Dreadwolves max (Warhammer 40,000 9th Edition) [102 PL, 3CP, 2,000pts]
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Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Space Wolves) [51 PL, 9CP, 955pts]
Rules: And They Shall Know No Fear, Angels of Death, Bolter Discipline, Combat Doctrines, Shock Assault
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Configuration [9CP]
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**Chapter Selector**
Selections: Custom Chapter, Space Wolves Successor, Warded, Whirlwind of Rage
Categories: Configuration, PC: SW
Abilities: Warded, Whirlwind of Rage
Abilities Description Ref Warded Each time a model with this tactic would lose a wound as a result of a mortal wound, roll one D6: on a 5+, that wound is not lost. Whirlwind of Rage Each time a model with this tactic makes a melee attack, if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn, an unmodified hit roll of 6 scores an additional hit.
You cannot select this tactic if you have already selected the Duellists tactic. -
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
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Detachment Command Cost [-3CP]
Categories: Configuration
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HQ [4 PL, 70pts]
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Techmarine [4 PL, 70pts]
Selections: Boltgun, Frag & Krak grenades, Hunter, Morkai's Teeth Bolts, Omnissian power axe, Servo-arm, Warlord
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Techmarine, HQ, Warlord
Rules: Angels of Death
Abilities: Awaken the Machine Spirits, Blessing of the Omnissiah, Hunter, Morkai's Teeth Bolts, Savage Fury, Unit: Techmarine, Weapon: Boltgun, Frag grenades, Krak grenades, Omnissian power axe, Servo-arm
Abilities Description Ref Awaken the Machine Spirits In your command phase, this model can awaken one friendly <CHAPTER> VEHICLE model within 3" of it. Until the start of your next command phase, each time that VEHICLE model makes a ranged attack, add 1 to that attack's hit roll. Each model can only be awakened once per turn. Blessing of the Omnissiah At the end of your Movement phase this model can repair a one <CHAPTER> VEHICLE within 3". That VEHICLE regains D3 lost wounds. Each model can only be repaired once per turn. Hunter - Add 1 to Advance and charge rolls made for this WARLORD.
- This WARLORD is eligible to charge in a turn in which it Advanced or Fell Back.Morkai's Teeth Bolts When you give a model this Relic, select one bolt weapon (see Codex: Space Marines) that model is armed with. When that model is chosen to shoot with, you can choose for that weapon to fire a Morkai’s Teeth bolt. If you do, you can only make one attack with that weapon, but if a hit is scored, that unit is marked by Morkai until the end of the turn and the attack sequence ends. Each time an attack is made against a unit that is marked by Morkai, re-roll a wound roll of 1. Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Techmarine 6" 3+ 2+ 4 4 4 3 8 2+ Weapon Range Type S AP D Abilities Ref Boltgun 24" Rapid Fire 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Omnissian power axe Melee Melee +2 -2 2 - Servo-arm Melee Melee x2 -2 3 Each time the bearer fights, no more than one attack can be made with each servo-arm.
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Elites [45 PL, 855pts]
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Venerable Dreadnought [8 PL, 160pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Vehicle, Venerable Dreadnought, Core, Smokescreen, Elites
Rules: Angels of Death, Explodes (3"/1)
Abilities: Duty Eternal, Savage Fury, Unyielding Ancient, Unit: Venerable Dreadnought
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Fenrisian great axe and Blizzard shield [25pts]
Selections: Blizzard shield [15pts], Fenrisian great axe [10pts], Storm bolter
Abilities: Blizzard shield, Weapon: Fenrisian great axe (Cleave), Fenrisian great axe (Scythe), Storm bolter
Abilities Description Ref Blizzard shield The bearer has a 4+ invulnerable save Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unyielding Ancient Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that wound is not lost. Unit M WS BS S T W A Ld Save Ref Venerable Dreadnought 6" 2+ 2+ 6 7 8 4 8 3+ Weapon Range Type S AP D Abilities Ref Fenrisian great axe (Cleave) Melee Melee +4 -3 D3+3 Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll Fenrisian great axe (Scythe) Melee Melee User -3 1 Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Venerable Dreadnought [8 PL, 160pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Vehicle, Venerable Dreadnought, Core, Smokescreen, Elites
Rules: Angels of Death, Explodes (3"/1)
Abilities: Duty Eternal, Savage Fury, Unyielding Ancient, Unit: Venerable Dreadnought
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Fenrisian great axe and Blizzard shield [25pts]
Selections: Blizzard shield [15pts], Fenrisian great axe [10pts], Storm bolter
Abilities: Blizzard shield, Weapon: Fenrisian great axe (Cleave), Fenrisian great axe (Scythe), Storm bolter
Abilities Description Ref Blizzard shield The bearer has a 4+ invulnerable save Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unyielding Ancient Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that wound is not lost. Unit M WS BS S T W A Ld Save Ref Venerable Dreadnought 6" 2+ 2+ 6 7 8 4 8 3+ Weapon Range Type S AP D Abilities Ref Fenrisian great axe (Cleave) Melee Melee +4 -3 D3+3 Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll Fenrisian great axe (Scythe) Melee Melee User -3 1 Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Venerable Dreadnought [8 PL, 160pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Vehicle, Venerable Dreadnought, Core, Smokescreen, Elites
Rules: Angels of Death, Explodes (3"/1)
Abilities: Duty Eternal, Savage Fury, Unyielding Ancient, Unit: Venerable Dreadnought
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Fenrisian great axe and Blizzard shield [25pts]
Selections: Blizzard shield [15pts], Fenrisian great axe [10pts], Storm bolter
Abilities: Blizzard shield, Weapon: Fenrisian great axe (Cleave), Fenrisian great axe (Scythe), Storm bolter
Abilities Description Ref Blizzard shield The bearer has a 4+ invulnerable save Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unyielding Ancient Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that wound is not lost. Unit M WS BS S T W A Ld Save Ref Venerable Dreadnought 6" 2+ 2+ 6 7 8 4 8 3+ Weapon Range Type S AP D Abilities Ref Fenrisian great axe (Cleave) Melee Melee +4 -3 D3+3 Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll Fenrisian great axe (Scythe) Melee Melee User -3 1 Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Wulfen Dreadnought [7 PL, 125pts]
Categories: Faction: Adeptus Astartes, Faction: Imperium, Faction: Space Wolves, Elites, Dreadnought, Vehicle, Wulfen Dreadnought
Rules: Angels of Death
Abilities: Bestial Rage, Duty Eternal, Explodes (Dreadnought), Murderlust, Savage Fury, Unit: Wulfen Dreadnought
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Fenrisian Great Axe and Blizzard Shield [5pts]
Selections: Fenrisian great axe
Weapon: Fenrisian Great Axe (Cleave), Fenrisian Great Axe (Scythe)
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Blizzard Shield [5pts]
Selections: Blizzard shield [5pts], Storm bolter
Abilities: Blizzard shield, Weapon: Storm bolter
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Abilities Description Ref Bestial Rage This unit cannot perform any actions, as described in the Warhammer 40,000 Core Book. Blizzard shield A model equipped with a blizzard shield has a 4+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Explodes (Dreadnought) If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield, on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds. Murderlust You can re-roll charge rolls made for this unit. Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Wulfen Dreadnought 8" 3+ 5+ 6 7 8 4 7 3+ Weapon Range Type S AP D Abilities Ref Fenrisian Great Axe (Cleave) Melee Melee +4 -3 D3+3 When attacking with this weapon, you must subtract 1 from the hit roll Fenrisian Great Axe (Scythe) Melee Melee User -3 1 Make 2 hit rolls for each attack made with this weapon instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Wulfen Dreadnought [7 PL, 125pts]
Categories: Faction: Adeptus Astartes, Faction: Imperium, Faction: Space Wolves, Elites, Dreadnought, Vehicle, Wulfen Dreadnought
Rules: Angels of Death
Abilities: Bestial Rage, Duty Eternal, Explodes (Dreadnought), Murderlust, Savage Fury, Unit: Wulfen Dreadnought
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Fenrisian Great Axe and Blizzard Shield [5pts]
Selections: Fenrisian great axe
Weapon: Fenrisian Great Axe (Cleave), Fenrisian Great Axe (Scythe)
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Blizzard Shield [5pts]
Selections: Blizzard shield [5pts], Storm bolter
Abilities: Blizzard shield, Weapon: Storm bolter
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Abilities Description Ref Bestial Rage This unit cannot perform any actions, as described in the Warhammer 40,000 Core Book. Blizzard shield A model equipped with a blizzard shield has a 4+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Explodes (Dreadnought) If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield, on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds. Murderlust You can re-roll charge rolls made for this unit. Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Wulfen Dreadnought 8" 3+ 5+ 6 7 8 4 7 3+ Weapon Range Type S AP D Abilities Ref Fenrisian Great Axe (Cleave) Melee Melee +4 -3 D3+3 When attacking with this weapon, you must subtract 1 from the hit roll Fenrisian Great Axe (Scythe) Melee Melee User -3 1 Make 2 hit rolls for each attack made with this weapon instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Wulfen Dreadnought [7 PL, 125pts]
Categories: Faction: Adeptus Astartes, Faction: Imperium, Faction: Space Wolves, Elites, Dreadnought, Vehicle, Wulfen Dreadnought
Rules: Angels of Death
Abilities: Bestial Rage, Duty Eternal, Explodes (Dreadnought), Murderlust, Savage Fury, Unit: Wulfen Dreadnought
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Fenrisian Great Axe and Blizzard Shield [5pts]
Selections: Fenrisian great axe
Weapon: Fenrisian Great Axe (Cleave), Fenrisian Great Axe (Scythe)
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Blizzard Shield [5pts]
Selections: Blizzard shield [5pts], Storm bolter
Abilities: Blizzard shield, Weapon: Storm bolter
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Abilities Description Ref Bestial Rage This unit cannot perform any actions, as described in the Warhammer 40,000 Core Book. Blizzard shield A model equipped with a blizzard shield has a 4+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Explodes (Dreadnought) If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield, on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds. Murderlust You can re-roll charge rolls made for this unit. Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Wulfen Dreadnought 8" 3+ 5+ 6 7 8 4 7 3+ Weapon Range Type S AP D Abilities Ref Fenrisian Great Axe (Cleave) Melee Melee +4 -3 D3+3 When attacking with this weapon, you must subtract 1 from the hit roll Fenrisian Great Axe (Scythe) Melee Melee User -3 1 Make 2 hit rolls for each attack made with this weapon instead of 1 Storm bolter 24" Rapid Fire 2 4 0 1 - -
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Fast Attack [2 PL, 30pts]
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Cyberwolves [1 PL, 15pts]
Categories: Fast Attack, Faction: Imperium, Faction: Adeptus Astartes, Faction: Space Wolves, Beast, Cyberwolves
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Cyberwolf [15pts]
Selections: Teeth and claws
Abilities: Swift Hunters, Unit: Cyberwolf, Weapon: Teeth and claws
Abilities Description Ref Swift Hunters This unit is eligible to declare a charge with even if it Advanced this turn. In addition, each time this unit makes a pile-in move or consolidation move, models in this unit can move an additional 1". Unit M WS BS S T W A Ld Save Ref Cyberwolf 10" 3+ - 4 4 2 3 6 4+ Weapon Range Type S AP D Abilities Ref Teeth and claws Melee Melee User -1 1 - -
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Cyberwolves [1 PL, 15pts]
Categories: Fast Attack, Faction: Imperium, Faction: Adeptus Astartes, Faction: Space Wolves, Beast, Cyberwolves
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Cyberwolf [15pts]
Selections: Teeth and claws
Abilities: Swift Hunters, Unit: Cyberwolf, Weapon: Teeth and claws
Abilities Description Ref Swift Hunters This unit is eligible to declare a charge with even if it Advanced this turn. In addition, each time this unit makes a pile-in move or consolidation move, models in this unit can move an additional 1". Unit M WS BS S T W A Ld Save Ref Cyberwolf 10" 3+ - 4 4 2 3 6 4+ Weapon Range Type S AP D Abilities Ref Teeth and claws Melee Melee User -1 1 - -
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Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Space Wolves) [51 PL, -6CP, 1,045pts]
Rules: And They Shall Know No Fear, Angels of Death, Bolter Discipline, Combat Doctrines, Shock Assault
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Configuration [-3CP]
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**Chapter Selector**
Selections: Custom Chapter, Space Wolves Successor, Warded, Whirlwind of Rage
Categories: Configuration, PC: SW
Abilities: Warded, Whirlwind of Rage
Abilities Description Ref Warded Each time a model with this tactic would lose a wound as a result of a mortal wound, roll one D6: on a 5+, that wound is not lost. Whirlwind of Rage Each time a model with this tactic makes a melee attack, if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn, an unmodified hit roll of 6 scores an additional hit.
You cannot select this tactic if you have already selected the Duellists tactic. -
Detachment Command Cost [-3CP]
Categories: Configuration
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HQ [4 PL, 70pts]
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Techmarine [4 PL, 70pts]
Selections: Boltgun, Frag & Krak grenades, Omnissian power axe, Servo-arm
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Techmarine, HQ
Rules: Angels of Death
Abilities: Awaken the Machine Spirits, Blessing of the Omnissiah, Savage Fury, Unit: Techmarine, Weapon: Boltgun, Frag grenades, Krak grenades, Omnissian power axe, Servo-arm
Abilities Description Ref Awaken the Machine Spirits In your command phase, this model can awaken one friendly <CHAPTER> VEHICLE model within 3" of it. Until the start of your next command phase, each time that VEHICLE model makes a ranged attack, add 1 to that attack's hit roll. Each model can only be awakened once per turn. Blessing of the Omnissiah At the end of your Movement phase this model can repair a one <CHAPTER> VEHICLE within 3". That VEHICLE regains D3 lost wounds. Each model can only be repaired once per turn. Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Techmarine 6" 3+ 2+ 4 4 4 3 8 2+ Weapon Range Type S AP D Abilities Ref Boltgun 24" Rapid Fire 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Omnissian power axe Melee Melee +2 -2 2 - Servo-arm Melee Melee x2 -2 3 Each time the bearer fights, no more than one attack can be made with each servo-arm.
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Elites [47 PL, -3CP, 975pts]
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Leviathan Dreadnought [13 PL, -1CP, 245pts]
Selections: 2x Twin Volkite calivers, Cyclonic melta lance [20pts], Hunter-killer missile [5pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Relic, Vehicle, Leviathan Dreadnought, Faction: <Chapter>, Elites, Smokescreen
Rules: Angels of Death, Explodes (6"/D3), Martial Legacy
Abilities: Atomantic Shielding, Duty Eternal, Savage Fury, Unit: Leviathan Dreadnought [1] (8+ wounds remaining), Leviathan Dreadnought [2] (4-7 wounds remaining), Leviathan Dreadnought [3] (1-3 wounds remaining), Weapon: Cyclonic melta lance, Hunter-killer missile, Twin Volkite calivers
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Leviathan siege drill
Selections: Meltagun
Weapon: Leviathan siege drill, Meltagun
Abilities Description Ref Atomantic Shielding This model has a 5+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Leviathan Dreadnought [1] (8+ wounds remaining) 8" 3+ 3+ 7 7 14 4 8 2+ Leviathan Dreadnought [2] (4-7 wounds remaining) 6" 4+ 4+ 7 7 N/A 4 8 2+ Leviathan Dreadnought [3] (1-3 wounds remaining) 4" 5+ 5+ 7 7 N/A 4 8 2+ Weapon Range Type S AP D Abilities Ref Cyclonic melta lance 18" Heavy D6 9 -4 D6 Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a damage characteristic of D6+2 Hunter-killer missile 48" Heavy 1 10 -2 D6 The bearer can only shoot with each hunter-killer missile it is equipped with once per battle. Leviathan siege drill Melee Melee x2 -4 2D3 Each time an attack made with this weapon is allocated to a VEHICLE mode, that attack has a Damage characteristic of 6 Meltagun 12" Assault 1 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. Twin Volkite calivers 30" Heavy 4 5 0 2 Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage -
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Redemptor Dreadnought [9 PL, 195pts]
Selections: 2x Storm Bolters, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Onslaught Gatling Cannon [5pts], Redemptor Fist
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites
Rules: Angels of Death, Explodes (6"/D3)
Abilities: Duty Eternal, Savage Fury, Unit: Redemptor Dreadnought [1] (7+ wounds remaining), Redemptor Dreadnought [2] (4-6 wounds remaining), Redemptor Dreadnought [3] (1-3 wounds remaining), Weapon: Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Onslaught Gatling Cannon, Redemptor Fist, Storm bolter
Abilities Description Ref Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Redemptor Dreadnought [1] (7+ wounds remaining) 8" 3+ 3+ 7 7 13 4 8 3+ Redemptor Dreadnought [2] (4-6 wounds remaining) 6" 4+ 4+ 7 7 N/A 4 8 3+ Redemptor Dreadnought [3] (1-3 wounds remaining) 4" 5+ 5+ 7 7 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Icarus Rocket Pod 24" Heavy D3 7 -1 2 Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll. Macro Plasma Incinerator, Standard 36" Heavy D6 8 -4 2 Blast Macro Plasma Incinerator, Supercharged 36" Heavy D6 9 -4 3 Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon. Onslaught Gatling Cannon 24" Heavy 8 5 -1 1 - Redemptor Fist Melee Melee x2 -3 D3+3 - Storm bolter 24" Rapid Fire 2 4 0 1 - -
Redemptor Dreadnought [9 PL, 195pts]
Selections: 2x Storm Bolters, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Onslaught Gatling Cannon [5pts], Redemptor Fist
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites
Rules: Angels of Death, Explodes (6"/D3)
Abilities: Duty Eternal, Savage Fury, Unit: Redemptor Dreadnought [1] (7+ wounds remaining), Redemptor Dreadnought [2] (4-6 wounds remaining), Redemptor Dreadnought [3] (1-3 wounds remaining), Weapon: Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Onslaught Gatling Cannon, Redemptor Fist, Storm bolter
Abilities Description Ref Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Redemptor Dreadnought [1] (7+ wounds remaining) 8" 3+ 3+ 7 7 13 4 8 3+ Redemptor Dreadnought [2] (4-6 wounds remaining) 6" 4+ 4+ 7 7 N/A 4 8 3+ Redemptor Dreadnought [3] (1-3 wounds remaining) 4" 5+ 5+ 7 7 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Icarus Rocket Pod 24" Heavy D3 7 -1 2 Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll. Macro Plasma Incinerator, Standard 36" Heavy D6 8 -4 2 Blast Macro Plasma Incinerator, Supercharged 36" Heavy D6 9 -4 3 Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon. Onslaught Gatling Cannon 24" Heavy 8 5 -1 1 - Redemptor Fist Melee Melee x2 -3 D3+3 - Storm bolter 24" Rapid Fire 2 4 0 1 - -
Relic Contemptor Dreadnought [8 PL, -1CP, 170pts]
Selections: 2x Twin volkite culverin [30pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Elites, Faction: Imperium, Relic, Vehicle, Contemptor Dreadnought, Faction: <Chapter>, Core
Rules: Angels of Death, Explodes (3"/1), Martial Legacy
Abilities: Atomantic Shielding, Duty Eternal, Savage Fury, Unit: Relic Contemptor Dreadnought, Weapon: Twin volkite culverin
Abilities Description Ref Atomantic Shielding This model has a 5+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Relic Contemptor Dreadnought 8" 3+ 3+ 7 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Twin volkite culverin 45" Heavy 8 6 0 2 Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage -
Relic Contemptor Dreadnought [8 PL, -1CP, 170pts]
Selections: 2x Twin volkite culverin [30pts]
Categories: Faction: Adeptus Astartes, Dreadnought, Elites, Faction: Imperium, Relic, Vehicle, Contemptor Dreadnought, Faction: <Chapter>, Core
Rules: Angels of Death, Explodes (3"/1), Martial Legacy
Abilities: Atomantic Shielding, Duty Eternal, Savage Fury, Unit: Relic Contemptor Dreadnought, Weapon: Twin volkite culverin
Abilities Description Ref Atomantic Shielding This model has a 5+ invulnerable save. Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Savage Fury Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. Unit M WS BS S T W A Ld Save Ref Relic Contemptor Dreadnought 8" 3+ 3+ 7 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Twin volkite culverin 45" Heavy 8 6 0 2 Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage
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Force Rules
And They Shall Know No Fear: Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers ()
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines. ()
Bolter Discipline:
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply
- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type.
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Combat Doctrines: (See page 125 of Codex Space Marines) ()
Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. ()
Selection Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines. ()
Explodes (3"/1): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 3" suffers 1 mortal wound. ()
Explodes (6"/D3): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 6" suffers D3 mortal wounds. ()
Martial Legacy: If your army is Battle-forged, then when this unit is included in a Detachment, increase that Detachment's Command Cost by 1 CP ()
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