Finalliste Chris
- Chaos Space Marines
Chris - Chaos Space Marines (Warhammer 40,000 9th Edition) [55 PL, 1CP, 1,000pts]
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Patrol Detachment 0CP (Chaos - Chaos Space Marines) [55 PL, 1CP, 1,000pts]
Rules: Armour of Contempt
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Configuration [3CP]
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Battle Size [3CP]
Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [3CP]
Categories: Configuration
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Detachment Command Cost
Categories: Configuration
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Gametype
Selections: 4. Chapter Approved: War Zone Nephilim
Categories: Configuration
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Legion
Selections: Emperor's Children
Categories: Configuration
Abilities: Flawless Perfection
Abilities Description Ref Flawless Perfection - Each time a model with this trait makes an attack, you can ignore any or all hit roll, Weapon Skill and Ballistic Skill modifiers.
- Each time a model this this trait makes an attack, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1.Codex: Heretic Astartes - Chaos Space Marines p157
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HQ [18 PL, -1CP, 300pts]
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Daemon Prince with Wings [11 PL, -1CP, 180pts]
Selections: Death Hex, Hellforged sword [10pts], Liber Hereticus, Malefic talons, Mark of Slaanesh [1 PL, 15pts], Stratagem: Relic [-1CP], Wings [2 PL, 35pts]
Categories: HQ, Faction: Chaos, Character, Daemon, Monster, Faction: Heretic Astartes, Daemon Prince, Psyker, Warlord - EC, Faction: Emperor's Children, Faction: Slaanesh, Fly, Mark of Chaos
Rules: Let the Galaxy Burn
Abilities: Daemonic (Daemon Prince), Fearsome (Aura), Liber Hereticus, Lord of Chaos (Aura), Mark of Slaanesh, Stratagem: Relic, Psychic Power: Death Hex, Delightful Agonies, Smite, Psyker: Daemon Prince (Liber Hereticus), Unit: Daemon Prince (Wings), Weapon: Hellforged sword, Malefic talons
Abilities Description Ref Daemonic (Daemon Prince) This model has a 4+ invulnerable save against ranged attacks, and a 5+ invulnerable save against melee attacks. Fearsome (Aura) While an enemy unit is within 6" of this model, subtract 1 from the Leadership characteristic of that unit. Liber Hereticus - In your Psychic phase, the bearer can attempt to manifest one additional power.
- Each time the bearer successfully manifests a psychic power, add 6" to the range of that power's effect. If that psychic power specifies multiple ranges (e.g. Gift of Chaos), this rule only affects the first range specified in that psychic power.Lord of Chaos (Aura) While a friendly <LEGION> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
- If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.Stratagem: Relic Use this Stratagem before the battle, when you are mustering your army, after selecting your WARLORD. Select one CHARACTER model from your army that is not a named character; give that model one Relic (this must be a Relic they could have). You can only use this Stratagem once. War Zone Nephilim: Grand Tournament Psychic Power Warp Charge Range Details Ref Death Hex 8 12" Malediction: If manifested, select one enemy unit within 12" of this PSYKER. Until the start of your next Psychic phase, models in that unit cannot use any invulnerable saves. Delightful Agonies 6 18" Blessing: If manifested, select one friendly <LEGION> SLAANESH unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit would lose a wound, roll one D6: on a 5+, that wound is not lost. Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. Psyker Cast Deny Powers Known Other Ref Daemon Prince (Liber Hereticus) 2 1 Smite and 1 power from the Dark Hereticus discipline - Unit M WS BS S T W A Ld Save Ref Daemon Prince (Wings) 12" 2+ 2+ 7 6 8 6 10 3+ Weapon Range Type S AP D Abilities Ref Hellforged sword Melee Melee +1 -3 3 - Malefic talons Melee Melee User -1 2 Each time the bearer fights, it makes 1 additional attack with this weapon. -
Master of Possession [7 PL, 120pts]
Selections: Bolt pistol, Cursed Earth, Frag & Krak grenades, Mark of Slaanesh [1 PL, 15pts], Pact of Flesh, Smite, Staff of Possession, Warlord
Categories: Faction: Chaos, Faction: Heretic Astartes, Character, Infantry, Psyker, Master of Possession, HQ, Warp Locus, Daemonkin, Warlord - EC, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos, Warlord
Rules: Let the Galaxy Burn
Abilities: Daemonkin, Mark of Slaanesh, Rites of Possession (Aura), Sacrificial Dagger, Psychic Power: Cursed Earth, Delightful Agonies, Pact of Flesh, Smite, Psyker: Master of Possession, Unit: Master of Possession, Weapon: Bolt pistol, Frag grenades, Krak grenades, Staff of Possession
Abilities Description Ref Daemonkin This model has a 5+ invulnerable save. Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
- If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.Rites of Possession (Aura) While an enemy unit is within 12" of this model, each time that unit suffers Peril of the Warp, it suffers one additional mortal wound. Sacrificial Dagger Each time this model attempts to manifest a psychic power from the Malefic discipline, if it is within 3" of any friendly <LEGION> INFANTRY units (excluding DAEMON and CULTISTS units), you can select one of those units and make a sacrifice. If you do so, the selected unit suffers D3 mortal wounds and you can add 2 to the psychic test taken for that psychic power. Psychic Power Warp Charge Range Details Ref Cursed Earth 7 6" Blessing (Aura): If manifested, until the start of your next Psychic phase, while a friendly <LEGION> DAEMONKIN or <LEGION> DAEMON ENGINE unit is within 6" of this PSYKER:
- DAEMONKIN and DAEMON ENGINE models in that unit have a 4+ invunerable save.
- Each time an enemy unit finishes a charge within Engagement Range of that unit, roll one D6: on a 2-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers D3 mortal wounds.Delightful Agonies 6 18" Blessing: If manifested, select one friendly <LEGION> SLAANESH unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit would lose a wound, roll one D6: on a 5+, that wound is not lost. Pact of Flesh 5 18" Blessing: If manifested, select one friendly <LEGION> CORE, <LEGION> DAEMONKIN or <LEGION> CHARACTER unit within 18" of this PSYKER.
- One model in that unit regains up to D3 lost wounds.
- If you selected a CORE or DAEMONKIN unit and that unit is not at its Starting Strength, one destroyed model is added back to that unit with its full wounds remaining.Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. Psyker Cast Deny Powers Known Other Ref Master of Possession 2 1 Smite and two powers from the Malefic Discipline - Unit M WS BS S T W A Ld Save Ref Master of Possession 6" 3+ 3+ 4 4 5 5 9 3+ Weapon Range Type S AP D Abilities Ref Bolt pistol 12" Pistol 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - Staff of Possession Melee Melee +3 -1 D3 Each time the bearer fights, if one or more attacks made with this weapon were allocated to a PSYKER model, after the bearer has resolved all of its attacks, that PSYKER model suffers Perils of the Warp.
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Troops [12 PL, 250pts]
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Noise Marines [6 PL, 125pts]
Selections: Icon of Slaanesh [5pts]
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon
Rules: Let the Galaxy Burn, Malicious Volleys
Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine
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Marine w/ blastmaster [36pts]
Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades
Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades
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3x Marine w/ chainsword [63pts]
Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades
Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades
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Noise Champion [21pts]
Selections: Astartes chainsword, Boltgun, Frag & Krak grenades
Unit: Noise Champion, Weapon: Astartes chainsword, Boltgun, Frag grenades, Krak grenades
Abilities Description Ref Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test. Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
- If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack. Unit M WS BS S T W A Ld Save Ref Noise Champion 6" 3+ 3+ 4 4 2 4 9 3+ Noise Marine 6" 3+ 3+ 4 4 2 3 8 3+ Weapon Range Type S AP D Abilities Ref Astartes chainsword Melee Melee User -1 1 Each time the bearer fights, it makes 1 additional attack with this weapon. Blastmaster, Single frequency 48" Heavy 3 8 -3 3 Sonic Weapon Blastmaster, Varied frequency 36" Assault 6 5 -2 1 Sonic Weapon Bolt pistol 12" Pistol 1 4 0 1 - Boltgun 24" Rapid Fire 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - -
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Noise Marines [6 PL, 125pts]
Selections: Icon of Slaanesh [5pts]
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: Slaanesh, Mark of Chaos, Core, Noise Marines, Troops, Faction: Emperor's Children, Icon
Rules: Let the Galaxy Burn, Malicious Volleys
Abilities: Icon of Slaanesh, Mark of Slaanesh, Unit: Noise Marine
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Marine w/ blastmaster [36pts]
Selections: Blastmaster [15pts], Bolt pistol, Frag & Krak grenades
Abilities: Sonic Weapon, Weapon: Blastmaster, Single frequency, Blastmaster, Varied frequency, Bolt pistol, Frag grenades, Krak grenades
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3x Marine w/ chainsword [63pts]
Selections: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades
Weapon: Astartes chainsword, Bolt pistol, Frag grenades, Krak grenades
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Noise Champion [21pts]
Selections: Astartes chainsword, Boltgun, Frag & Krak grenades
Unit: Noise Champion, Weapon: Astartes chainsword, Boltgun, Frag grenades, Krak grenades
Abilities Description Ref Icon of Slaanesh The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test. Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
- If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.Sonic Weapon Each time an attack made by this weapon targets a unit within half-range, add 1 to the Damage characteristic of that attack. Unit M WS BS S T W A Ld Save Ref Noise Champion 6" 3+ 3+ 4 4 2 4 9 3+ Noise Marine 6" 3+ 3+ 4 4 2 3 8 3+ Weapon Range Type S AP D Abilities Ref Astartes chainsword Melee Melee User -1 1 Each time the bearer fights, it makes 1 additional attack with this weapon. Blastmaster, Single frequency 48" Heavy 3 8 -3 3 Sonic Weapon Blastmaster, Varied frequency 36" Assault 6 5 -2 1 Sonic Weapon Bolt pistol 12" Pistol 1 4 0 1 - Boltgun 24" Rapid Fire 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - -
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Elites [15 PL, -1CP, 270pts]
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Chosen [15 PL, -1CP, 270pts]
Selections: Chaos Icon [5pts], Mark of Slaanesh [1 PL, 15pts]
Categories: Faction: Chaos, Faction: Heretic Astartes, Elites, Infantry, Core, Chosen, Faction: Emperor's Children, Faction: Slaanesh, Mark of Chaos, Icon
Rules: Let the Galaxy Burn, Malicious Volleys
Abilities: Chaos Icon, Chosen, Mark of Slaanesh
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Bolt pistol, Boltgun, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Boltgun, Frag grenades, Krak grenades
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Chosen [25pts]
Selections: Accursed weapon, Accursed weapon, Bolt pistol, Frag & Krak grenades
Unit: Chosen, Weapon: Accursed weapon, Bolt pistol, Frag grenades, Krak grenades
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Chosen Champion [-1CP, 25pts]
Selections: Accursed weapon, Accursed weapon, Black Rune of Damnation, Bolt pistol, Frag & Krak grenades, Trophies of the Long War [-1CP]
Abilities: Black Rune of Damnation, Black Rune of Damnation (Aura), Unit: Chosen Champion, Weapon: Accursed weapon, Bolt pistol, Frag grenades, Krak grenades
Abilities Description Ref Black Rune of Damnation - Each time an attack is made against the bearer's unit, subtract 1 from that attack's wound roll. Black Rune of Damnation (Aura) While an enemy PSYKER unit is within 18" of the bearer, each time a Psychic Test is taken for that unit, it suffers Perils of the Warp on a roll of any double. Chaos Icon The bearer's unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer's unit, add 1 to that Combat Attrition test. Chosen The first time this unit destroys an enemy unit, until the end of the battle, this unit is considered to be engaged in Wanton Destruction, Wanton Massacre and Wanton Slaughter. Mark of Slaanesh - If this unit starts the Fight phase within Engagement Range of any enemy units, it fights first that phase.
- If this unit has the ICON keyword, each time a model in this unit makes a melee attack, add 1 to that attack's hit roll.Unit M WS BS S T W A Ld Save Ref Chosen 6" 3+ 3+ 4 4 3 3 9 3+ Chosen Champion 6" 3+ 3+ 4 4 3 4 10 3+ Weapon Range Type S AP D Abilities Ref Accursed weapon Melee Melee +1 -3 1 Each time the bearer fights, it makes one additional attack with this weapon. Bolt pistol 12" Pistol 1 4 0 1 - Boltgun 24" Rapid Fire 1 4 0 1 - Frag grenades 6" Grenade D6 3 0 1 Blast. Krak grenades 6" Grenade 1 6 -1 D3 - -
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Heavy Support [10 PL, 180pts]
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Obliterators [10 PL, 180pts]
Categories: Heavy Support, Faction: Heretic Astartes, Daemon, Infantry, Faction: Chaos, Cult of Destruction, Daemonkin, Obliterators, Faction: Emperor's Children, Faction: Slaanesh
Rules: Let the Galaxy Burn, Warp Strike
Abilities: Daemonic, Unrelenting Firepower
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2x Obliterator [10 PL, 180pts]
Selections: 2x Crushing fists, 2x Fleshmetal guns
Unit: Obliterator, Weapon: Crushing fists, Fleshmetal guns - Focused malice, Fleshmetal guns - Ruinous salvo, Fleshmetal guns - Warp hail
Abilities Description Ref Daemonic Models in this unit have a 5+ invulnerable save. Unrelenting Firepower Models in this unit do not suffer the penalty to hit rolls incurred for firing Heavy weapons the same turn their unit has moved. Models in this unit can make attacks with ranged weapons even if their unit is within Engagement Range of enemy units, but each model can only make such attacks against enemy units that their unit is within Engagement Range of, and each time they do so, subtract 1 from that attack's hit roll. In such circumstances, models in this unit can target an enemy unit even if other friendly units are within Engagement Range of the same enemy unit. Unit M WS BS S T W A Ld Save Ref Obliterator 5" 3+ 3+ 5 5 5 4 9 2+ Weapon Range Type S AP D Abilities Ref Crushing fists Melee Melee x2 -3 2 - Fleshmetal guns - Focused malice 24" Heavy D3 9 -3 4 - Fleshmetal guns - Ruinous salvo 24" Heavy D3+3 7 -2 2 - Fleshmetal guns - Warp hail 24" Heavy D6+9 5 -1 1 - -
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Force Rules
Armour of Contempt:
Each time an attack is allocated to an ASTRA MILITARUM VEHICLE, ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
• Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).
• Models with either the Sacresant Shield or Force Shielding ability (Celestian Sacresant and Nemesis Dreadknight units).
• Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack.
(The Balance Dataslate p1)
Selection Rules
Let the Galaxy Burn: See page 145 of Codex: Chaos Space Marines ()
Malicious Volleys:
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit Remained Stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.
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Warp Strike: During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere that is more than 9" away from any enemy models. ()
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