Rückrunde von Torben (Warhammer 40,000 9th Edition) [105 PL, 6CP, 2,000pts]

  • Super-Heavy Detachment -6CP (Imperium - Astra Militarum) [79 PL, -6CP, 1,565pts]

    Rules: Defenders of Humanity, Hammer of the Emperor

    • Configuration [-6CP]

      • Detachment Command Cost [-6CP]

        Categories: Configuration

      • Regimental Doctrine

        Selections: Gunnery Experts, Spotter Details

        Categories: Configuration

        Abilities: Gunnery Experts, Spotter Details


        Abilities Description Ref
        Gunnery Experts When you roll to determine the Type characteristic of any weapon a VEHICLEmodel with this doctrine is equipped with, you can re-roll one of the dice.
        Spotter Details “Add 6" to the Range characteristic of Heavy weapons with a range of at least 24" that models with this doctrine are equipped with.
    • Lord of War [79 PL, 1,565pts]

      • Baneblade [26 PL, 515pts]

        Selections: Adamantium Tracks, Autocannon, Baneblade Cannon, Demolisher cannon, Hunter-killer missile [5pts], Stat Damage (Baneblade), Twin heavy bolter

        Categories: Baneblade, Titanic, Vehicle, Faction: Astra Militarum, Lord of War, Faction: <REGIMENT>, Faction: Imperium

        Abilities: Explodes, Smoke Launchers, Steel Behemoth, Stat Damage - M/BS/A: Baneblade 1, Baneblade 2, Baneblade 3, Unit: Baneblade, Weapon: Adamantium Tracks, Autocannon, Baneblade Cannon, Demolisher cannon, Hunter-killer missile, Twin heavy bolter

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter


        Abilities Description Ref
        Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds.
        Smoke Launchers Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. Warhammer 40,000 Core Book
        Steel Behemoth This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model is selected to shoot while it is within Engagement Range of any enemy units, it can make attacks against eligible enemy units that are not within Engagement Range of it as if there were no enemy models within Engagement Range of it.
        Stat Damage - M/BS/A Remaining WMovementBSAttacks Ref
        Baneblade 1 14-26+10"4+9
        Baneblade 2 7-137"5+6
        Baneblade 3 1-64"6+3
        Unit MWSBSSTWALdSave Ref
        Baneblade *5+*9826*83+
        Weapon RangeTypeSAPDAbilities Ref
        Adamantium Tracks -MeleeUser-2D3
        Autocannon 48"Heavy 27-12-
        Baneblade Cannon 72"Heavy 3D69-33Blast.
        Demolisher cannon 24"Heavy D610-3D6Blast
        Hunter-killer missile 48"Heavy 110-2D6The bearer can only shoot with each hunter-killer missile it is equipped with once per battle.
        Lascannon 48"Heavy 19-3D6-
        Twin heavy bolter 36"Heavy 65-12-
      • Baneblade [26 PL, 515pts]

        Selections: Adamantium Tracks, Autocannon, Baneblade Cannon, Demolisher cannon, Hunter-killer missile [5pts], Stat Damage (Baneblade), Twin heavy bolter

        Categories: Baneblade, Titanic, Vehicle, Faction: Astra Militarum, Lord of War, Faction: <REGIMENT>, Faction: Imperium

        Abilities: Explodes, Smoke Launchers, Steel Behemoth, Stat Damage - M/BS/A: Baneblade 1, Baneblade 2, Baneblade 3, Unit: Baneblade, Weapon: Adamantium Tracks, Autocannon, Baneblade Cannon, Demolisher cannon, Hunter-killer missile, Twin heavy bolter

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter


        Abilities Description Ref
        Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds.
        Smoke Launchers Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. Warhammer 40,000 Core Book
        Steel Behemoth This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model is selected to shoot while it is within Engagement Range of any enemy units, it can make attacks against eligible enemy units that are not within Engagement Range of it as if there were no enemy models within Engagement Range of it.
        Stat Damage - M/BS/A Remaining WMovementBSAttacks Ref
        Baneblade 1 14-26+10"4+9
        Baneblade 2 7-137"5+6
        Baneblade 3 1-64"6+3
        Unit MWSBSSTWALdSave Ref
        Baneblade *5+*9826*83+
        Weapon RangeTypeSAPDAbilities Ref
        Adamantium Tracks -MeleeUser-2D3
        Autocannon 48"Heavy 27-12-
        Baneblade Cannon 72"Heavy 3D69-33Blast.
        Demolisher cannon 24"Heavy D610-3D6Blast
        Hunter-killer missile 48"Heavy 110-2D6The bearer can only shoot with each hunter-killer missile it is equipped with once per battle.
        Lascannon 48"Heavy 19-3D6-
        Twin heavy bolter 36"Heavy 65-12-
      • Shadowsword [27 PL, 535pts]

        Selections: Adamantium Tracks, Hull-down Deployment, Hunter-killer missile [5pts], Stat Damage (Baneblade), Twin heavy bolter, Volcano Cannon

        Categories: Faction: <REGIMENT>, Faction: Imperium, Shadowsword, Titanic, Vehicle, Lord of War

        Abilities: Explodes, Hull-down Deployment, Shadowsword Targeters, Smoke Launchers, Steel Behemoth, Stat Damage - M/BS/A: Baneblade 1, Baneblade 2, Baneblade 3, Unit: Shadowsword, Weapon: Adamantium Tracks, Hunter-killer missile, Twin heavy bolter, Volcano Cannon

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter

        • Lascannon & Twin Heavy Bolter Sponson [50pts]

          Selections: Lascannon [50pts], Twin heavy bolter

          Weapon: Lascannon, Twin heavy bolter


        Abilities Description Ref
        Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds.
        Hull-down Deployment “This model receives the benefit of cover until the first time it moves in the battle.”
        Shadowsword Targeters Add 1 to any hit rolls you make for this model for shooting attacks that target TITANIC units.
        Smoke Launchers Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. Warhammer 40,000 Core Book
        Steel Behemoth This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model is selected to shoot while it is within Engagement Range of any enemy units, it can make attacks against eligible enemy units that are not within Engagement Range of it as if there were no enemy models within Engagement Range of it.
        Stat Damage - M/BS/A Remaining WMovementBSAttacks Ref
        Baneblade 1 14-26+10"4+9
        Baneblade 2 7-137"5+6
        Baneblade 3 1-64"6+3
        Unit MWSBSSTWALdSave Ref
        Shadowsword *5+*9826*83+
        Weapon RangeTypeSAPDAbilities Ref
        Adamantium Tracks -MeleeUser-2D3
        Hunter-killer missile 48"Heavy 110-2D6The bearer can only shoot with each hunter-killer missile it is equipped with once per battle.
        Lascannon 48"Heavy 19-3D6-
        Twin heavy bolter 36"Heavy 65-12-
        Volcano Cannon 120"Heavy 3D316-52D6Blast. You can re-roll failed wound rolls when targeting TITANIC units with this weapon.
  • Battalion Detachment 0CP (Imperium - Astra Militarum) [26 PL, 12CP, 435pts]

    Rules: Defenders of Humanity, Hammer of the Emperor

    • Configuration [12CP]

      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment Command Cost

        Categories: Configuration

      • Regimental Doctrine

        Selections: Gunnery Experts, Spotter Details

        Categories: Configuration

        Abilities: Gunnery Experts, Spotter Details


        Abilities Description Ref
        Gunnery Experts When you roll to determine the Type characteristic of any weapon a VEHICLEmodel with this doctrine is equipped with, you can re-roll one of the dice.
        Spotter Details “Add 6" to the Range characteristic of Heavy weapons with a range of at least 24" that models with this doctrine are equipped with.
    • HQ [5 PL, 80pts]

      • Company Commander [2 PL, 40pts]

        Selections: Frag grenades, Laspistol, Power sword [5pts], Relic: Kurov's Aquila, Warlord

        Categories: Officer, Character, Company Commander, Faction: <REGIMENT>, Faction: Imperium, Infantry, HQ, Warlord

        Abilities: Kurov's Aquila, Refractor Field, Senior Officer, Voice of Command, Unit: Company Commander, Weapon: Frag grenades, Laspistol, Power sword


        Abilities Description Ref
        Kurov's Aquila OFFICERS only. Whilst the bearer is on the battlefield, roll a D6 each time your opponent uses a Stratagem. On a 5+ you gain 1 Command Point.
        Refractor Field This model has a 5+ invulnerable save.
        Senior Officer This model may use the Voice of Command ability twice in each of your turns. Resolve the effects of the first order before issuing the second order.
        Voice of Command This unit may issue one order per turn to the soldiers under their command at the start of their Shooting phase. Orders may only be issued to INFANTRY units within 6" of this unit that have the same <REGIMENT> keyword as this unit. To issue an order, pick a target unit and choose which order you wish to issue from the table below. A unit may only be affected by one order per turn.

        Each time a <Regiment> unit with the Voice of Command ability issues one of the following orders to a <REGIMENT> INFANTRY unit, that same order can be issued to one or more other friendly <REGIMENT> INFANTRY units (excluding OFFICER units) that are within 6" of the unit that order was originally issued to: Take Aim!; First Rank, Fire! Second Rank, Fire!; Bring it Down!; Forwards, for the Emperor!; Get Back in the Fight!; Fix Bayonets!
        Unit MWSBSSTWALdSave Ref
        Company Commander 6"3+3+334385+ Codex: Astra Militarum p30
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Laspistol 12"Pistol 1301-
        Power sword MeleeMelee+1-31-
      • Tempestor Prime [3 PL, 40pts]

        Selections: Frag & Krak grenades, Hot-shot Laspistol

        Categories: Faction: Tempestus Scions, Faction: Astra Militarum, Character, Faction: Imperium, Faction: Militarum Tempestus, Infantry, Officer, Tempestor Prime, HQ

        Abilities: Aerial Drop, Voice of Command, Unit: Tempestor Prime, Weapon: Frag grenades, Hot-shot Laspistol, Krak grenades


        Abilities Description Ref
        Aerial Drop During deployment, you can set up this model in a high altitude transport, ready to deploy via grav-chute, instead of placing it on the battlefield. At the end of any of your movement phases the model can make an aerial drop - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
        Voice of Command This unit may issue one order per turn to the soldiers under their command at the start of their Shooting phase. Orders may only be issued to INFANTRY units within 6" of this unit that have the same <REGIMENT> keyword as this unit. To issue an order, pick a target unit and choose which order you wish to issue from the table below. A unit may only be affected by one order per turn.

        Each time a <Regiment> unit with the Voice of Command ability issues one of the following orders to a <REGIMENT> INFANTRY unit, that same order can be issued to one or more other friendly <REGIMENT> INFANTRY units (excluding OFFICER units) that are within 6" of the unit that order was originally issued to: Take Aim!; First Rank, Fire! Second Rank, Fire!; Bring it Down!; Forwards, for the Emperor!; Get Back in the Fight!; Fix Bayonets!
        Unit MWSBSSTWALdSave Ref
        Tempestor Prime 6"3+3+334384+ Codex: Astra Militarum p39
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Hot-shot Laspistol 6"Pistol 13-21- Warhammer 40,000 Core Book
        Krak grenades 6"Grenade 16-1D3-
    • Troops [18 PL, 315pts]

      • Infantry Squad [3 PL, 60pts]

        Categories: Faction: <REGIMENT>, Faction: Imperium, Infantry Squad, Infantry, Troops

        Weapon: Frag grenades

        • 5x Guardsman

          Selections: 5x Lasgun

          Unit: Guardsman, Weapon: Lasgun

        • Guardsman W/ Special Weapon

          Selections: Plasma gun

          Unit: Guardsman, Weapon: Plasma gun, Standard, Plasma gun, Supercharge

        • Guardsman w/ Vox-caster

          Selections: Lasgun, Vox-caster

          Abilities: Vox-caster, Unit: Guardsman, Weapon: Lasgun

        • Heavy Weapon Team

          Selections: Lasgun, Missile launcher

          Unit: Heavy Weapons Team, Weapon: Lasgun, Missile launcher, Frag missile, Missile launcher, Krak missile

        • Sergeant

          Selections: Plasma pistol, Power sword

          Unit: Sergeant, Weapon: Plasma pistol, Standard, Plasma pistol, Supercharge, Power sword


        Abilities Description Ref
        Vox-caster If a friendly OFFICER is within 3" of a unit with a vox-caster when using their Voice of Command ability, you may extend the range of the order to 18" if the target unit also contains a vox-caster.
        Unit MWSBSSTWALdSave Ref
        Guardsman 6"4+4+331165+ Codex: Astra Militarum p36
        Heavy Weapons Team 6"4+4+332265+ Codex: Astra Militarum p36
        Sergeant 6"4+4+331275+ Codex: Astra Militarum p36
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Lasgun 24Rapid Fire 1301-
        Missile launcher, Frag missile 48"Heavy D6401Blast.
        Missile launcher, Krak missile 48"Heavy 18-2D6-
        Plasma gun, Standard 24"Rapid Fire 17-31-
        Plasma gun, Supercharge 24"Rapid Fire 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Plasma pistol, Standard 12"Pistol 17-31-
        Plasma pistol, Supercharge 12"Pistol 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Power sword MeleeMelee+1-31-
      • Infantry Squad [3 PL, 60pts]

        Categories: Faction: <REGIMENT>, Faction: Imperium, Infantry Squad, Infantry, Troops

        Weapon: Frag grenades

        • 5x Guardsman

          Selections: 5x Lasgun

          Unit: Guardsman, Weapon: Lasgun

        • Guardsman W/ Special Weapon

          Selections: Plasma gun

          Unit: Guardsman, Weapon: Plasma gun, Standard, Plasma gun, Supercharge

        • Guardsman w/ Vox-caster

          Selections: Lasgun, Vox-caster

          Abilities: Vox-caster, Unit: Guardsman, Weapon: Lasgun

        • Heavy Weapon Team

          Selections: Lasgun, Missile launcher

          Unit: Heavy Weapons Team, Weapon: Lasgun, Missile launcher, Frag missile, Missile launcher, Krak missile

        • Sergeant

          Selections: Plasma pistol, Power sword

          Unit: Sergeant, Weapon: Plasma pistol, Standard, Plasma pistol, Supercharge, Power sword


        Abilities Description Ref
        Vox-caster If a friendly OFFICER is within 3" of a unit with a vox-caster when using their Voice of Command ability, you may extend the range of the order to 18" if the target unit also contains a vox-caster.
        Unit MWSBSSTWALdSave Ref
        Guardsman 6"4+4+331165+ Codex: Astra Militarum p36
        Heavy Weapons Team 6"4+4+332265+ Codex: Astra Militarum p36
        Sergeant 6"4+4+331275+ Codex: Astra Militarum p36
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Lasgun 24Rapid Fire 1301-
        Missile launcher, Frag missile 48"Heavy D6401Blast.
        Missile launcher, Krak missile 48"Heavy 18-2D6-
        Plasma gun, Standard 24"Rapid Fire 17-31-
        Plasma gun, Supercharge 24"Rapid Fire 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Plasma pistol, Standard 12"Pistol 17-31-
        Plasma pistol, Supercharge 12"Pistol 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Power sword MeleeMelee+1-31-
      • Infantry Squad [3 PL, 60pts]

        Categories: Faction: <REGIMENT>, Faction: Imperium, Infantry Squad, Infantry, Troops

        Weapon: Frag grenades

        • 5x Guardsman

          Selections: 5x Lasgun

          Unit: Guardsman, Weapon: Lasgun

        • Guardsman W/ Special Weapon

          Selections: Plasma gun

          Unit: Guardsman, Weapon: Plasma gun, Standard, Plasma gun, Supercharge

        • Guardsman w/ Vox-caster

          Selections: Lasgun, Vox-caster

          Abilities: Vox-caster, Unit: Guardsman, Weapon: Lasgun

        • Heavy Weapon Team

          Selections: Lasgun, Missile launcher

          Unit: Heavy Weapons Team, Weapon: Lasgun, Missile launcher, Frag missile, Missile launcher, Krak missile

        • Sergeant

          Selections: Plasma pistol, Power sword

          Unit: Sergeant, Weapon: Plasma pistol, Standard, Plasma pistol, Supercharge, Power sword


        Abilities Description Ref
        Vox-caster If a friendly OFFICER is within 3" of a unit with a vox-caster when using their Voice of Command ability, you may extend the range of the order to 18" if the target unit also contains a vox-caster.
        Unit MWSBSSTWALdSave Ref
        Guardsman 6"4+4+331165+ Codex: Astra Militarum p36
        Heavy Weapons Team 6"4+4+332265+ Codex: Astra Militarum p36
        Sergeant 6"4+4+331275+ Codex: Astra Militarum p36
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Lasgun 24Rapid Fire 1301-
        Missile launcher, Frag missile 48"Heavy D6401Blast.
        Missile launcher, Krak missile 48"Heavy 18-2D6-
        Plasma gun, Standard 24"Rapid Fire 17-31-
        Plasma gun, Supercharge 24"Rapid Fire 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Plasma pistol, Standard 12"Pistol 17-31-
        Plasma pistol, Supercharge 12"Pistol 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Power sword MeleeMelee+1-31-
      • Militarum Tempestus Scions [3 PL, 45pts]

        Categories: Faction: Tempestus Scions, Faction: Astra Militarum, Faction: Imperium, Infantry, Troops

        Abilities: Aerial Drop

        • 4x Scion [36pts]

          Selections: 4x Frag & Krak grenades, 4x Hot-shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestor [9pts]

          Selections: Chainsword, Frag & Krak grenades, Hot-shot Laspistol

          Unit: Tempestor, Weapon: Chainsword, Frag grenades, Hot-shot Laspistol, Krak grenades


        Abilities Description Ref
        Aerial Drop During deployment, you can set up this model in a high altitude transport, ready to deploy via grav-chute, instead of placing it on the battlefield. At the end of any of your movement phases the model can make an aerial drop - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Tempestor 6"3+3+331274+ Codex: Astra Militarum p39
        Tempestus Scion 6"4+3+331164+ Codex: Astra Militarum p39
        Weapon RangeTypeSAPDAbilities Ref
        Chainsword MeleeMeleeUser01Each time the bearer fights, it can make 1 additional attack with this weapon.
        Frag grenades 6"Grenade D6301Blast.
        Hot-shot Lasgun 18"Rapid Fire 13-21- Warhammer 40,000 Core Book
        Hot-shot Laspistol 6"Pistol 13-21- Warhammer 40,000 Core Book
        Krak grenades 6"Grenade 16-1D3-
      • Militarum Tempestus Scions [3 PL, 45pts]

        Categories: Faction: Tempestus Scions, Faction: Astra Militarum, Faction: Imperium, Infantry, Troops

        Abilities: Aerial Drop

        • 4x Scion [36pts]

          Selections: 4x Frag & Krak grenades, 4x Hot-shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestor [9pts]

          Selections: Chainsword, Frag & Krak grenades, Hot-shot Laspistol

          Unit: Tempestor, Weapon: Chainsword, Frag grenades, Hot-shot Laspistol, Krak grenades


        Abilities Description Ref
        Aerial Drop During deployment, you can set up this model in a high altitude transport, ready to deploy via grav-chute, instead of placing it on the battlefield. At the end of any of your movement phases the model can make an aerial drop - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Tempestor 6"3+3+331274+ Codex: Astra Militarum p39
        Tempestus Scion 6"4+3+331164+ Codex: Astra Militarum p39
        Weapon RangeTypeSAPDAbilities Ref
        Chainsword MeleeMeleeUser01Each time the bearer fights, it can make 1 additional attack with this weapon.
        Frag grenades 6"Grenade D6301Blast.
        Hot-shot Lasgun 18"Rapid Fire 13-21- Warhammer 40,000 Core Book
        Hot-shot Laspistol 6"Pistol 13-21- Warhammer 40,000 Core Book
        Krak grenades 6"Grenade 16-1D3-
      • Militarum Tempestus Scions [3 PL, 45pts]

        Categories: Faction: Tempestus Scions, Faction: Astra Militarum, Faction: Imperium, Infantry, Troops

        Abilities: Aerial Drop

        • 4x Scion [36pts]

          Selections: 4x Frag & Krak grenades, 4x Hot-shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestor [9pts]

          Selections: Chainsword, Frag & Krak grenades, Hot-shot Laspistol

          Unit: Tempestor, Weapon: Chainsword, Frag grenades, Hot-shot Laspistol, Krak grenades


        Abilities Description Ref
        Aerial Drop During deployment, you can set up this model in a high altitude transport, ready to deploy via grav-chute, instead of placing it on the battlefield. At the end of any of your movement phases the model can make an aerial drop - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Tempestor 6"3+3+331274+ Codex: Astra Militarum p39
        Tempestus Scion 6"4+3+331164+ Codex: Astra Militarum p39
        Weapon RangeTypeSAPDAbilities Ref
        Chainsword MeleeMeleeUser01Each time the bearer fights, it can make 1 additional attack with this weapon.
        Frag grenades 6"Grenade D6301Blast.
        Hot-shot Lasgun 18"Rapid Fire 13-21- Warhammer 40,000 Core Book
        Hot-shot Laspistol 6"Pistol 13-21- Warhammer 40,000 Core Book
        Krak grenades 6"Grenade 16-1D3-
    • Elites [3 PL, 40pts]

      • Militarum Tempestus Command Squad [3 PL, 40pts]

        Categories: Faction: Tempestus Scions, Faction: Astra Militarum, Faction: Militarum Tempestus, Infantry, Tempestus Command Squad, Elites

        Abilities: Aerial Drop

        • Tempestus Scion

          Selections: Frag & Krak grenades, Hot-Shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestus Scion

          Selections: Frag & Krak grenades, Hot-Shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestus Scion

          Selections: Frag & Krak grenades, Hot-Shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades

        • Tempestus Scion

          Selections: Frag & Krak grenades, Hot-Shot Lasgun

          Unit: Tempestus Scion, Weapon: Frag grenades, Hot-shot Lasgun, Krak grenades


        Abilities Description Ref
        Aerial Drop During deployment, you can set up this model in a high altitude transport, ready to deploy via grav-chute, instead of placing it on the battlefield. At the end of any of your movement phases the model can make an aerial drop - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
        Unit MWSBSSTWALdSave Ref
        Tempestus Scion 6"4+3+331164+ Codex: Astra Militarum p39
        Weapon RangeTypeSAPDAbilities Ref
        Frag grenades 6"Grenade D6301Blast.
        Hot-shot Lasgun 18"Rapid Fire 13-21- Warhammer 40,000 Core Book
        Krak grenades 6"Grenade 16-1D3-

Force Rules

Defenders of Humanity: If your army is Battle-forged, all Troops units in ASTRA MILITARUM Detachments and all LEMAN RUSS units in Spearhead Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of it. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models in range as normal. ()

Hammer of the Emperor: If every <REGIMENT> unit in your army is drawn from the same regiment, then each time a <REGIMENT> model from your army makes a ranged attack, an unmodified hit roll of 6 automatically wounds the target. Note that units listed as Advisors and Auxilla do not prevent other Astra Militarum units from your army from gaining this rule, but Advisors and Auxilla units never benefit from this rule. (April 2022 Balance Dataslate p2)


Created with BattleScribe