Black Templars Dan (Warhammer 40,000 9th Edition) [52 PL, 1CP, 997pts]
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Patrol Detachment 0CP (Imperium - Adeptus Astartes - Black Templars) [42 PL, 807pts, 3CP]
Rules: And They Shall Know No Fear, Angels of Death, Bolter Discipline, Combat Doctrines, Righteous Zeal, Shock Assault, Vows
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Configuration [6CP]
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Battle Size [6CP]
Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Categories: Configuration
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Chapter Selection: Black Templars
Categories: Configuration, PC: BT
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Detachment Command Cost
Categories: Configuration
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Stratagems [-1CP]
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Stratagem: Relics of the Chapter [-1CP]
Selections: Number of Extra Relics [-1CP]
Categories: Stratagems
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HQ [11 PL, 210pts, -1CP]
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Primaris Chaplain [6 PL, 110pts]
Selections: 1. Litany of Divine Protection, 4. Fires of Devotion, Absolver Bolt pistol, Chapter Command: Master of Sanctity [1 PL, 25pts], Crozius arcanum, Frag & Krak grenades, Litany of Hate, Warlord, Wise Orator
Categories: Faction: Adeptus Astartes, Character, Chaplain, Faction: Imperium, Infantry, Primaris, Priest, HQ, Warlord, Master of Sanctity
Rules: Angels of Death
Abilities: 1. Litany of Divine Protection, 4. Fires of Devotion, Litany of Hate, Master of Sanctity, Rosarius, Spiritual Leaders, Wise Orator, Unit: Primaris Chaplain, Weapon: Absolver Bolt Pistol, Crozius arcanum, Frag grenades, Krak grenades
Abilities Description 1. Litany of Divine Protection If this litany is inspiring, select one friendly BLACK TEMPLARS CORE or BLACK TEMPLARS CHARACTER unit within 6" of this Priest. Each time a model in that unit would lose a wound, roll one D6; on a 5+ that wound is not lost. 4. Fires of Devotion If this litany is inspiring, select one friendly BLACK TEMPLARS CORE or BLACK TEMPLARS CHARACTER unit within 6" of this Priest. Each time that unit fights, if that unit makes a charge move, was charge, or performs a Heroic Intervention this turn, add 1 to the Attacks characteristic of models in that unit. Litany of Hate If this litany is inspiring, then while a friendly Core or Character unit is within 6" of this Priest, each time a model in that unit makes a melee attack, you can re-roll the hit roll Master of Sanctity This model knows one additional Litany from Litanies of Battle . In your Command phase, if this model is on the battlefield, it can recite one additional litany it knows that has not already been recited by a friendly model that turn. Rosarius This model has a 4+ invulnerable save. Spiritual Leaders While a friendly <CHAPTER> CORE unit is within 6" of this model, models in that unit can use this model's Leadership characteristic instead of their own Wise Orator Each time this WARLORD recites a Litany, add 1 to the roll to see if it is inspiring.
Each time this WARLORD is selected to use the Commanding Oratory stratagem, that stratagem costs 1 command point.Unit M WS BS S T W A Ld Save Primaris Chaplain 6" 2+ 3+ 4 4 5 4 9 3+ Weapon Range Type S AP D Abilities Absolver Bolt Pistol 18" Pistol 1 5 -1 2 - Crozius arcanum Melee Melee +2 -1 2 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - -
The Emperor's Champion [5 PL, 100pts, -1CP]
Selections: Black Sword, Bolt pistol, Frag & Krak grenades, Paragon of Fury, Stratagem: Hero of the Chapter [-1CP]
Categories: Faction: Black Templars, Character, Emperor's Champion, HQ, Infantry, Faction: Adeptus Astartes, Faction: Imperium, Primaris
Rules: Angels of Death
Abilities: Armour of Faith, Black Sword, Holy Wargear, Honour or Death, Martial Superiority, Paragon of Fury, Sigismund's Heir, Skillful Parry, Unit: Emperor's Champion, Weapon: Black Sword - Sweeping Blow, Black Sword - Thrusting Strike, Bolt pistol, Frag grenades, Krak grenades
Abilities Description Armour of Faith This model has a 4+ invulnerable save. Black Sword Each time an attack is made with this weapon, select one of the profiles below to make that attack with Holy Wargear This model can never be given any Relics Honour or Death This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of an enemy unit, instead of 3" horizontally and 5" veritcally. Each time this model makes a Heroic Intervention move, so long as it ends its move either closer to the closest enemy model or within Engagement range of an enemy CHARACTER unit, it can move up to 6". All other rules of Heroic Intervention still apply. Martial Superiority At the start of the Fight phase, if this model is within Engagement Range of any enemy Character units, it can fight first this phase Paragon of Fury • Add 1 to this Warlord's Strength characteristic
• After this Warlord finishes a Charge move, roll one D6 for each enemy model that is within Engagement range of it; on a 5+ that model's unit suffers 1 mortal woundSigismund's Heir Each time this model makes a melee attack against an enemy Character unit, you can re-roll the hit roll and you can re-roll the wound roll. Skillful Parry Each time a melee attack is made against this model, subtract 1 from the hit roll Unit M WS BS S T W A Ld Save Emperor's Champion 6" 2+ 3+ 4 4 5 5 9 2+ Weapon Range Type S AP D Abilities Black Sword - Sweeping Blow Melee Melee +3 -3 2
-Black Sword - Thrusting Strike Melee Melee x2 -4 3 Each time an attack is made with weapon profile, subtract 1 from that attaack's hit roll. Bolt pistol 12" Pistol 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 -
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Troops [11 PL, 207pts]
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Primaris Crusader Squad [11 PL, 207pts]
Selections: Bolt Pistol and Astartes Chainsword, Fist of Balthus [1 PL, 10pts]
Categories: Troops, Core, Infantry, Faction: Black Templars, Faction: Imperium, Faction: Adeptus Astartes, Primaris, Crusader Squad
Rules: Angels of Death
Unit: Primaris Initiates, Primaris Neophytes, Primaris Sword Brother, Weapon: Astartes Chainsword, Bolt pistol, Fist of Balthus
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4x Primaris Initiate w/Auto Bolt Rifle [80pts]
Selections: 4x Auto Bolt Rifle [4pts], 4x Frag & Krak grenades
Weapon: Auto Bolt Rifle, Frag grenades, Krak grenades
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Primaris Initiate w/Power Fist and Heavy bolt pistol [29pts]
Selections: Frag & Krak grenades, Heavy Bolt Pistol, Power fist [10pts]
Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Power fist
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4x Primaris Neophytes [64pts]
Selections: 4x Frag & Krak grenades
Weapon: Frag grenades, Krak grenades
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Primaris Sword Brother [24pts]
Selections: Frag & Krak grenades, Heavy Bolt Pistol, Power sword [5pts]
Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Power sword
Unit M WS BS S T W A Ld Save Primaris Initiates 6" 3+ 3+ 4 4 2 2 7 3+ Primaris Neophytes 6" 3+ 3+ 4 4 2 2 6 4+ Primaris Sword Brother 6" 3+ 3+ 4 4 2 3 8 3+ Weapon Range Type S AP D Abilities Astartes Chainsword Melee Melee User -1 1 When the bearer fights, it makes 1 additional attack with this weapon. Auto Bolt Rifle 24" Assault 3 4 0 1 - Bolt pistol 12" Pistol 1 4 0 1 - Fist of Balthus Melee Melee x2 -3 3 Frag grenades 6" Grenade D6 3 0 1 Blast. Heavy Bolt Pistol 18" Pistol 1 4 -1 1 - Krak grenades 6" Grenade 1 6 -1 D3 - Power fist Melee Melee x2 -3 2 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Power sword Melee Melee +1 -3 1 - -
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Elites [16 PL, 305pts, -1CP]
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Bladeguard Veteran Squad [11 PL, 190pts, -1CP]
Selections: The Crux Obsidian [1 PL, 15pts]
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Bladeguard, Primaris, Bladeguard Veteran Squad, Core, Elites
Rules: Angels of Death, Combat Squads
Abilities: The Crux Obsidian
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4x Bladeguard Veteran [140pts]
Selections: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield
Abilities: Storm shield, Unit: Bladeguard Veteran, Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Master-crafted power sword
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Bladeguard Veteran Sergeant [35pts, -1CP]
Selections: Frag & Krak grenades, Heavy Bolt Pistol, Master-crafted power sword, Storm Shield, Stratagem: Champion of the Feast [-1CP]
Abilities: Champion of the Feast, Storm shield, Unit: Bladeguard Veteran Sergeant, Weapon: Frag grenades, Heavy Bolt Pistol, Krak grenades, Master-crafted power sword
Abilities Description Champion of the Feast Use this Stratagem before the battle: Select one BLACK TEMPLARS model from your army that has the word 'Sergeant' or 'Sword Brother' in their profile. Add 1 to that model's Attacks and Wounds characteristics and improve that model's Weapon Skill by 1. You can only use this Stratagem once Storm shield The bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer. The Crux Obsidian Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1) Unit M WS BS S T W A Ld Save Bladeguard Veteran 6" 3+ 3+ 4 4 3 3 8 3+ Bladeguard Veteran Sergeant 6" 3+ 3+ 4 4 3 4 9 3+ Weapon Range Type S AP D Abilities Frag grenades 6" Grenade D6 3 0 1 Blast. Heavy Bolt Pistol 18" Pistol 1 4 -1 1 - Krak grenades 6" Grenade 1 6 -1 D3 - Master-crafted power sword Melee Melee +1 -3 2 - -
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Primaris Apothecary [5 PL, 115pts]
Selections: Absolver Bolt pistol, Chapter Command: Chief Apothecary [1 PL, 35pts], Frag & Krak grenades, Reductor Pistol, The Crusader's Helm
Categories: Faction: Adeptus Astartes, Character, Apothecary, Faction: Imperium, Infantry, Primaris, Elites, Chief Apothecary
Rules: Angels of Death
Abilities: Chief Apothecary, Combat Restoratives, Narthecium [Aura], The Crusader's Helm, Unit: Primaris Apothecary, Weapon: Absolver Bolt Pistol, Frag grenades, Krak grenades, Reductor Pistol
Abilities Description Chief Apothecary At the end of your Movement phase this model can use its Combat Restoratives ability twice instead of once. Combat Restoratives At the end of your Movement phase, this model can heal one friendly <CHAPTER> INFANTRY or <CHAPTER> BIKER model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn. Narthecium [Aura] While a friendly <CHAPTER> INFANTRY or <CHAPTER> BIKER unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6; on a 6, that wound is not lost. The Crusader's Helm • Add 3" to the range of the bearer’s aura abilities (to a maximum of 9").
• In your Command phase, select one friendly BLACK TEMPLARS CORE unit and is within 9" of the bearer. Until the start of your next Command phase, the Assault Doctrine is considered to be active for that attack instead of the currently active combat doctrine.Unit M WS BS S T W A Ld Save Primaris Apothecary 6" 3+ 3+ 4 4 5 4 8 3+ Weapon Range Type S AP D Abilities Absolver Bolt Pistol 18" Pistol 1 5 -1 2 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Reductor Pistol 3" Pistol 1 4 -4 2 -
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Fast Attack [4 PL, 85pts]
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Invader ATV Squad [4 PL, 85pts]
Categories: Fast Attack, Biker, Faction: Adeptus Astartes, Faction: Imperium, Primaris, Invader ATV Squad
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Invader ATV [4 PL, 85pts]
Selections: Bolt pistol, Multi-melta [5pts], Twin auto bolt rifle
Rules: Angels of Death, Explodes (3"/1)
Abilities: Turbo-boost, Unit: Invader ATV, Weapon: Bolt pistol, Multi-melta, Twin auto bolt rifle
Abilities Description Turbo-boost When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. Unit M WS BS S T W A Ld Save Invader ATV 14" 3+ 3+ 4 5 8 4 7 3+ Weapon Range Type S AP D Abilities Bolt pistol 12" Pistol 1 4 0 1 - Multi-melta 24" Heavy 2 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. Twin auto bolt rifle 24" Assault 6 4 0 1 - -
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Auxiliary Support Detachment -2CP (Imperium - Adeptus Astartes - Black Templars) [10 PL, 190pts, -2CP]
Rules: And They Shall Know No Fear, Angels of Death, Bolter Discipline, Combat Doctrines, Righteous Zeal, Shock Assault, Understrength Units, Vows
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Configuration [-2CP]
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Chapter Selection: Black Templars
Categories: Configuration, PC: BT
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Detachment Command Cost [-2CP]
Categories: Configuration
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Elites [10 PL, 190pts]
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Redemptor Dreadnought [10 PL, 190pts]
Selections: 2x Fragstorm Grenade Launchers, Heavy flamer, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Redemptor Fist
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites
Rules: Angels of Death, Explodes (6"/D3)
Abilities: Duty Eternal, Unit: Redemptor Dreadnought [1] (7+ wounds remaining), Redemptor Dreadnought [2] (4-6 wounds remaining), Redemptor Dreadnought [3] (1-3 wounds remaining), Weapon: Fragstorm Grenade Launcher, Heavy flamer, Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Redemptor Fist
Abilities Description Duty Eternal Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) Unit M WS BS S T W A Ld Save Redemptor Dreadnought [1] (7+ wounds remaining) 8" 3+ 3+ 7 7 13 4 8 3+ Redemptor Dreadnought [2] (4-6 wounds remaining) 6" 4+ 4+ 7 7 N/A 4 8 3+ Redemptor Dreadnought [3] (1-3 wounds remaining) 4" 5+ 5+ 7 7 N/A 4 8 3+ Weapon Range Type S AP D Abilities Fragstorm Grenade Launcher 18" Assault D6 4 0 1 Blast Heavy flamer 12" Heavy D6 5 -1 1 Each time an attack is made with this weapon, that attack automatically hits the target. Icarus Rocket Pod 24" Heavy D3 7 -1 2 Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll. Macro Plasma Incinerator, Standard 36" Heavy D6 8 -4 2 Blast Macro Plasma Incinerator, Supercharged 36" Heavy D6 9 -4 3 Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon. Redemptor Fist Melee Melee x2 -3 D3+3 -
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Force Rules
And They Shall Know No Fear: Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Bolter Discipline:
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply
- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type.
Combat Doctrines: (See page 125 of Codex Space Marines)
Righteous Zeal:
- You can re-roll Advance rolls and charge rolls made for units with this tactic.
- Each time a model with this tactic would lose a wound as a result of a mortal wound, roll one D6; on a 5+, that wound is not lost
Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.
Understrength Units: If you are playing a matched play game, you are allowed to have an understrength unit in an Auxiliary Support Detachment. Due to constraints within Battlescribe, we are not able to reflect this in the error checking. To properly calculate your PL and Points, add the unit you want to take as an understrength unit and then open the context menu on each model in the unit you do not want to use via right click or tap and hold. Then delete the model from that context menu. This will permanently display an error in your list, but it will calculate your points correctly.
Vows:
If every unit in your army (excluding UNALIGNED units) has the BLACK TEMPLARS keyword, then every unit that has the Combat Doctrines ability (see Codex: Space Marines) and is in a BLACK TEMPLARS Detachment gains the Templar Vows ability, below:
TEMPLAR VOWS
At the end of the Read Mission Briefing step, you can select one of the following Templar Vows
• Suffer Not the Unclean to Live
• Uphold the Honour of the Emperor
• Abhor the Witch, Destroy the Witch
• Accept any Challenge, No Matter the Odds
Until the end of the battle, all units from your army with the Templar Vows ability gain the effects of the selected vow. The effects of each vow can be found on pages 44-45. Each vow provides a series of abilities as well as a passion. Each passion is a drawback that affects Black Templars units while they are under the effects of that vow.
Selection Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Combat Squads: Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
Explodes (3"/1): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 3" suffers 1 mortal wound.
Explodes (6"/D3): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes and each unit within 6" suffers D3 mortal wounds.
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