" of this PRIEST. Each time an attack is made against that unit:
        - An unmodifed hit roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have.
        - That attack's hit roll cannot be re-rolled.
        Unit MWSBSSTWALdSave Ref
        Dark Apostle 6"2+3+4455103+
        Dark Disciple 6"4+4+341166+
        Weapon RangeTypeSAPDAbilities Ref
        Accursed crozius MeleeMelee+2-12-
        Bolt pistol 12"Pistol 1401-
        Close combat weapon MeleeMeleeUser01-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
      • Lord Discordant on Helstalker [10 PL, -2CP, 190pts]

        Selections: 1. Flames of Spite, Aspiring Lord [-1CP], Baleflamer, Bladed limbs, Bolt pistol, Frag & Krak grenades, Impaler chainglaive, Mantle of Traitors, Mark of Slaanesh [1 PL, 15pts], Mechatendrils, Stratagem: Relic [-1CP], Techno-virus injector

        Categories: Helstalker, Lord Discordant, HQ, Faction: Chaos, Faction: Heretic Astartes, Character, Vehicle, Daemon, Daemon Engine, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos

        Rules: Daemon Engine, Let the Galaxy Burn

        Abilities: Corrupt Machine Spirits, Flames of Spite, Mantle of Traitors, Mark of Slaanesh, Spirit Thief, Stratagem: Relic, Techno-virus injector, Unit: Lord Discordant on Helstalker, Weapon: Baleflamer, Bladed limbs, Bolt pistol, Frag grenades, Impaler chainglaive, Krak grenades, Mechatendrils


        Abilities Description Ref
        Corrupt Machine Spirits In your Command phase, this model can corrupt either one enemy VEHICLE model within 9", or one friendly <LEGION> VEHICLE model within 9":
        - If it corrupts an enemy model, roll a number of D6 equal to the Wounds characteristic of that model: for each 6, that model's unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).
        - If it corrupts a friendly model, until the start of your next Command phase, each time that model makes a melee attack, add 1 to that attack's hit roll.
        Each model can only be corrupted once per turn.
        Flames of Spite - Each time this WARLORD makes a melee attack, you can re-roll the wound roll.
        - Each time this WARLORD makes an attack, on an unmodified wound roll of 6, the target suffers one mortal wound in addition to any normal damage.
        Mantle of Traitors - Once per battle, if the bearer is selected for an Epic Deed Stratagem, that Stratagem costs 0CP.
        - Each time the bearer makes a melee attack, you can re-roll the hit roll.
        - At the start of your Command phase, select one <LEGION> CORE unit from your army that is on the battlefield. Until the start of your next Command phase, that unit is considered to be in range of any of the following aura abilities the bearer has: Lord of Chaos, Aspire to Glory, Demagogue.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Spirit Thief If this model destroys one or more enemy VEHICLE models with a melee attack, then until the end of the battle, it can use the Corrupt Machine Spirits ability twice in your Command phase.
        Stratagem: Relic Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. Select one CHARACTER model from your army that is not a named character; give that model one Relic (this must be a Relic they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament
        Techno-virus injector Each time the bearer makes a melee attack against a VEHICLE unit, add 1 to the Damage characteristic of that attack.
        Unit MWSBSSTWALdSave Ref
        Lord Discordant on Helstalker 12"2+2+469692+
        Weapon RangeTypeSAPDAbilities Ref
        Baleflamer 18"Assault 2D36-22Each time an attack is made with this weapon, that attack automatically hits the target.
        Bladed limbs MeleeMelee6-22Each time the bearer fights, it makes 4 additional attacks with this weapon.
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Impaler chainglaive MeleeMelee+2-32Each time an attack is made with this weapon, if the bearer made a charge move this turn, add 1 to that attack's wound roll.
        Krak grenades 6"Grenade 16-1D3-
        Mechatendrils MeleeMelee401Each time the bearer fights, it makes 4 additional attacks with this weapon.
      • Master of Possession [7 PL, -1CP, 120pts]

        Selections: Bolt pistol, Frag & Krak grenades, Gifts of Chaos [-1CP], Liber Hereticus, Mark of Slaanesh [1 PL, 15pts], Mutated Invigoration, Pact of Flesh, Smite, Staff of Possession

        Categories: Faction: Chaos, Faction: Heretic Astartes, Character, Infantry, Psyker, Master of Possession, HQ, Warp Locus, Daemonkin, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos, Stratagems

        Rules: Let the Galaxy Burn

        Abilities: Daemonkin, Liber Hereticus, Mark of Slaanesh, Rites of Possession (Aura), Sacrificial Dagger, Psychic Power: Delightful Agonies, Mutated Invigoration, Pact of Flesh, Smite, Psyker: Master of Possession, Unit: Master of Possession, Weapon: Bolt pistol, Frag grenades, Krak grenades, Staff of Possession


        Abilities Description Ref
        Daemonkin This model has a 5+ invulnerable save.
        Liber Hereticus - In your Psychic phase, the bearer can attempt to manifest one additional power.
        - Each time the bearer successfully manifests a psychic power, add 6" to the range of that power's effect. If that psychic power specifies multiple ranges (e.g. Gift of Chaos), this rule only affects the first range specified in that psychic power.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Rites of Possession (Aura) While an enemy unit is within 12" of this model, each time that unit suffers Peril of the Warp, it suffers one additional mortal wound.
        Sacrificial Dagger Each time this model attempts to manifest a psychic power from the Malefic discipline, if it is within 3" of any friendly <LEGION> INFANTRY units (excluding DAEMON and CULTISTS units), you can select one of those units and make a sacrifice. If you do so, the selected unit suffers D3 mortal wounds and you can add 2 to the psychic test taken for that psychic power.
        Psychic Power Warp ChargeRangeDetails Ref
        Delightful Agonies 618"Blessing: If manifested, select one friendly <LEGION> SLAANESH unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit would lose a wound, roll one D6: on a 5+, that wound is not lost.
        Mutated Invigoration 618"Blessing: If manifested, select one friendly <LEGION> unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to either the Strength or Toughness characteristic of models in that unit (if the result of the Psychic test was 10+ and you selected a DAEMONKIN or DAEMON ENGINE unit, add 1 to both of these characteristics instead).
        Pact of Flesh 518"Blessing: If manifested, select one friendly <LEGION> CORE, <LEGION> DAEMONKIN or <LEGION> CHARACTER unit within 18" of this PSYKER.
        - One model in that unit regains up to D3 lost wounds.
        - If you selected a CORE or DAEMONKIN unit and that unit is not at its Starting Strength, one destroyed model is added back to that unit with its full wounds remaining.
        Smite 518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        Psyker CastDenyPowers KnownOther Ref
        Master of Possession 21Smite and two powers from the Malefic Discipline-
        Unit MWSBSSTWALdSave Ref
        Master of Possession 6"3+3+445593+
        Weapon RangeTypeSAPDAbilities Ref
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Staff of Possession MeleeMelee+3-1D3Each time the bearer fights, if one or more attacks made with this weapon were allocated to a PSYKER model, after the bearer has resolved all of its attacks, that PSYKER model suffers Perils of the Warp.
    • Troops [28 PL, 640pts]

      • Cultists Mob [2 PL, 50pts]

        Categories: Troops, Infantry, Faction: Chaos, Cultists, Cultist Mob, Faction: Emperor's Children, Faction: Slaanesh

        Unit: Chaos Cultist

        • 9x Chaos Cultist w/ cultist firearm [45pts]

          Selections: 9x Cultist firearm, 9x Frag & Krak grenades

          Weapon: Cultist firearm, Frag grenades, Krak grenades

        • Cultist Champion [5pts]

          Selections: Frag & Krak grenades

          Unit: Cultist Champion, Weapon: Frag grenades, Krak grenades

          • Autopistol and brutal assault weapon

            Selections: Autopistol, Brutal assault weapon

            Weapon: Autopistol, Brutal assault weapon


        Unit MWSBSSTWALdSave Ref
        Chaos Cultist 6"4+4+331156+
        Cultist Champion 6"4+4+331266+
        Weapon RangeTypeSAPDAbilities Ref
        Autopistol 12"Pistol 1301-
        Brutal assault weapon MeleeMeleeUser01Each time the bearer fights, it makes 1 additional attack with this weapon.
        Cultist firearm 24"Rapid Fire 1301-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
      • Cultists Mob [2 PL, 50pts]

        Categories: Troops, Infantry, Faction: Chaos, Cultists, Cultist Mob, Faction: Emperor's Children, Faction: Slaanesh

        Unit: Chaos Cultist

        • 9x Chaos Cultist w/ cultist firearm [45pts]

          Selections: 9x Cultist firearm, 9x Frag & Krak grenades

          Weapon: Cultist firearm, Frag grenades, Krak grenades

        • Cultist Champion [5pts]

          Selections: Frag & Krak grenades

          Unit: Cultist Champion, Weapon: Frag grenades, Krak grenades

          • Autopistol and brutal assault weapon

            Selections: Autopistol, Brutal assault weapon

            Weapon: Autopistol, Brutal assault weapon


        Unit MWSBSSTWALdSave Ref
        Chaos Cultist 6"4+4+331156+
        Cultist Champion 6"4+4+331266+
        Weapon RangeTypeSAPDAbilities Ref
        Autopistol 12"Pistol 1301-
        Brutal assault weapon MeleeMeleeUser01Each time the bearer fights, it makes 1 additional attack with this weapon.
        Cultist firearm 24"Rapid Fire 1301-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
      • Noise Marines [6 PL, 135pts]

        Selections: Icon of Slaanesh [5pts]

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon

        Rules: Let the Galaxy Burn, Malicious Volleys

        Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine

        • Marine w/ blastmaster [36pts]

          Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades

          Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades

        • 3x Marine w/ chainsword [63pts]

          Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades

          Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades

        • Noise Champion [31pts]

          Selections: Astartes chainsword, Frag & Krak grenades, Power fist [10pts]

          Unit: Noise Champion, Weapon: Astartes chainsword, Frag grenades, Krak grenades, Power fist


        Abilities Description Ref
        Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack.
        Unit MWSBSSTWALdSave Ref
        Noise Champion 6"3+3+442493+
        Noise Marine 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes chainsword MeleeMeleeUser-11Each time the bearer fights, it makes 1 additional attack with this weapon.
        Blastmaster, Single frequency 48"Heavy 38-33Sonic Weapon
        Blastmaster, Varied frequency 36"Assault 65-21Sonic Weapon
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Noise Marines [6 PL, 135pts]

        Selections: Icon of Slaanesh [5pts]

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon

        Rules: Let the Galaxy Burn, Malicious Volleys

        Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine

        • Marine w/ blastmaster [36pts]

          Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades

          Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades

        • 3x Marine w/ chainsword [63pts]

          Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades

          Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades

        • Noise Champion [31pts]

          Selections: Astartes chainsword, Frag & Krak grenades, Power fist [10pts]

          Unit: Noise Champion, Weapon: Astartes chainsword, Frag grenades, Krak grenades, Power fist


        Abilities Description Ref
        Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack.
        Unit MWSBSSTWALdSave Ref
        Noise Champion 6"3+3+442493+
        Noise Marine 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes chainsword MeleeMeleeUser-11Each time the bearer fights, it makes 1 additional attack with this weapon.
        Blastmaster, Single frequency 48"Heavy 38-33Sonic Weapon
        Blastmaster, Varied frequency 36"Assault 65-21Sonic Weapon
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Noise Marines [6 PL, 135pts]

        Selections: Icon of Slaanesh [5pts]

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon

        Rules: Let the Galaxy Burn, Malicious Volleys

        Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine

        • Marine w/ blastmaster [36pts]

          Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades

          Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades

        • 3x Marine w/ chainsword [63pts]

          Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades

          Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades

        • Noise Champion [31pts]

          Selections: Astartes chainsword, Frag & Krak grenades, Power fist [10pts]

          Unit: Noise Champion, Weapon: Astartes chainsword, Frag grenades, Krak grenades, Power fist


        Abilities Description Ref
        Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack.
        Unit MWSBSSTWALdSave Ref
        Noise Champion 6"3+3+442493+
        Noise Marine 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes chainsword MeleeMeleeUser-11Each time the bearer fights, it makes 1 additional attack with this weapon.
        Blastmaster, Single frequency 48"Heavy 38-33Sonic Weapon
        Blastmaster, Varied frequency 36"Assault 65-21Sonic Weapon
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Noise Marines [6 PL, 135pts]

        Selections: Icon of Slaanesh [5pts]

        Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon

        Rules: Let the Galaxy Burn, Malicious Volleys

        Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine

        • Marine w/ blastmaster [36pts]

          Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades

          Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades

        • 3x Marine w/ chainsword [63pts]

          Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades

          Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades

        • Noise Champion [31pts]

          Selections: Astartes chainsword, Frag & Krak grenades, Power fist [10pts]

          Unit: Noise Champion, Weapon: Astartes chainsword, Frag grenades, Krak grenades, Power fist


        Abilities Description Ref
        Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack.
        Unit MWSBSSTWALdSave Ref
        Noise Champion 6"3+3+442493+
        Noise Marine 6"3+3+442383+
        Weapon RangeTypeSAPDAbilities Ref
        Astartes chainsword MeleeMeleeUser-11Each time the bearer fights, it makes 1 additional attack with this weapon.
        Blastmaster, Single frequency 48"Heavy 38-33Sonic Weapon
        Blastmaster, Varied frequency 36"Assault 65-21Sonic Weapon
        Bolt pistol 12"Pistol 1401-
        Frag grenades 6"Grenade D6301Blast.
        Krak grenades 6"Grenade 16-1D3-
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
    • Elites [26 PL, -1CP, 535pts]

      • Chaos Terminator Squad [19 PL, -1CP, 395pts]

        Selections: Mark of Slaanesh [1 PL, 15pts]

        Categories: Faction: Chaos, Elites, Faction: Heretic Astartes, Infantry, Terminator, Core, Chaos Terminator Squad, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos

        Rules: Let the Galaxy Burn, Malicious Volleys, Warp Strike

        Abilities: Mark of Slaanesh, Terminator Armour

        • Chaos Terminator [43pts]

          Selections: Chainfist [5pts], Combi-melta [5pts]

          Rules: Combi Weapon

          Unit: Chaos Terminator, Weapon: Boltgun, Chainfist, Meltagun

        • Chaos Terminator [43pts]

          Selections: Combi-melta [5pts], Power fist [5pts]

          Rules: Combi Weapon

          Unit: Chaos Terminator, Weapon: Boltgun, Meltagun, Power fist

        • Chaos Terminator [43pts]

          Selections: Combi-melta [5pts], Power fist [5pts]

          Rules: Combi Weapon

          Unit: Chaos Terminator, Weapon: Boltgun, Meltagun, Power fist

        • Chaos Terminator [38pts]

          Selections: Combi-bolter, Power fist [5pts]

          Unit: Chaos Terminator, Weapon: Combi-bolter, Power fist

        • Chaos Terminator [38pts]

          Selections: Combi-bolter, Power fist [5pts]

          Unit: Chaos Terminator, Weapon: Combi-bolter, Power fist

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Chaos Terminator [33pts]

          Selections: Accursed weapon, Combi-bolter

          Unit: Chaos Terminator, Weapon: Accursed weapon, Combi-bolter

        • Terminator Champion [-1CP, 43pts]

          Selections: Black Rune of Damnation, Chainfist [5pts], Combi-melta [5pts], Trophies of the Long War [-1CP]

          Rules: Combi Weapon

          Abilities: Black Rune of Damnation, Black Rune of Damnation (Aura), Unit: Terminator Champion, Weapon: Boltgun, Chainfist, Meltagun


        Abilities Description Ref
        Black Rune of Damnation - Each time an attack is made against the bearer's unit, subtract 1 from that attack's wound roll.
        Black Rune of Damnation (Aura) While an enemy PSYKER unit is within 18" of the bearer, each time a Psychic Test is taken for that unit, it suffers Perils of the Warp on a roll of any double.
        Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
        - If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.
        Terminator Armour Models in this unit have a 5+ invulnerable save.
        Unit MWSBSSTWALdSave Ref
        Chaos Terminator 5"3+3+443392+
        Terminator Champion 5"3+3+4434102+
        Weapon RangeTypeSAPDAbilities Ref
        Accursed weapon MeleeMelee+1-31Each time the bearer fights, it makes one additional attack with this weapon.
        Boltgun 24"Rapid Fire 1401-
        Chainfist MeleeMeleex2-4D3Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll, and if that attack is allocated to a VEHICLE model, that attack has a Damage characteristic of 3.
        Combi-bolter 24"Rapid Fire 2401-
        Meltagun 12"Assault 18-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
        Power fist MeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Possessed [7 PL, 140pts]

        Categories: Faction: Chaos, Daemon, Faction: Heretic Astartes, Infantry, Elites, Daemonkin, Possessed, Faction: Emperor's Children, Faction: Slaanesh

        Rules: Let the Galaxy Burn

        Abilities: Daemonkin, Fearsome (Aura)

        • 4x Possessed [112pts]

          Selections: 4x Hideous mutations

          Unit: Possessed, Weapon: Hideous mutations

        • Possessed Champion [28pts]

          Selections: Hideous mutations

          Unit: Possessed Champion, Weapon: Hideous mutations


        Abilities Description Ref
        Daemonkin Models in this unit have a 5+ invulnerable save.
        Fearsome (Aura) While an enemy unit is within 6" of this unit, subtract 1 from the Leadership characteristic of models in that unit.
        Unit MWSBSSTWALdSave Ref
        Possessed 9"3+3+553593+
        Possessed Champion 9"3+3+553693+
        Weapon RangeTypeSAPDAbilities Ref
        Hideous mutations MeleeMeleeUser-22
    • Fast Attack [6 PL, 105pts]

      • Venomcrawler [6 PL, 105pts]

        Selections: 2x Excruciator cannon, Soulflayer tendrils and claws

        Categories: Faction: Chaos, Faction: Heretic Astartes, Vehicle, Daemon, Daemon Engine, Venomcrawler, Fast Attack, Faction: Emperor's Children, Faction: Slaanesh

        Rules: Daemon Engine, Let the Galaxy Burn

        Abilities: Explodes (Venomcrawler), Reservoir of Daemonic Energy (Aura), Unit: Venomcrawler, Weapon: Excruciator cannon, Soulflayer tendrils and claws


        Abilities Description Ref
        Explodes (Venomcrawler) When this model is destroyed, roll one D6 before removing it from play; on a 5+ it explodes, and each unit within 6" suffers D3 mortal wounds.
        Reservoir of Daemonic Energy (Aura) While a friendly <LEGION> PSYKER is within 9" of this model, add 1 to Psychic tests taken for that model.
        Unit MWSBSSTWALdSave Ref
        Venomcrawler 12"3+3+779683+
        Weapon RangeTypeSAPDAbilities Ref
        Excruciator cannon 36"Assault 36-22-
        Soulflayer tendrils and claws MeleeMeleeUser-32-
  • Supreme Command Detachment +3CP (Chaos - Chaos Space Marines) [15 PL, 2CP, 300pts]

    Rules: Armour of Contempt

    • Configuration [3CP]

      • Detachment Command Cost [3CP]

        Categories: Configuration

      • Legion

        Selections: Black Legion

        Categories: Configuration

        Abilities: Black Crusaders


        Abilities Description Ref
        Black Crusaders - Each time a Combat Attrition test is taken for a unit with this trait, you can ignore any or all modifiers to that Combat Attrition test.
        - Each time a model with this trait makes an attack, add 1 to that attack's hit roll if:
        - That attack is ranged and the target was the closest eligible enemy unit to the attacking model when its unit was selected to shoot.
        - That attack is a melee attack and the attacking model's unit made a charge move this turn.
        Codex: Heretic Astartes - Chaos Space Marines 2022
    • Primarch | Daemon Primarch | Supreme Commander [15 PL, -1CP, 300pts]

      • Abaddon the Despoiler [15 PL, -1CP, 300pts]

        Selections: 3. Merciless Overseer, 5. Eternal Vendetta, 6. Paragon of Hatred, Drach'nyen, Stratagem: Warlord Trait [-1CP], Talon of Horus, Warlord

        Categories: Faction: Khorne, Faction: Slaanesh, Faction: Heretic Astartes, Faction: Tzeentch, Faction: Nurgle, Faction: Black Legion, Chaos Lord, Character, Infantry, Terminator, Faction: Chaos, Supreme Commander, Abaddon the Despoiler, Primarch | Daemon Primarch | Supreme Commander, Warlord, Agent of Chaos, Warlord - BL

        Rules: Let the Galaxy Burn, Warp Strike

        Abilities: Dark Destiny, Eternal Vendetta (Aura), Lord of the Traitor Legions, Mark of Chaos Ascendant, Merciless Overseer, Paragon of Hatred, Stratagem: Warlord Trait, The Despoiler (Aura), The Warmaster, Unit: Abaddon the Despoiler, Weapon: Drach'nyen, Talon of Horus (melee), Talon of Horus (shooting)


        Abilities Description Ref
        Dark Destiny This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost.
        Eternal Vendetta (Aura) At the start of the first battle round, before the first turn begins, select one enemy unit. Until the end of the battle, while a friendly <LEGION> CORE or <LEGION> CHARACTER unit is within 6" of this WARLORD, each time a model in that <LEGION> unit makes an attack against that enemy unit, you can re-roll that attack's wound roll.
        Lord of the Traitor Legions In your Command phase, select one friendly HERETIC ASTARTES CORE or HERETIC ASTARTES CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll (if that unit is a BLACK LEGION unit, you can also re-roll the wound roll).
        Mark of Chaos Ascendant - Each time this model makes a melee attack, if it made a charge move, was charged or performed a Heroic Intervention this turn, add 1 to the Strength characteristic of that attack.
        - Once per turn, the first time a saving throw is failed for this model, the Damage characteristic of that attack is changed to 0.
        - Each time an attack is made against this model, if the Strength characteristic of that attack either equals or is at least double the Toughness characteristic of this model, subtract 1 from that attack's wound roll.
        - If this model starts the Fight phase in Engagement Range of any enemy models, it fights first that phase.
        Merciless Overseer In your Command phase, you can select one friendly BLACK LEGION unit within 6" of this WARLORD. Until the start of your next Command phase, each time a model in that unit makes an attack, if your army is engaged in Wanton Destruction or Wanton Slaughter, that unit is considered to be engaged in Wanton Massacre for that attack instead.
        Paragon of Hatred - You can re-roll charge rolls made for this WARLORD.
        - Each time this WARLORD fights, if it is within Engagement Range of any enemy units, then until that fight is resolved, add 1 to the Attacks characteristic of this WARLORD (if any of those units have the IMPERIUM keyword, add D3 instead of 1).
        Stratagem: Warlord Trait Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. If your WARLORD is a CHARACTER model, determine a Warlord Trait for them (this must be a Warlord Trait they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament
        The Despoiler (Aura) While a friendly CHAOS CORE unit is within 6" of this model:
        - Add 1 to charge rolls made for that unit.
        - Each time a model in that unit makes an attack, re-roll a hit roll of 1.
        The Warmaster If your army is Battle-forged, this model must be your WARLORD.
        Unit MWSBSSTWALdSave Ref
        Abaddon the Despoiler 6"2+2+6698112+
        Weapon RangeTypeSAPDAbilities Ref
        Drach'nyen MeleeMelee+3-43Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers D3 mortal wounds in addition to any normal damage.
        Talon of Horus (melee) MeleeMeleeUser-41Each time an attack is made with this weapon, make 2 attack rolls instead of 1.
        Talon of Horus (shooting) 24"Assault 45-12-

Force Rules

Armour of Contempt: Each time an attack is allocated to an ASTRA MILITARUM VEHICLE, ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack. (The Balance Dataslate p1)

Selection Rules

Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()

Daemon Engine: - This model has a 5+ invulnerable save.
- In your Command phase, this model regains 1 lost wound. ()

Let the Galaxy Burn: See page 145 of Codex: Chaos Space Marines ()

Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:

• The shooting model’s target is within half the weapon’s range.
• The shooting model is INFANTRY and its unit Remained Stationary in your previous Movement phase.
• The shooting model is a TERMINATOR or BIKER model.

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (as defined on paeg 176) with the Rapid Fire type. ()

Warp Strike: During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere that is more than 9" away from any enemy models. ()


Created with BattleScribe