Andi; DeathGuard; RR (Warhammer 40,000 9th Edition) [113 PL, 6CP, 2,000pts]
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Battalion Detachment 0CP (Chaos - Death Guard) [113 PL, 6CP, 2,000pts]
Rules: Armour of Contempt, Contagion Abilities, Plague Weapon
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Configuration [12CP]
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Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
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Detachment Command Cost
Categories: Configuration
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Plague Company
Selections: The Wretched
Categories: Configuration
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Stratagems [-2CP]
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Gifts of Decay [-2CP]
Selections: 2x Additional Relics [-2CP]
Categories: Stratagems
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No Force Org Slot [4 PL, -1CP, 75pts]
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Plague Surgeon [4 PL, -1CP, 75pts]
Selections: Balesword, Blight grenades, Bolt pistol, Eater Plague, Krak grenades, Plaguechosen [-1CP]
Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, No Force Org Slot, Foetid Virion, Plague Surgeon, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Disgustingly Resilient, Eater Plague (Contagion), Revitalising Malignancy, Tainted Narthecium (Aura), Unit: Plague Surgeon, Weapon: Balesword, Blight grenade, Bolt pistol, Krak grenades
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Eater Plague (Contagion) While an enemy unit is within Contagion Range of this unit, each time an attack is made by a friendly WRETCHED model against that enemy unit, an unmodified hit roll of 6 automatically wounds the target. Revitalising Malignancy At the end of your Movement phase, this model can heal one friendly BUBONIC ASTARTES INFANTRY model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn. Tainted Narthecium (Aura) While a friendly BUBONIC ASTARTES INFANTRY unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6; on a 6, that wound is not lost. Unit M WS BS S T W A Ld Save Ref Plague Surgeon 5" 3+ 3+ 4 5 4 4 8 3+ Weapon Range Type S AP D Abilities Ref Balesword Melee Melee +1 -3 1 Plague Weapon Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Bolt pistol 12" Pistol 1 4 0 1 - Krak grenades 6" Grenade 1 6 -1 D3 -
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HQ [12 PL, -2CP, 235pts]
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Lord of Virulence [7 PL, 140pts]
Selections: 4. Arch-Contaminator, Blight grenades, Fugaris' Helm, Krak grenades, Plague claw, Twin plague spewer, Virulent Fever [1 PL, 20pts], Warlord
Categories: HQ, Faction: Chaos, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Infantry, Character, Bubonic Astartes, Terminator, Lord of the Death Guard, Lord of Virulence, Faction: Wretched, Wretched Warlord, Warlord
Rules: Contagions of Nurgle, Deadly Pathogens, Inexorable Advance
Abilities: Arch-Contaminator (Aura), Diseased Terminator Armour, Disgustingly Resilient, Fugaris' Helm, Lord of the Death Guard (Aura), Master of Destruction (Aura), Teleport Strike, Virulent Fever, Unit: Lord of Virulence, Weapon: Blight grenade, Krak grenades, Plague claw, Twin plague spewer
Abilities Description Ref Arch-Contaminator (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this WARLORD:
- Each time a model in that unit makes a melee attack with a plague weapon, you can re-roll the wound roll.
- Each time a model in that unit makes a ranged attack with a plague weapon that targets a unit within 12", you can re-roll the wound roll.Diseased Terminator Armour Models in this unit have a 4+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Fugaris' Helm Add 3" to the range of the bearer's aura abilities (to a maximum of 12"). Lord of the Death Guard (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. Master of Destruction (Aura) While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes a ranged attack with a Plague Weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. Virulent Fever Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. Unit M WS BS S T W A Ld Save Ref Lord of Virulence 5" 2+ 2+ 4 5 6 5 9 2+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Plague claw Melee Melee x2 -3 2 Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. Twin plague spewer 12" Heavy 2D6 5 -1 1 Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. -
Malignant Plaguecaster [5 PL, -2CP, 95pts]
Selections: 1. Miasma of Pestilence, 3. Hulking Physique, 4. Putrescent Vitality, 6. Gift of Plagues, Blight grenades, Corrupted staff, Krak grenades, Plaguechosen [-1CP], Sevenfold Blessings [-1CP], Smite, The Daemon's Favour
Categories: Character, Faction: Death Guard, HQ, Infantry, Faction: Heretic Astartes, Faction: Nurgle, Psyker, Faction: Chaos, Bubonic Astartes, Malignant Plaguecaster, Faction: Wretched, Wretched Warlord
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Disgustingly Resilient, Hulking Physique, Sevenfold Blessings, Torrent of Putrefaction, Psychic Power: Gift of Plagues, Miasma of Pestilence, Putrescent Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight grenade, Corrupted staff, Krak grenades
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Hulking Physique - Add 1 to the Wounds characteristic of this WARLORD.
- Each time an attack is made against this WARLORD, an unmodified wound roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have.Sevenfold Blessings Use this Stratagem before the battle, when you are mustering your army. Select one WRETCHED PSYKER model from your army.
- That model knows one additional psychic power from their chosen discipline.
- Once per Psychic phase, you can re-roll one Psychic test taken for that model.Torrent of Putrefaction Each time this model successfully manifests a psychic power, if the result of the Psychic test was 7 or more, the closest enemy unit within 12" suffers D3 mortal wounds. Otherwise, the closest enemy unit within 6" suffers 1 mortal wound. Psychic Power Warp Charge Range Details Ref Gift of Plagues 6 18" Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 6" to the range of any Contagion abilities that unit has (to a maximum of 12"). Miasma of Pestilence 6 18" Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time an attack is made against that unit, subtract 1 from that attack's hit roll. Putrescent Vitality 7 18" Blessing: If manifested, select one friendly DEATH GUARD INFANTRY unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to the Strength and Toughness characteristics of models in that unit. Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. Psyker Cast Deny Powers Known Other Ref Malignant Plaguecaster 2 1 Smite and 2 powers from the Contagion discipline - Unit M WS BS S T W A Ld Save Ref Malignant Plaguecaster 5" 3+ 3+ 4 5 4 4 8 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Corrupted staff Melee Melee +3 -1 D3 Plague Weapon. Krak grenades 6" Grenade 1 6 -1 D3 -
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Troops [30 PL, -1CP, 454pts]
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Plague Marines [12 PL, 159pts]
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine
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Plague Champion [21pts]
Selections: Blight grenades, Boltgun, Krak grenades, Plague knife
Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
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Plague Marine w/ boltgun [21pts]
Selections: Blight grenades, Boltgun, Krak grenades, Plague knife
Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
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Plague Marine w/ cleaver [31pts]
Selections: Blight grenades, Great plague cleaver [10pts], Krak grenades, Plague knife
Weapon: Blight grenade, Great plague cleaver, Krak grenades, Plague knife
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Plague Marine w/ flail [31pts]
Selections: Blight grenades, Flail of corruption [10pts], Krak grenades, Plague knife
Weapon: Blight grenade, Flail of corruption, Krak grenades, Plague knife
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Plague Marine w/ mace and axe [29pts]
Selections: Blight grenades, Bubotic Axe [3pts], Krak grenades, Mace of Contagion [5pts], Plague knife
Weapon: Blight grenade, Bubotic axe, Krak grenades, Mace of Contagion, Plague knife
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Plague Marine w/ special weapon [26pts]
Selections: Blight grenades, Krak grenades, Plague belcher [5pts], Plague knife
Weapon: Blight grenade, Krak grenades, Plague belcher, Plague knife
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3. Unit M WS BS S T W A Ld Save Ref Plague Champion 5" 3+ 3+ 4 5 2 3 8 3+ Plague Marine 5" 3+ 3+ 4 5 2 2 7 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Boltgun 24" Rapid Fire 1 4 0 1 - Bubotic axe Melee Melee +2 -2 1 Plague Weapon Flail of corruption Melee Melee +1 -2 2 Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1. Great plague cleaver Melee Melee x2 -3 D6 Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll. Krak grenades 6" Grenade 1 6 -1 D3 - Mace of Contagion Melee Melee +2 -1 3 Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll. Plague belcher 12" Assault D6 4 0 1 Plague Weapon. This weapon automatically hits its target. Plague knife Melee Melee User -1 1 Plague Weapon -
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Plague Marines [12 PL, -1CP, 175pts]
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine
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Plague Champion [-1CP, 21pts]
Selections: Blight grenades, Boltgun, Champion of Disease [-1CP], Krak grenades, Plague knife, Plague Skull of Glothila
Abilities: Plague Skull of Glothila, Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
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3x Plague Marine w/ boltgun [63pts]
Selections: 3x Blight grenades, 3x Boltgun, 3x Krak grenades, 3x Plague knife
Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
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Plague Marine w/ cleaver [31pts]
Selections: Blight grenades, Great plague cleaver [10pts], Krak grenades, Plague knife
Weapon: Blight grenade, Great plague cleaver, Krak grenades, Plague knife
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Plague Marine w/ flail [31pts]
Selections: Blight grenades, Flail of corruption [10pts], Krak grenades, Plague knife
Weapon: Blight grenade, Flail of corruption, Krak grenades, Plague knife
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Plague Marine w/ mace and axe [29pts]
Selections: Blight grenades, Bubotic Axe [3pts], Krak grenades, Mace of Contagion [5pts], Plague knife
Weapon: Blight grenade, Bubotic axe, Krak grenades, Mace of Contagion, Plague knife
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Plague Skull of Glothila Once per battle, at the end of your Movement phase, the bearer can use this Relic. If it does, select one enemy unit within 6" of the bearer and roll seven D6s; for each 4-5, that unit suffers 1 mortal wound; for each 6, that unit suffers D3 mortal wounds. Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Vectors of Death A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3. Unit M WS BS S T W A Ld Save Ref Plague Champion 5" 3+ 3+ 4 5 2 3 8 3+ Plague Marine 5" 3+ 3+ 4 5 2 2 7 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Boltgun 24" Rapid Fire 1 4 0 1 - Bubotic axe Melee Melee +2 -2 1 Plague Weapon Flail of corruption Melee Melee +1 -2 2 Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1. Great plague cleaver Melee Melee x2 -3 D6 Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll. Krak grenades 6" Grenade 1 6 -1 D3 - Mace of Contagion Melee Melee +2 -1 3 Plague Weapon. Each time an attack is made with this weapon, you must subtract 1 from the hit roll. Plague knife Melee Melee User -1 1 Plague Weapon -
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Poxwalkers [6 PL, 120pts]
Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Wretched
Rules: Contagions of Nurgle, Objective Secured
Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde
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20x Poxwalker [120pts]
Selections: 20x Improvised weapon
Unit: Poxwalker, Weapon: Improvised weapon
Abilities Description Ref Curse of the Walking Pox Each time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit. Fodder Each time a Morale test is taken for this unit, it is automatically passed. Mindless Horde This unit cannot perform actions (excluding the Spread the Sickness action). Unending Horde Each time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost. Unit M WS BS S T W A Ld Save Ref Poxwalker 4" 4+ - 3 4 1 2 4 7+ Weapon Range Type S AP D Abilities Ref Improvised weapon Melee Melee User 0 1 - -
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Elites [44 PL, 781pts]
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Blightlord Terminators [20 PL, 351pts]
Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Faction: Nurgle, Infantry, Terminator, Blightlord Terminators, Bubonic Astartes, Core, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike
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Blightlord Champion [42pts]
Selections: Bubotic Axe, Combi-bolter
Unit: Blightlord Champion, Weapon: Bubotic axe, Combi-bolter
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Blightlord Terminator [47pts]
Selections: Flail of corruption [5pts]
Unit: Blightlord Terminator, Weapon: Flail of corruption
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Blightlord Terminator [47pts]
Selections: Bubotic Axe, Combi-melta [5pts]
Rules: Combi Weapon
Unit: Blightlord Terminator, Weapon: Boltgun, Bubotic axe, Meltagun
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Blightlord Terminator [47pts]
Selections: Blight launcher [5pts], Bubotic Axe
Unit: Blightlord Terminator, Weapon: Blight launcher, Bubotic axe
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Blightlord Terminator [42pts]
Selections: Bubotic Axe, Combi-bolter
Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter
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Blightlord Terminator [42pts]
Selections: Bubotic Axe, Combi-bolter
Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter
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Blightlord Terminator [42pts]
Selections: Bubotic Axe, Combi-bolter
Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter
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Blightlord Terminator [42pts]
Selections: Bubotic Axe, Combi-bolter
Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter
Abilities Description Ref Diseased Terminator Armour Models in this unit have a 4+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. Unit M WS BS S T W A Ld Save Ref Blightlord Champion 5" 3+ 3+ 4 5 3 4 9 2+ Blightlord Terminator 5" 3+ 3+ 4 5 3 3 8 2+ Weapon Range Type S AP D Abilities Ref Blight launcher 24" Assault 2 6 -2 2 Plague Weapon Boltgun 24" Rapid Fire 1 4 0 1 - Bubotic axe Melee Melee +2 -2 1 Plague Weapon Combi-bolter 24" Rapid Fire 2 4 0 1 - Flail of corruption Melee Melee +1 -2 2 Plague Weapon. Each time an attack is made with this weapon, make 2 attack rolls instead of 1. Meltagun 12" Assault 1 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. -
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Deathshroud Terminators [9 PL, 165pts]
Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance, Objective Secured
Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike
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Deathshroud Champion [55pts]
Selections: Manreaper, Plaguespurt gauntlet
Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet
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2x Deathshroud Terminator [110pts]
Selections: 2x Manreaper, 2x Plaguespurt gauntlet
Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet
Abilities Description Ref Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks. Diseased Terminator Armour Models in this unit have a 4+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. Unit M WS BS S T W A Ld Save Ref Deathshroud Champion 5" 2+ 3+ 4 5 3 5 9 2+ Deathshroud Terminator 5" 2+ 3+ 4 5 3 4 8 2+ Weapon Range Type S AP D Abilities Ref Manreaper - - - - - Each time an attack is made with this weapon, select one of the profiles below to make that attack with. Manreaper - Cleave Melee Melee +3 -3 2 Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll. Manreaper - Scythe Melee Melee +1 -1 1 Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. Plaguespurt gauntlet 12" Pistol D6 3 0 1 Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. -
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Deathshroud Terminators [9 PL, 165pts]
Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Terminator, Deathshroud Terminators, Bubonic Astartes, Core, Faction: Wretched
Rules: Contagions of Nurgle, Inexorable Advance, Objective Secured
Abilities: Bodyguard (Aura), Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike
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Deathshroud Champion [55pts]
Selections: Manreaper, Plaguespurt gauntlet
Unit: Deathshroud Champion, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet
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2x Deathshroud Terminator [110pts]
Selections: 2x Manreaper, 2x Plaguespurt gauntlet
Unit: Deathshroud Terminator, Weapon: Manreaper, Manreaper - Cleave, Manreaper - Scythe, Plaguespurt gauntlet
Abilities Description Ref Bodyguard (Aura) While a friendly <PLAGUE COMPANY> CHARACTER unit that has a Wounds characteristic of 9 or less is within 3" of this unit, enemy models cannot target that CHARACTER unit with ranged attacks. Diseased Terminator Armour Models in this unit have a 4+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Remorseless Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. Teleport Strike During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. Unit M WS BS S T W A Ld Save Ref Deathshroud Champion 5" 2+ 3+ 4 5 3 5 9 2+ Deathshroud Terminator 5" 2+ 3+ 4 5 3 4 8 2+ Weapon Range Type S AP D Abilities Ref Manreaper - - - - - Each time an attack is made with this weapon, select one of the profiles below to make that attack with. Manreaper - Cleave Melee Melee +3 -3 2 Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll. Manreaper - Scythe Melee Melee +1 -1 1 Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. Plaguespurt gauntlet 12" Pistol D6 3 0 1 Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. -
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Foul Blightspawn [6 PL, 100pts]
Selections: Blight grenades, Krak grenades, Plague sprayer, Revolting Stench-vats, Unholy death's head grenade, Viscous Death [1 PL, 10pts]
Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, Elites, Foetid Virion, Foul Blightspawn, Faction: Wretched
Rules: Contagions of Nurgle, Deadly Pathogens, Inexorable Advance
Abilities: Disgustingly Resilient, Putrefying Stink, Revolting Stench (Aura), Viscous Death, Unit: Foul Blightspawn, Weapon: Blight grenade, Krak grenades, Plague sprayer, Unholy death's head grenade
Abilities Description Ref Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Putrefying Stink At the start of the Fight phase, you can select one enemy unit within 3" of this model. That unit is not eligible to fight this phase until after all eligible units from your army have done so. Revolting Stench (Aura) While an enemy unit is within 6" of the bearer, that unit cannot make use of any rules that allow it to fight first and never counts as having made a charge move this turn, irrespective of any abilities that unit may have. Viscous Death Each time you roll to determine the number of attacks made with this weapon, you can re-roll the result. Unit M WS BS S T W A Ld Save Ref Foul Blightspawn 5" 3+ 3+ 4 5 4 4 8 3+ Weapon Range Type S AP D Abilities Ref Blight grenade 6" Grenade D6 4 0 1 Plague Weapon. Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Plague sprayer 12" Assault D6 7 -3 2 Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. Unholy death's head grenade 6" Grenade 2D6 5 -1 1 Blast. Plague Weapon. The bearer can only shoot with this weapon once per battle.
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Fast Attack [7 PL, 135pts]
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Foetid Bloat-drone [7 PL, 135pts]
Selections: Fleshmower [5pts], Plague probe
Categories: Fast Attack, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Vehicle, Daemon Engine, Daemon, Fly, Faction: Chaos, Foetid Bloat-drone, Faction: Wretched
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Putrid Explosion, Unit: Foetid Bloat-drone, Weapon: Fleshmower, Plague probe
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Putrid Explosion When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. Unit M WS BS S T W A Ld Save Ref Foetid Bloat-drone 10" 3+ 3+ 6 7 9 4 8 3+ Weapon Range Type S AP D Abilities Ref Fleshmower Melee Melee +1 -2 2 Plague Weapon. Each time an attack is made with this weapon, make 3 hit rolls instead of 1. Plague probe Melee Melee User -2 1 Plague Weapon
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Heavy Support [8 PL, 160pts]
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Plagueburst Crawler [8 PL, 160pts]
Selections: 2x Entropy cannon [10pts], Heavy slugger, Plagueburst Mortar
Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Wretched
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon: Entropy cannon, Heavy slugger, Plagueburst Mortar
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Disgustingly Resilient Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Unit M WS BS S T W A Ld Save Ref Plagueburst Crawler 1 (6+ wounds remaining) 9" 6+ 3+ 7 8 12 4 8 3+ Plagueburst Crawler 2 (3-5 wounds remaining) 6" 6+ 4+ 6 8 N/A 4 8 3+ Plagueburst Crawler 3 (1-2 wounds remaining) 4" 6+ 5+ 5 8 N/A 4 8 3+ Weapon Range Type S AP D Abilities Ref Entropy cannon 36" Heavy 1 8 -4 D3+3 Plague Weapon Heavy slugger 36" Heavy 4 5 -1 1 - Plagueburst Mortar 48" Heavy D6 8 -2 2 Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
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Dedicated Transport [8 PL, 160pts]
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Chaos Rhino [4 PL, 80pts]
Selections: Combi-bolter
Categories: Faction: Heretic Astartes, Dedicated Transport, Transport, Vehicle, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Chaos Rhino, Smokescreen, Faction: Wretched
Rules: Contagions of Nurgle
Abilities: Explodes, Transport: Chaos Rhino, Unit: Chaos Rhino 1 (6+ wounds remaining), Chaos Rhino 2 (3-5 wounds remaining), Chaos Rhino 3 (1-2 wounds remaining), Weapon: Combi-bolter
Abilities Description Ref Explodes When this model is destroyed, roll one D6 before removing it from play and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Transport Capacity Ref Chaos Rhino This unit can transport 10 <PLAGUE COMPANY> BUBONIC ASTARTES INFANTRY. It cannot transport TERMINATOR or DEATH GUARD POSSESSED models. Unit M WS BS S T W A Ld Save Ref Chaos Rhino 1 (6+ wounds remaining) 12" 6+ 3+ 6 7 10 3 8 3+ Chaos Rhino 2 (3-5 wounds remaining) 6" 6+ 4+ 6 7 N/A D3 8 3+ Chaos Rhino 3 (1-2 wounds remaining) 3" 6+ 5+ 6 7 N/A 1 8 3+ Weapon Range Type S AP D Abilities Ref Combi-bolter 24" Rapid Fire 2 4 0 1 - -
Chaos Rhino [4 PL, 80pts]
Selections: Combi-bolter
Categories: Faction: Heretic Astartes, Dedicated Transport, Transport, Vehicle, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Chaos Rhino, Smokescreen, Faction: Wretched
Rules: Contagions of Nurgle
Abilities: Explodes, Transport: Chaos Rhino, Unit: Chaos Rhino 1 (6+ wounds remaining), Chaos Rhino 2 (3-5 wounds remaining), Chaos Rhino 3 (1-2 wounds remaining), Weapon: Combi-bolter
Abilities Description Ref Explodes When this model is destroyed, roll one D6 before removing it from play and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Transport Capacity Ref Chaos Rhino This unit can transport 10 <PLAGUE COMPANY> BUBONIC ASTARTES INFANTRY. It cannot transport TERMINATOR or DEATH GUARD POSSESSED models. Unit M WS BS S T W A Ld Save Ref Chaos Rhino 1 (6+ wounds remaining) 12" 6+ 3+ 6 7 10 3 8 3+ Chaos Rhino 2 (3-5 wounds remaining) 6" 6+ 4+ 6 7 N/A D3 8 3+ Chaos Rhino 3 (1-2 wounds remaining) 3" 6+ 5+ 6 7 N/A 1 8 3+ Weapon Range Type S AP D Abilities Ref Combi-bolter 24" Rapid Fire 2 4 0 1 -
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Force Rules
Armour of Contempt:
Each time an attack is allocated to an ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack.
(The Balance Dataslate p1)
Contagion Abilities:
Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.
Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9"
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Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability. ()
Selection Rules
Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()
Contagions of Nurgle:
If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit.
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Deadly Pathogens: Each time you give a model a Deadly Pathogen, select one plague weapon that model is equipped with to upgrade (this cannot be a Grenade weapon or a Relic). In addition to the effects listed for that Deadly Pathogen, add1 to the Strength characteristic of that plague weapon. The Power rating of that model's unit is increased by 1. ()
Inexorable Advance:
- This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls.
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Malicious Volleys:
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The shooting model’s target is within half the weapon’s range.
• The shooting model is Infantry and its unit Remained
Stationary in your previous Movement phase.
• The shooting model is a Terminator.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (as defined on page 88) with the Rapid Fire type.
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Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
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